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    posted a message on BigWigs - Black Temple
    Quote from Saroz »

    A drycoded a warning for Naj'entus where is says "Blow the shield" when everyone is above 8500 health and his shield is active.

    Will test it wednesday.

    Wicked!
    Posted in: Raid AddOns
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    posted a message on CooldownTimers2 - Official Thread
    Wicked!
    Best of luck tracking down the bug.
    Posted in: General AddOns
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    posted a message on WowAceUpdater 1.9.44+ Official Thread
    Topic says it all basically.
    When WAU auto updated itself, it reset my settings to default values.

    Running Vista Business 64bit.
    Posted in: Updaters
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    posted a message on BigWigs
    Quote from cryptmagic »

    I have noticed that lately timers are of when fighting bosses. Is it a bug or is it my installation, i keep it updated, but sometimes its 5 seconds off.

    What timers are you talking about?
    Many timers today are just cooldown timers, and the boss wont always use the ability instantly after the cooldown is over.
    Posted in: Raid AddOns
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    posted a message on BigWigs - Black Temple
    I noticed Deadly Boss Mods have got a quite nice feature for High Warlord Naj'entus.
    It'll display in a box, much like the range check box, all players with less than 8500 health when the shield is up.
    This feature was so nice/needed that our raid leaders forced everyone to get DBM instead of BW, and I like BW :) - so please add this very handy feature.

    Thanks.
    Posted in: Raid AddOns
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    posted a message on Prat 2.0 Chat Mod Framework (Official Thread)
    This is about AltNames, I couldn't find a thread for it so...

    My guild uses the alt-rank "alt" but the note is "Alt of xxxx", support for syntax reading in the notes would be nice. Or simply change the "Fix names" to deal with it.

    Thanks.
    Posted in: General AddOns
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    posted a message on CooldownTimers2 - Official Thread
    I made a video showing how I break the pulse feature, it's terrible quality but all I had was my phone.
    http://video.google.com/videoplay?docid=-4615968462409357474&hl=en

    Hope it helps a little, also I'll edit in a link to the bug report on the forums when I get that done :)
    Posted in: General AddOns
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    posted a message on CooldownTimers2 - Official Thread
    Not really sure what I should say to them, since the spells are cast as they should thus the key press is registered.

    But I can point out that there is an issue with this addon.
    Posted in: General AddOns
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    posted a message on CooldownTimers2 - Official Thread
    Hm. So to clarify, the only time that pulse _is_ working for you is if you spam?

    To be fair, it only bugs like once a day or so when you're in a pinch :)

    To clarify, it bugs when I button mass.
    Though it only bugs for the spell that I cast and a reload fixes it.

    Yes, I'm able to reproduce with only CooldownTimers2 active.

    HowTo: You really have to SPAM your buttons, and not just 1 button, multiply button. I did it with spamming QWERT all at once. Also the spell was already on cooldown, but not sure if this is important for reproducing.
    Q = Counterspell
    W = Strafe left
    E = Move forward
    R = Strafe right
    T = Blink

    Hope it helps.
    Posted in: General AddOns
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    posted a message on CooldownTimers2 - Official Thread
    Quote from Speeddymon »

    To unhide the drag boxes, you must unlock each group.. Right click on the CDT icon, go to group settings, select a group, and uncheck the locked option.

    I had been trying to track down why pulse on hit wasn't working all the time, and didnt even think it might be related to ranks.. thx, I am going to check that out now...

    Ah, there it was :)

    Seems the pulse bug it's not related to the rank after all, it happens when I SPAM a button, possibly hitting multiply buttons at once.
    Posted in: General AddOns
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    posted a message on CooldownTimers2 - Official Thread
    I cannot seem to find the option to unhide the drag boxes. Please advise :)

    Also "Pulse on hit" is funky with the spell Blink, it sometimes works and sometimes don't but mostly the latter. I suspect it's because the spell is called Blink not Blink(Rank N).

    further more it could be nice if you could assign an icon for Condense groups to use, or even a group of icons.
    Posted in: General AddOns
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    posted a message on CooldownCount (Ace2)
    Quote from cremor »

    Can you please add an option for that?
    Because CooldownCount is very helpfull at Shartuul's Transporter Event.

    I'd like to 2nd this.
    Posted in: General AddOns
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    posted a message on [REQ] Clearcasting warning with SCT
    I'd like to know if it's possible to make SCT show the clearcast buff as a crit effect much like impact, frostbite, overpower, etc?
    Posted in: Addon Ideas
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    posted a message on Guild Webpage Package
    First of this has nothing to do with Ace, and I'm sorry about that, but this place seem to hold more intelligent people then the default WoW forums.

    For a long time I've wanted to make a Guild webpage package which combines a website with a forum and DKP system.

    A wiki website seems like a good choice cause admins can adjust whatever they might want to add or delete in an easy manner.

    PhpBB(3) seems like a good choice for a forum, at least the new version hold many cool features.

    EQDKP also seems like a soild DKP system with ingame addons to support it, also it doesn't seem to be stop developed on anytime soon which is good.

    And now to the fun stuff, the combining and adding features.

    General site use:
    Users should only have to login once, so a joint login system has to be made, furthermore the site should pull the guild roster of the armory so users can establish a link between their website login and their in game character(s) so people in the guild easy can see who user:FirstPoster43 and char:Legolaz is.
    Of course site admins have to verify (accept) these established user-char links, cause the idea is that they'll be given access to the various features/areas of the site based on their guild rank (Guild master/Officer/Class leader/Glorified member/Normal member/Casual/Alt/Guild Clown/Trial/etc).

    EQDKP also have to pull the guild member list from the armory and add thous needed, also a WWS parse submit feature should be added to boss kills/raids.

    General member features:
    An availability system where users can set days and times of the week they're available, also a "set away" feature where can set date where they're not able to come anyway. Like going on vacation, etc.
    The idea is that raid leaders will have a list of available people at any given date.

    Extra features:
    - Calender where raid leaders can set dates for raids.
    - Signup system to the scheduled raids.
    - Local guild roster.
    - Profession specialization and recipe listing

    That's all the important features/functions I can recall right now, they're probably many more...

    Any suggestions to the choices of webpage CMS, forum or dkp system?
    Do you know of such a "package" already?
    Would you also like to make such a package and wanna start a project together?
    You got anything else on your chest?
    Posted in: General Chat
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    posted a message on [REQ] ClosestGnome_Switcher/Mount/etc
    Quote from Fwip »

    If you're wearing a set, and then mount, it will auto-switch your set back when you dismount. I'm not entirely sure on what you're asking, so if you already said that, forgive me.

    I'll try to elaborate on that then :)
    It'll only swap "back the set" (could be any set you set it to) if you set a dismount set in CG_Mount, in my case I have a set called "Normal" it includes my weapon/offhand/wand/2xtrinkets. That was working just fine until I started to get more trinkets that where better suited in different scenarios. Then after a wipe I'd sometimes have auto equipped my Normal set, and therefor replacing the trinket that I wanted to use in the current scenario.
    So the feature I'm requesting is for it to remember what item it's swapping so it can fall back to it when e.g. I dismount, without the need for a dismount set.

    I'll try to do it en pseudo code, hope it makes my feature request a bit more clear. (I'm not skilled in anyway to explain myself, but here goes)
    ON MOUNT:{
      var slots[] = getSwapSlotsForSet("Mount"); //This'll return the slots that are "green"
      var oldItems[] = getItemID(slots);     //This'll return the itemID (or whatever is used to identify them) for each item that are in the "green" slots.
      equipSet("Mount");
    }
    
    ON DISMOUNT:{
      foreach item = oldItems {
       eqiupItem(item, slots);
      }
    }


    This goes for other auto swapping ClosestGnome addons, like Switcher.

    Quote from Fwip »

    Also, you can just do:
    /cg wear Spirit
    instead of using a script command. Boss fights shouldn't be different than regular fights in terms of item swapping, not sure what's going on there.

    Cool, I'd have to give that a try.
    About the combat strangeness, I had help to write a /raidswap script which also worked in normal combat but in boss fights it failed. (Only tested it at Prince if Karazhan though)
    I recall having that a macro that had a /stopMacro [equipped:Staff] or something of the sort (I made it spamable so I could panic click it to equip my Evocation stuff and cast Evocation, since you can't do it in 1 click) and that worked if I just frost nova'ed something outside Shattrath City.
    But I'll have to test it again, and come back with more straight facts.
    Posted in: Addon Ideas
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