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    posted a message on DockingStation (Display)
    Hello,

    I heard that DS can looks like Fubar, does someone have an example (screenshot) and maybe his savedVariable (in order to copy it :p, and list his broker addons)

    Thanks in advance
    Posted in: Data Broker AddOns
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    posted a message on FuBar 3.0
    Of course, if the addon I want doesn't exist, but if it does, is that true that I'd better use it? (I think so)
    Posted in: FuBar AddOns
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    posted a message on FuBar 3.0
    Using Fubar2Broker with a Fubar_ addon, is "worst" than using the equivalent broker_ addon, right? (I think so, because the Fubar_ addon isn't using ldb, so it size, etc are not optimized)

    Am i thinking wrong?
    Posted in: FuBar AddOns
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    posted a message on FuBar2Broker (Unofficial)
    Maybe it's just a bad librairie (AceEvent?) packaged in one addon... but wich one???
    Posted in: Data Broker AddOns
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    posted a message on Cartographer status?
    Thanks for the links, it was InstanceMaps, and i searched for InstanceNotes, that's why I can't find it :)
    Posted in: Map/Minimap AddOns
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    posted a message on Cartographer status?
    Quote from Nickenyfiken
    Check out InstanceNotes.


    Where can i find InstanceNotes, can't find it here and on curse.

    Does it work with Mapster?
    Posted in: Map/Minimap AddOns
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    posted a message on Visor2 ?
    Hello,

    sorry for this thread if the answer is allready on the forum but I haven't been able to find it.

    I stoped playing for a year, and lots of things changed (RIP WAU :( ), and I wonder what did visor2 become, because it is no more on this site, neither on curse.

    Did it change its name? did an other ace addon replace it?

    Thanks in advance.
    Posted in: AddOn HELP!
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    posted a message on Blizzard Code Snips
    We are talking of 0.02s for a loop of 100 000 :D so yes it's a little speed, and I use _G[] only 5times in my OnLoad code.
    Posted in: Lua Code Discussion
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    posted a message on Blizzard Code Snips
    Ok thanks, so as often, there is not a "must do" but we have choice beetwen little more speed or little less memory usage.
    Posted in: Lua Code Discussion
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    posted a message on Blizzard Code Snips
    Quote from Phanx
    Yes.


    Thanks.

    Last question, I am at work so I can't test, but I see the Tekkub's tests and I wonder if:

    _G["PlayerFrame"]:GetName();

    is faster than

    PlayerFrame:GetName();

    In order to use the second case, in case we don't need loops...
    Posted in: Lua Code Discussion
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    posted a message on Blizzard Code Snips
    Is it as simple as remplace getglobal() by _G[] ? Is it working on live 3.0.3 ? (in order to know if I can update my project as soon as possible, or should I wait for 3.0.8 )
    Posted in: Lua Code Discussion
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    posted a message on Hide runeframe
    I may wrong, but DK is the only class showing RuneFrame, so testing the class of the player is not usefull:

    RuneFrame:Hide()

    is enought
    Posted in: Addon Ideas
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    posted a message on [Request] Warrior debuff timers
    I post here cause I am looking for a debuff mod too.

    As a warrior, with the default ui frame, I d like the debuff's target to be order. In first the ones I can apply, not only the ones I have apply (I use chrono for that), but the ones I CAN apply and that are allready on.

    For exemple, if an other warrior use demoralizing shout, I d like to see it in first so I now it s on, and I don t have to apply it.

    The best will be that they change of color too, for exemple a gold background insteed of the red one.

    i don t know if it s possible, but that s what I am looking for.

    ps: sorry for my english, i am from france.
    Posted in: Addon Ideas
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    posted a message on RatingBuster
    i use both rating buster and tank point, and altought the option are activated i don't have the diff/toltal tankpoint of an item in its tooltip neither the compare stat of ratingbuster.

    Is it because i am on a frFR client?

    thx.
    Posted in: General AddOns
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    posted a message on ClosetGnome - Wear it or lose it.
    Is it possible (or not) to have an option witch doesn't care of the enchant on the item, so we will not have to update our set each time we change an enchant?

    (i think it is not so easy, cause your are searching for the itemid and not for the name of the item)

    Thks
    Posted in: General AddOns
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