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    posted a message on Autobuff PLZ!
    yea y dont u take ur own advise and quit trolling? explain what I did wrong then :p.. I swear I thought I read Addon Ideas and Requests when I posted... Just cause u want to be rude doesnt give u the right to whine about my "REQUEST".....
    Posted in: Addon Ideas
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    posted a message on dedicated [FuBar] Plugins request topic
    I would liek to see the Autobuff plugin for Titan Panel be convert to Boss panel plz :)
    Posted in: Addon Ideas
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    posted a message on Autobuff PLZ!
    I would like to see autobuff be aced.. Its a wonder full addon and I know it not a huge memory sucker but sometimes it does bog my system down depending on where I am.. But the main reason I would like to see this aced is so that it can be used w/ boss panel just like AB is optional for Titan panel..

    Thx
    Posted in: Addon Ideas
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    posted a message on Eloquence
    I know that this mod doesn't seem to be popular, but I think its great and if aced will spread thru WoW :)..

    I think all u minimalists will luv it..

    http://www.curse-gaming.com/mod.php?addid=2752
    Posted in: Addon Ideas
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    posted a message on Targeting self
    Haha, okey. Ohwell, it would be useless anyways, since I couldn't do anything usefull if I was to change target every millisecond ;)
    Posted in: Addon Ideas
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    posted a message on Targeting self
    Okey. I see. So it could be done by keeping track of targets target, and then hammer tab (target nearest).

    But then again, that would be useless since you would have to do this all the time to get an update.
    Posted in: Addon Ideas
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    posted a message on Targeting self
    Well, I didn't exactly mean ALL mobs/players, but only the ones close (visible).
    Posted in: Addon Ideas
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    posted a message on Targeting self
    Why is that?

    IIRC, when you aggro a mob the ui targets that mob, no?
    Shouldn't it be possible to hook such an event?

    Well, I'm gussing the answer is no, since no such mod seem to exist ;)

    Thanks for the answer anyways. I can stop searching now :P
    Posted in: Addon Ideas
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    posted a message on Targeting self
    Is there any mod which displays all monsters/players which are targeting yourself?
    I've searched like crazy but cannot find any.

    It would really be sweet to have something like this.
    Posted in: Addon Ideas
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    posted a message on Autobuff self
    Quote from "downforce" »
    Quote from "Orione" »
    Ok, I'm picking up AutoBuff, sort of. It's going to be completely different, and will be dependent on KeyMinderPhoenix. I have a rough version now that's untested, but it looks like it will work decently. Also, I'm having some trouble with saving buffs, so it will probably be limited to 5 or 10 buffs, atleast for now. The way I have it set up, it's under 70 lines of code. It will grow, I expect, but shouldn't be much.


    I started looking at redoing AutoInnerFire which is a very simple priest self-auto-buff. I used KeyminderPhoenix, but also SpecialEvents. It has a buff-lost (SPECIAL_PLAYER_BUFF_LOST) plus a few other, like being mounted. Might help reduce some code further.

    Hope this might help.


    I didn't realize anyone else was working on this :) Take a look at http://wowace.com/forums/viewtopic.php?p=13652 .
    Posted in: Addon Ideas
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    posted a message on Random thought/query of the day.
    I often ponder these...

    If you're timing's good, it can be faster to take a boat from one continent to the other and back, sailing around the far end, than to take the flightpath from Auberdine to Theramore.

    Only humans age/reproduce? There's all kinds of little kids and teenagers running around the human cities, even a few oldsters (no models for these, but they're called "gramps" and such). Every other race seems locked in their prime. I understand some of the races have a backstory where they're long-lived or sterile or whatever, but surely they missed a trick here. Hell, even most of the mobs have different "ages" where the models are scaled differently; Ancient Harpitaur, Snotmantle Runt, etc.
    Posted in: General Chat
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    posted a message on WTF is up witch CurseGaming
    ...which is obviously a bug of some sort on their end, and not worth getting riled about?
    Posted in: General Chat
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    posted a message on Aggro/hate list ACE mod?
    Ok arc, you somehow come up with a list of every possible player action and how much hate it generates, and I'll code your meter for you. /tap
    Posted in: Addon Ideas
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    posted a message on Wand Canceller
    Since I'm new to calling hooks and all that, what happens if I hook a function that's already hooked by another addon?


    If you've played nicely, you've called the original function at the end of your hook, possibly with changes to the original arguments (this is often called a "detour") and processing goes on as it normally would have, including other hooks by other addons. (Yes, load-order can cause conflicts) Ace has a special method (CallHook) that does this for you, which should be used in most cases.

    I have an idea that you should only have to press your button once to even cast the spell. (The addon cancels the wand for you, and then sends along the arguments you sent for casting the spell, and casts it when you're done)
    Possibly, but the auto-cooldown on wands makes this problematic.
    Posted in: Addon Ideas
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    posted a message on Aggro/hate list ACE mod?
    AFAIK this information is never seen client-side...I can't think of any reason why it would need to be, and about a million why it shouldn't.
    Posted in: Addon Ideas
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