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    posted a message on Clique 0.2.0-Beta Released
    Actually the new version fixed both of the bugs but here's 2 more with Lucen Unit Frames when trying to click-cast:

    Clique.lua:304: bad argument #2 to `format' (string expected, got table)
    ---
    Clique.lua:249: bad argument #1 to `find' (string expected, got table)
    ---

    Also I'm not able to select my party members with normal click at all.
    Posted in: General AddOns
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    posted a message on How to make a lightweight interface
    I'm new here, but i read a lot of threads and i saw that lot al people here like mods that use few MB of memory and cpu cicles. I have a slow computer, so i must be carefull when using a mod. I tryed a lot of mods and now i'm here asking for help.
    If there is someone with my same problem i ask if he can post his addons ad some tip to help making the interface more lightweight but have also some advanced functionality.
    For example i undestand that bongos is better than Discord and have the mimimum funcionality i need. Now i wish to know what other mod are writen thinking about the performance and if some choises can help. Other examples: using another unitFrames and hiding the original can help? If i use Ora+xRaid+bigWings can i stop using ctRaidAssist?
    I saw this screenshot http://paradoxguild.net/gogu/gogusrl-ui.jpg in another thread and this guy uses only 16MB in combat for the interface with a lot of mods installed. I use 34MB at login!
    Ty for the help :)
    PS:
    sorry for my english, i do my best :P
    Posted in: General Chat
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    posted a message on Clique 0.2.0-Beta Released
    I'm getting these 2 errors at startup with the latest version from SVN:

    MTF.lua:15: attempt to index a nil value
    ---
    [18:28-132] Clique\AceHook\AceHook-2.0.lua:398: Method conflict in attempt to mixin. Field "HookReport"
    ---
    Posted in: General AddOns
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    posted a message on Dream Interface: I goofed. Sorry!
    ouchy hehe, thanks for getting it started again tem
    Posted in: Addon Ideas
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    posted a message on FuXPFu - (As inspired by Bant)
    This is lookin great Wobin, thanks!
    Posted in: FuBar AddOns
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    posted a message on game load spam
    Quote from Samasnier »

    StoptheSpam - http://www.wowinterface.com/downloads/fileinfo.php?id=4077


    BTW, I am still supporting this addon... I've just been really lazy lately. :p
    Posted in: Addon Ideas
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    posted a message on FuXPFu - (As inspired by Bant)
    I wasn't super familiar with creating textures like this, so I wasn't confident in giving you anything without being sure it'd work...so i messed around in the LUA and managed to get it all functioning. I think... hehe.

    here it is repackaged, do with it what you will :) I'm happy with it!
    Posted in: FuBar AddOns
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    posted a message on FuXPFu - (As inspired by Bant)
    what dimensions would you recomend the glow texture be? :)
    Posted in: FuBar AddOns
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    posted a message on FuXPFu - (As inspired by Bant)
    this is really cool :) i'm so stoked that someone liked an idea enough to put it into motion :)

    as i posted in my mockup thread, if you'd like me to package some textures i'd be more than happy!
    Posted in: FuBar AddOns
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    posted a message on Main Tank Frames - a different look/style?
    i think what you are getting at is illustrated in my cluttered concept mockup :)

    I have always felt that tank windows could be more clearly designed with added functionality
    Posted in: Addon Ideas
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    posted a message on Squishy 0.10 [2006/08/22]
    Quote from maia »
    "has been bugging you" - any specific problems, any bugs?


    Lol no, I meant the "I have no clue what it does" way it has been bugging me :).

    Quote from maia »
    Basically without solo mode enabled the Squishy frame will only be displayed and active when in a party/raid.


    Sounds rather nice, could you bundle aggro alert with that as well (if it's not part of it already)? I don't need to hear I have aggro if I'm playing solo 8).
    Posted in: General AddOns
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    posted a message on Squishy 0.10 [2006/08/22]
    Solo mode has been bugging me: what is it exactly and what does it do?
    Posted in: General AddOns
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    posted a message on Squishy 0.10 [2006/08/22]
    Quote from maia »

    3. alert frame / codayus: actually my plan was to move the alerts being displayed in the alert frame to the bottom area of the emergency monitor and get rid of the emergency frame. does that sound like a good idea?


    Now this is what I call a service. Mod author knows what I'm about to suggest before I even manage to hit the boards ;).
    Posted in: General AddOns
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    posted a message on LUA. . .
    Quote from "Orione" »
    Ok, maybe I'm just a noob, but how is LUA pronouced? Is it LUA like CIA, or pronounced loo-ah? I doubt it has any importance, but I've been curious about it lately now. So. . . Thanks. :D


    From the official site: http://www.lua.org/about.html

    Lua means moon in Portuguese and is pronounced LOO-ah.


    That explains the logo on their website, now that I think about it.
    Posted in: General Chat
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    posted a message on MailTracker
    Quote from "Industrial" »
    Quote from "instant" »
    Hmm.. could you give an example of usage (incorret + correct) please?

    foo=bar..a..b..c..d..e..f..g
    is actually...
    foo=foo..bar foo=foo..a foo=foo..b etcetc
    
    foo=string.format('%s%s%s%s%s%s%s%s', foo, a, b, c, d, e, f, g)
    does it all at once


    That's not necessarily true. Here is how those two lines are translated into opcodes by the Lua interpreter.

    First, the .. operator:
    -------- } main
    foo = bar..a..b..c..d..e..f..g
    -------- { main
          17  GETGLOBAL     0 0     ; bar
          18  GETGLOBAL     1 1     ; a
          19  GETGLOBAL     2 2     ; b
          20  GETGLOBAL     3 3     ; c
          21  GETGLOBAL     4 4     ; d
          22  GETGLOBAL     5 5     ; e
          23  GETGLOBAL     6 6     ; f
          24  GETGLOBAL     7 7     ; g
          25  CONCAT        0 0 7
          26  SETGLOBAL     0 8     ; foo
    


    Now, the string.format() call:
    -------- } main
    foo = string.format("%s%s%s%s%s%s%s%s", bar, a, b, c, d, e, f, g)
    -------- { main
          27  GETGLOBAL     0 9     ; string
          28  GETTABLE      0 0 260 ; "format"
          29  LOADK         1 11    ; "%s%s%s%s%s%s%s%s"
          30  GETGLOBAL     2 0     ; bar
          31  GETGLOBAL     3 1     ; a
          32  GETGLOBAL     4 2     ; b
          33  GETGLOBAL     5 3     ; c
          34  GETGLOBAL     6 4     ; d
          35  GETGLOBAL     7 5     ; e
          36  GETGLOBAL     8 6     ; f
          37  GETGLOBAL     9 7     ; g
          38  CALL          0 10 2
          39  SETGLOBAL     0 8     ; foo
    


    As you can see, chained .. operators execute as a single operation. Using string.format() executes as a single function call. Now, I haven't done any profiling but I'd be willing to bet that the CALL is more expensive than the CONCAT.
    Posted in: Addon Ideas
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