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    posted a message on FuXPFu - (As inspired by Bant)
    Can we have character unique settings please (i.e. profiles). My chars that are 60 don't need to see their xp bar, but my lil alts do.
    Posted in: FuBar AddOns
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    posted a message on IceHUD
    hmm I'm getting a similar bar artifact in recent builds. A section of my cast bar (in grey) will appear while in casting. It's very odd, no idea what the cause is. Sometimes it's longer, sometimes shorter.
    Posted in: Unit Frames
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    posted a message on ClearFont and ClearFont2 - Official thread
    If you set the fubar menu to position: right it vanishes :(
    Posted in: General AddOns
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    posted a message on cyCircled - Circled buttons for more than just BT2
    Is it possible to add a bartender3 like skin for all the non-bartender bar mods that cycircled supports? The square black border + trimmed icons one. It looks awesome, but I swear only bartender uses it, and I prefer bongo's currently.
    Posted in: General AddOns
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    posted a message on XLoot
    Looks like you found a simpler solution already, but with regards to BoP items; Drathnals hud had some really *cute* elite dragon images on the bars when you targetted elites.

    Now seeing as blizz mark their BoP items with elite dragons I would think that you could do the same with Drathnal's images. The images would be in keeping with the xloot style I think, and aptly sized to be place on the bars.

    I think when I get home tonight I'll gut the images and have a think about the best way to place them.
    Posted in: General AddOns
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    posted a message on Finder Reminder
    The window scale is enormous (or rather, I assume, it doesn't scale with the UI). My UI is as the smallest scale, and it looks like the finderreminder window scale is at maxUI scale.

    Plus it still reminds my druid to turn on humanoid tracking when he's not even in cat form, doubly useless as tracking seems to automatically turn on when I shift into a druid (might be one of my mods doing that though).
    Posted in: General AddOns
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    posted a message on oRA2
    I hope it is compatible soon Sad I've been trying to download my 2.0 mods early to avoid the rush on patchday. I use oRA2 as my CTRA alternative and I love it. As I'm in a raiding guild where CTRA/oRA2 is required, if there isn't a version up by patch day I'll need to go back to CTRA ;_;


    Heh you might have trouble with that :|. The CTRA team seems to be a bit behind. There *might* be a stripped down version available. Seems this patch is especially harsh on raid mods (or at least, any hugely complex mod, such as raid mods).
    Posted in: Raid AddOns
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    posted a message on Untaked Mobs - Warrior Mods
    My favourite is MTLove2.

    http://ui.worldofwar.net/ui.php?id=2411

    Just mouse over the mobs until you see a tooltip that comes up red/yellow. Not sure if it'll update for TBC though.
    Posted in: General AddOns
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    posted a message on IceHUD
    Noticed a conflict with gfxtoggle. When it sets to new gfx settings the bars reset to black bars with no texture. Easy to fix by opening menu & changing texture to something else and then back.


    Yeah, my orginal issue with the new textures turning up black seems to be caused by this. If you have the bars displayed when you change texture settings they go black. Until you zone or reloadui I believe.
    Posted in: Unit Frames
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    posted a message on XLoot
    Changes in justification would be cool. Currently I belive there's just left justification, but right and center would be useful.

    Also if there an options to change the rolls and monitor windows to be a static width? I know you can with the loot window itself.
    Posted in: General AddOns
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    posted a message on cgCrafty-2.0
    Hmmm live filtering is done in craftfilter, found here: http://www.wowace.com/forums/index.php?topic=2529.0

    Personally I found it really really annoying. but that's just me. Make it optional if you do add it please :)
    Posted in: General AddOns
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    posted a message on Skinner
    I can't seem to pursuade the eavesdrop skin to turn off. I usually have the frame completely transparent (and it's set to that in the colour pickers), but currently it retains an oskin skin.

    Mebe it's because I set all the delays to 0, I'll try adding a delay when I log in next.
    Posted in: General AddOns
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    posted a message on Skinner
    Yes, I already have. But that doesn't change all the code I'm loading up that's not being used...


    Fair point. Didn't think of that. Perhaps oskin could be split up into a more modular design (perhaps using multiple folders; top/bottom frame, core skins, addon skins).
    Posted in: General AddOns
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    posted a message on Skinner
    How about 2 versions of skinner. 1 version is just the bottom and top frames with options for fadeheight and gradients, and the other version is for people who want to skin everything?

    ~Anolin


    Can't you just disable every skin? they all seem to have on/off options attached to each frame....
    Posted in: General AddOns
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    posted a message on ag_UnitFrames - suggestions, requests and temp fixes thread
    Hmmm, I'm having trouble getting debuff highlighting to show.

    Does it require frames to enabled to see the debuff highlights? Also would I need to turn off filtering? I do tend to like to see how the raid is doing debuff-wise so we can see if lack of curing is causing a problem during a fight.

    (trying this on my de-cursing druid and on my 'wuts magic?' warrior).

    I'm absolutely loving the dps/healers/tanks grouping though.
    Posted in: Unit Frames
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