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    posted a message on ArkInventory v2.00
    Hi with the latest version of Sellfish (http://www.wowinterface.com/downloads/fileinfo.php?id=7035) and ArkInv I get the following error:

    [2007/12/30 16:09:32-1221-x314]: SellFish\db.lua:172: Usage: GetSellValue(itemID|'name'|'itemLink')
    SellFish\db.lua:172: in function `GetSellValue'
    ArkInventory-2.24\ArkInventoryTooltip.lua:159: in function `TooltipVendorAdd'
    ArkInventory-2.24\ArkInventoryTooltip.lua:22: in function <...nterface\AddOns\ArkInventory\ArkInventoryTooltip.lua:9>
    (tail call): ?:
    <in C code>: ?
    <in C code>: in function `SetHyperlinkCompareItem'
    tekKompare\tekKompare.lua:14: in function <Interface\AddOns\tekKompare\tekKompare.lua:7>
    tekKompare\tekKompare.lua:41: in function <Interface\AddOns\tekKompare\tekKompare.lua:37>
    (tail call): ?:
    (tail call): ?:
    (tail call): ?:
    (tail call): ?:
    <in C code>: in function `SetAction'
    Bongos2_ActionBar\actionBar\button.lua:402: in function `UpdateTooltip'
    Bongos2_ActionBar\actionBar\button.lua:218: in function <...erface\AddOns\Bongos2_ActionBar\actionBar\button.lua:217>

    ---


    It stops if I turn off ArkInventory adding stuff to the tooltips (unticking Tooltips -> Show Vendor prices, Show Item count).


    Also are there ways to lock the frame? As I sometimes accidently drag it while putting stuff in the bank and then my whole UI lags up for a few seconds.

    Edit: Found the lock position potion...
    Posted in: General AddOns
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    posted a message on TourGuide officially beta
    I love this addon, it's completely renewed my interest in my middle-level alt as I can quest along efficiently without any faffing about. Once again I'm playing in 30minute sessions, instead of spending that thirty minutes working out what I want to do...
    Posted in: General AddOns
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    posted a message on Aloft - Customized Nameplates - Official Thread
    Heh, was just about to post the taint that Kyron posted. So this post is now just a 'me too' post, I get the exact same error. The taint doesn't seem to stop anything tho ^^
    Posted in: General AddOns
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    posted a message on Skinner
    Could you skin the MTLove tooltip please.
    http://www.wowinterface.com/downloads/info7024-MTLove2.html

    And the Ogri'Lazy frame
    http://www.wowinterface.com/downloads/fileinfo.php?id=7167

    Thanks.

    Posted in: General AddOns
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    posted a message on Skillet - Official Thread
    All seems to be working fine now. God knows what caused the earlier problem. Thanks! :)
    Posted in: General AddOns
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    posted a message on Skillet - Official Thread
    Got some errors when patching today. Worked ok yesterday. I expect I probably did something wrong somewhere, but I thought I should report it.

    Got this on login:

    [2007/10/21 21:36:55-1045-x1]: <string>:"SkilletSortDropdown:OnLoad":1: attempt to call method 'SortDropdown_OnLoad' (a nil value)


    Try to open my alchemy frame (normally opens skillet right?) and the normal frame comes and I get:

    [2007/10/21 22:16:56-1045-x1]: Skillet-1.9-52705\ThirdPartyHooks.lua:509: attempt to call method 'internal_ResortRecipes' (a nil value)
    <in C code>: ?
    <in C code>: in function `UseAction'
    Interface\FrameXML\SecureTemplates.lua:266: in function `SecureActionButton_OnClick':
    <string>:"*:OnClick":1: in function <[string "*:OnClick"]:1>
    (tail call): ?:
    <in C code>: in function `securecall'
    Interface\FrameXML\SecureStateHeader.lua:998: in function <Interface\FrameXML\SecureStateHeader.lua:979>:

    [2007/10/21 22:16:56-1045-x1]: Skillet-1.9-52705\UI\MainFrame.lua:224: attempt to call method 'SortDropdown_OnShow' (a nil value)
    <in C code>: in function `SetTradeSkillInvSlotFilter'
    Blizzard_TradeSkillUI\Blizzard_TradeSkillUI.lua:411: in function `TradeSkillInvSlotDropDown_OnLoad'
    <string>:"*:OnLoad":1: in function <[string "*:OnLoad"]:1>
    <in C code>: in function `LoadAddOn'
    Interface\FrameXML\UIParent.lua:836: in function `UIParentLoadAddOn':
    Interface\FrameXML\UIParent.lua:245: in function `TradeSkillFrame_LoadUI':
    Interface\FrameXML\UIParent.lua:748: in function `UIParent_OnEvent':
    <string>:"*:OnEvent":1: in function <[string "*:OnEvent"]:1>
    <in C code>: ?
    <in C code>: in function `UseAction'
    Interface\FrameXML\SecureTemplates.lua:266: in function `SecureActionButton_OnClick':
    <string>:"*:OnClick":1: in function <[string "*:OnClick"]:1>
    (tail call): ?:
    <in C code>: in function `securecall'
    Interface\FrameXML\SecureStateHeader.lua:998: in function <Interface\FrameXML\SecureStateHeader.lua:979>:

    [2007/10/21 22:16:56-1045-x1]: Skillet-1.9-52705\UI\MainFrame.lua:224: attempt to call method 'SortDropdown_OnShow' (a nil value)
    <in C code>: in function `SetTradeSkillSubClassFilter'
    Blizzard_TradeSkillUI\Blizzard_TradeSkillUI.lua:366: in function `TradeSkillSubClassDropDown_OnLoad'
    <string>:"*:OnLoad":1: in function <[string "*:OnLoad"]:1>
    <in C code>: in function `LoadAddOn'
    Interface\FrameXML\UIParent.lua:836: in function `UIParentLoadAddOn':
    Interface\FrameXML\UIParent.lua:245: in function `TradeSkillFrame_LoadUI':
    Interface\FrameXML\UIParent.lua:748: in function `UIParent_OnEvent':
    <string>:"*:OnEvent":1: in function <[string "*:OnEvent"]:1>
    <in C code>: ?
    <in C code>: in function `UseAction'
    Interface\FrameXML\SecureTemplates.lua:266: in function `SecureActionButton_OnClick':
    <string>:"*:OnClick":1: in function <[string "*:OnClick"]:1>
    (tail call): ?:
    <in C code>: in function `securecall'
    Interface\FrameXML\SecureStateHeader.lua:998: in function <Interface\FrameXML\SecureStateHeader.lua:979>:

    2007/10/21 22:16:57-1045-x1]: Skillet-1.9-52705\UI\MainFrame.lua:212: attempt to call method 'EnableResize' (a nil value)
    <in C code>: ?
    <in C code>: in function `UseAction'
    Interface\FrameXML\SecureTemplates.lua:266: in function `SecureActionButton_OnClick':
    <string>:"*:OnClick":1: in function <[string "*:OnClick"]:1>
    (tail call): ?:
    <in C code>: in function `securecall'
    Interface\FrameXML\SecureStateHeader.lua:998: in function <Interface\FrameXML\SecureStateHeader.lua:979>:



    Posted in: General AddOns
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    posted a message on TourGuide officially beta
    Sequencing


    Doesn't seem anything wrong with that spelling...

    As for the post itself, that's what is the problem with community generated content. It tends to vary in quality, but one would assume that the need to formulise the guides in order for TourGuide to process them should be enough to keep things consistant.
    Posted in: General AddOns
  • 0

    posted a message on ArkInventory v2.00
    Quote from Seerah »

    You already found one way, scae, but there are *numerous* ways to do what you wanted. See this page: http://www.wowace.com/wiki/ArkInventory#Rules


    I did look that page! It was great for almost all of my inventory; I just could *not* work out how to specify off-hand (no PT, it shares it's 'type' with rings/necklaces and the tooltip method didn't seem work when using 'off-hand')... Otherwise everything is perfect! Having a pt based inventory is kinda cool IMHO ^^
    Posted in: General AddOns
  • 0

    posted a message on ArkInventory v2.00
    hmm, tried searching but couldn't find satisfactory answer. Trying to make a rule to put my offhands in with my normal weapons (as a druid). Can't find the right syntax. This mainly stems from the fact that using "type( armor ) subtype( misc )" which is what my Milli's Lexicon seems to be would also pick up my rings/necklaces. Can you pick up by location? Also tooltip didn't seem to work, although it works for my resist gear... "tooltip( Off-hand )"

    Any thoughts?

    Edit: Using "tt( Held )" worked. :)
    Posted in: General AddOns
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    posted a message on Fragile: aggro alert for parties
    Hah! I swear I looked at the first post for a d/l link. But I parsed the '@wowi' as a contact link ^^.

    Thankyou, am downloading now.
    Posted in: General AddOns
  • 0

    posted a message on Fragile: aggro alert for parties
    Love the concept! However I can't find it on the files list :(
    Posted in: General AddOns
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    posted a message on CML - official thread
    Getting this error using command

    /cml offfsetx (or y).

    [2007/09/30 22:05:22-944-x1]: Interface\FrameXML\ChatFrame.lua:2980: AceConsole-2.0: CML: Option handler "nil" not found.:
    Ace2\AceLibrary\AceLibrary.lua:133: in function `error'
    AceConsole-2.0-48940 (Ace2):1221: in function <...erface\AddOns\Ace2\AceConsole-2.0\AceConsole-2.0.lua:1008>
    AceConsole-2.0-48940 (Ace2):1998: in function <...erface\AddOns\Ace2\AceConsole-2.0\AceConsole-2.0.lua:1549>
    AceConsole-2.0-48940 (Ace2):2389: in function `?'
    Interface\FrameXML\ChatFrame.lua:2980: in function `ChatEdit_ParseText':
    Interface\FrameXML\ChatFrame.lua:2709: in function `ChatEdit_SendText':
    Interface\FrameXML\ChatFrame.lua:2730: in function `ChatEdit_OnEnterPressed':
    <string>:"*:OnEnterPressed":1: in function <[string "*:OnEnterPressed"]:1>

    ---

    Of course I'm not putting in a value so it's not surprising it breaks. But I was trying to get an echo of what the value range was :P
    Posted in: General AddOns
  • 0

    posted a message on Skinner
    Hi,

    With the new arkinventory 2 beta it seems the arkinventory skin no longer works.

    Ark 2: http://www.wowace.com/forums/index.php?topic=6775.0

    Do you need the error that came with it? (I removed the skin file to stop it erroring, but can put it back in to produce the error made by it).
    Posted in: General AddOns
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    posted a message on Recount
    You cannot update this mod that way - the graph libs are in the recount lib folder - I update only this mod "with externals" and just delete the lib items that are duplicated.


    You should be able to download graphlib manually from wowace.com/files, and after that WAU will update it when it sees it in your addon directory (or just select it from WAU, whichever).
    Posted in: General AddOns
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    posted a message on IceHUD
    But don't expect any news about this to soon, my current workchain is

    * University
    * PowerAura2
    * IceHUD


    Wow! Poweraura2 looks fascinating. I think I'm gonna have to sit down and think long and hard as to how I can make the best use of it.
    Posted in: Unit Frames
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