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    posted a message on Pitbull (DogTag) Formatting and stuff
    [~IsMouseOver?Name][IsMouseOver?CurHP:Green] [IsMana:IsMouseOver?CurMP:Blue:Prepend( / )]

    Something like that, didn't read trough the docs again, so it might not work.
    But you need the IsMana that I am sure of
    Posted in: Unit Frames
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    posted a message on Post useful/interesting DogTag-1.0 sequences here
    Quote from Phanx »

    Hmm... I seem to recall now something about DogTag's ccomparison functions comparing things as strings (alphabetically) rather than as numbers. Since 1 comes before 8, 10000 is "greater" than 8500, even though numerically it isn't. I don't know if a workaround was ever discovered.


    I'm at work so can't say if this works, but if you want to use numeric instead of strings, you have to calculate them yourself.

    [[MaxHP:Sub([MissingHP])]:Trunc(4):HideGreater(8500)]
    I have no idea if Sub() really is the function to substract something.

    My working tag to show mana below 20% is as following;
    [IsMana?[CurMP:Div([MaxMP])]:IsLess(0.2)?PercentMP]

    This is the workaround for this problem as I know it.
    Posted in: Unit Frames
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    posted a message on DogTag Bug?
    Try
    [IsMana?[CurMP:Div([MaxMP])]:IsLess(0.2)?CurMP]

    this is for 20%

    The way you did it DogTag treats the PercentMP as text instead of an integer.
    Dont ask me why ^^, but above worked flawless for me.
    Posted in: Unit Frames
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    posted a message on Post useful/interesting DogTag-1.0 sequences here
    Still wondering is this how it is intended to be used? Or is it just a workaround?
    Posted in: Unit Frames
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    posted a message on Post useful/interesting DogTag-1.0 sequences here
    Quote from pqee »

    You could try something like this:

    [IsMana?[CurMP:Div([MaxMP])]:IsLess(0.2)?PercentMP]

    Manually calculating the %MP which should return a number and work with IsLess(0.2). Of course I'm at work so haven't tested it yet but it works fine in my head.


    Did a quick test before going to bed and...
    Superb!! 100x thanks!
    Posted in: Unit Frames
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    posted a message on PitBull_AltAura
    Quote from Aestil »

    I can't test this since I can't find the 'side' option when configuring altaura.

    I need to say 'side - Top' and 'growth direction - Up'

    What am I missing?


    Nothing, because it really IS missing ;)
    At least I also couldn't find it.
    Posted in: Unit Frames
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    posted a message on Post useful/interesting DogTag-1.0 sequences here
    I havent seen a solution to the folowing on the wiki neither here.

    I want to show the percentage of Mana a raidmember has, but ONLY when its below lets say 20%
    So I can choose who to innervate.

    I came up with
    [IsMana?PercentMP:IsLess(20)?PercentMP:Hide(100)]
    and
    [IsMana?~IsMaxMP?PercentMP:IsLess(20)]

    Wich basically do the same.. They show the mana percentage, but only between >10 percent and < 20 percent. Wich is totally not logical to me.




    Edit: it is logical, its no number its a string. Now to make the 20 interprent as a number....
    This is also why you need to use Hide(100) because 100 as string is prob less then 20 as string.
    Is this a bug, or is there a way to work with integers wich I am not aware of?
    Posted in: Unit Frames
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    posted a message on AutoAttack
    I've had a look at the mod, but seems like AttackTarget() isn't available anymore in addons.. :S

    Using the Tab macro mentioned above now instead
    Posted in: General AddOns
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    posted a message on What healers like to see while raiding
    I use Squishy mostly in BGs
    And at bossfight where I am to lazy to see who is in range and who not (onyxia).
    Now im leading raids and stuff, my brain works like for 20% for healing so I just clickheal the squishy frame every now and then :P to not end up as the worst healer on the meters :D
    Posted in: Addon Ideas
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    posted a message on What healers like to see while raiding
    Same for me roac, using Praid together with Squishy now. Since those Praid bars got stuck together it really got much better!
    Posted in: Addon Ideas
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    posted a message on Clique 0.2.0-Beta Released
    Quote from Eleni »

    Thanks for this wonderful addon.

    One question:
    When I try to use it with sRaidframes, it doesnt work as the ctra plugin doesnt get loaded. When I enable ctraidassist and sRaidframes the ctra plugin gets loaded and Clique works on both the ctra frames and the sRaidframes frames.

    So how would I force Clique to load the ctra plugin as it somehow doesnt recognize sRaidframes to be ctra?

    Thanks

    EDIT: Latest SVN of both addons


    Ok so I should use both the latest versions..
    Well I downloaded em both just fresh from the SVN and guess what. The plugin doesn't get loaded.

    Did I miss something more in this topic
    Posted in: General AddOns
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    posted a message on BigWigs
    Quote from Ammo »

    Quote from Anotherhero »

    Quote from Vertigo »

    Im just update bigwigs and got same error:
    interface\AddOns\BigWigs\libs\AceHook-2.0\AceHook-2.0.lua:387: AceOO-2.0: Attempt to modify a read only class.


    How i can fix it?


    Rollback to an old version. Worked for me ;)


    Update all addons that use Ace2. That's what did the trick for me :)
    -Ammo


    Well the more I updated the more broke for me :P so Ill guess Ill try again tonight.
    Posted in: Raid AddOns
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    posted a message on BigWigs
    Quote from Vertigo »

    Im just update bigwigs and got same error:
    interface\AddOns\BigWigs\libs\AceHook-2.0\AceHook-2.0.lua:387: AceOO-2.0: Attempt to modify a read only class.


    How i can fix it?


    Rollback to an old version. Worked for me ;)
    Posted in: Raid AddOns
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    posted a message on Clique 0.2.0-Beta Released
    Done, did not work. But no matter ill just wait till I get ag_UF back to work. Gotta find out wich external is fucking up :S
    Posted in: General AddOns
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    posted a message on Clique 0.2.0-Beta Released
    Well its with oUF actually.. And it worked nice with Aguf but they don't work for me atm so I'm using oUF atm.
    Posted in: General AddOns
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