Few notes on 2.4 changes. You can click off totems (and this will return mana), you can also remove totems via macro. At this moment, Numen don't reset totem timer when you remove it. Would be nice to fix it, and also make right click on numen frame to remove totem.
Personally I'd rather not
Honestly, you don't even need an addon for "totem stomping". Just make a castsequence macro; that's all Yata does, with a bunch of really unneeded code to do so.
Yes, you can, but honestly i'm cba to edit macro every time i need another totem set.
fubar_tcgTradeskills puts little icons for your tradeskills on your Fubar in addition to other things, well as of 2.2 it seems it will no longer open my alchemy panel. Im not sure if others are experiencing this, but it looks like it does a :
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Is it possible to show number of certain debuff stacks, or only show debuff when certain number of stacks reached?
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/run DestroyTotem(1) DestroyTotem(2) DestroyTotem(3) DestroyTotem(4)
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Yes, you can, but honestly i'm cba to edit macro every time i need another totem set.
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Which one is better or easier to code? :) I just remember that there was totem macro in Numen but it was removed due to bugs.
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/script CastSpellByName("Transmutation master") works however. Anyone can fix alchemy button, please
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http://www.wowace.com/forums/index.php?topic=7801.msg136214#msg136214
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