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    posted a message on ClassTimer - Official thread
    Quote from Jonny »

    I've been having a couple of problems since the update to Ace3 with AllInOne setups. I'm using player/target/focus all in one using the player bar as the owner.

    On my warrior if i track battleshout on the player, and demo shout on the target there is a stacking issue with the new timer bar. The battleshout displays as normal until i demo shout, which then replaces the battleshout timer completely (not overlapping) instead of stacking neatly. As the two timers count down, they randomly reappear in place of the other. When the demo shout timed out while it was displayed the battleshout timer does not reappear on it's own. Battleshout only reappears is when i gain another buff/debuff (even one that is not tracked actively by classtimer).


    I'm having this problem as well. Changelog is showing last update as r78245.
    Posted in: General AddOns
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    posted a message on HeadCount - Raid attendance and loot tracker
    Of all the new features on the wishlist, the ability to enter, track, and export dkp cost for each drop is the one feature that will allow people to finally drop ct_raidtracker.
    Posted in: Raid AddOns
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    posted a message on PitBull 2.0
    Quote from Ellipsis »

    Just switch your target frame's health text to "percentage" instead of "absolute".


    This will also turn friendly players' health into percentage as well. I had to go back and use a custom dogtag to return to the original functionality of seeing absolute health on friendly players and percentages on mobs and other hostiles.

    If you use the "Absolute Short" dogtag premade, use this instead:
    [IsFriend ? [Status | SureHP:Short | PercentHP:Percent] ! [Status | PercentHP:Percent] ]
    Posted in: Unit Frames
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    posted a message on PitBull 2.0
    I have a problem with the name extending beyond the frame like this:



    Is this a known bug or am I missing a setting somewhere? Here is my layout:

    {
      name = "Nymbia",
      pbRevision = 56079,
      bars = {
        blankSpace = {
          position = 1
        },
        castBar = {
          position = 3
        },
        expBar = {
          position = 6
        },
        fullBar = {
          height = 5,
          position = 9
        },
        healthBar = {
          height = 3,
          position = 4
        },
        portrait = {
          height = 12,
          position = 2,
          side = "top"
        },
        powerBar = {
          position = 5
        },
        repBar = {
          position = 7
        },
        threatBar = {
          position = 8
        }
      },
      icons = {
        combatIcon = {
          position = "frame-edgebottomleft"
        },
        leaderIcon = {
          position = "frame-edgetopleft"
        },
        masterIcon = {
          position = "frame-edgetopleft"
        },
        pvpIcon = {
          position = "frame-edgetopright"
        },
        raidTargetIcon = {
          position = "frame-edgetop",
          size = 2
        },
        restIcon = {
          position = "frame-edgebottomleft"
        },
        voiceIcon = {
          position = "frame-edgetopright"
        }
      },
      texts = {
        Class = {
          custom = "[Classification] [Level:DifficultyColor] [PlayerClass:ClassColor] [SmartRace]",
          position = "portrait-topleft",
          styleType = "class"
        },
        combatText = {
          position = "frame-center"
        },
        Combo = {
          position = "frame-outright",
          style = "Standard",
          styleType = "combo"
        },
        Health = {
          custom = "[Status:SureHP:Short:PercentHP:Percent]",
          position = "healthBar-center",
          size = 1.2,
          style = "Absolute Short",
          styleType = "health"
        },
        Name = {
          custom = "[Name]",
          position = "blankSpace-left",
          size = 1.15,
          style = "Standard",
          styleType = "name"
        },
        Power = {
          custom = "[~HasNoMP?FractionalMP:Short]",
          position = "powerBar-center",
          style = "Absolute Short",
          styleType = "power"
        }
      }
    }


    Size 120x120 at 100% scale
    Portraits and blank space enabled. XP, rep, and cast bars disabled.
    Posted in: Unit Frames
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    posted a message on comparaison Aguf vs pitbull: auras and other things.
    I would focus on CPU usage over memory usage when comparing these UIs.
    Posted in: Unit Frames
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    posted a message on Any replacement mods to Auctioneer?
    The trick is to use Auctioneer on your AH alt only.
    Posted in: General AddOns
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    posted a message on MorgDKP & MorgBid
    Sometimes we do two raids back to back like Gruul, Mag, or VR on the same night. There are roster changes between each raid and there's not much time to input stuff because we are rushing off to the next location. As you can see, this is why I will be parsing attendees and alt-tabbing often, which can get rather cumbersome.
    Posted in: General AddOns
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    posted a message on MorgDKP & MorgBid
    That would be great if you could add the option. Because when the raid is over it can get kind of hectic alt-tabbing once to paste the start string, then alt-tabbing again to paste the end string, then again for each time I output attendees, all before people start leaving the raid. Also, if something goes wrong, I can't go back and re-enter the start string afterwards.
    Posted in: General AddOns
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    posted a message on MorgDKP & MorgBid
    Is there any way for MorgDKP to save the eqdkp strings for export later rather than having to do it on the fly? I can manually start and stop the parsing during the raid but would prefer to enter all the strings to the eqdkp site at the end of the raid. Thanks.
    Posted in: General AddOns
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    posted a message on Post cool PitBull layouts here!
    Here is my raid frame, which is based on Cladhaire's Perfectraid format:


    {
      name = "Perfectraid",
      pbRevision = 42100,
      bars = {
        blankSpace = {
          hidden = true,
          position = 7
        },
        castBar = {
          position = 8
        },
        expBar = {
          position = 4
        },
        healthBar = {
          height = 4,
          position = 2
        },
        portrait = {
          position = 1,
          side = "left"
        },
        powerBar = {
          height = 1,
          position = 3
        },
        repBar = {
          position = 5
        },
        threatBar = {
          position = 6
        }
      },
      icons = {
        combatIcon = {
          position = "frame-edgebottomleft"
        },
        leaderIcon = {
          position = "frame-edgetopleft"
        },
        masterIcon = {
          position = "frame-edgetopleft"
        },
        pvpIcon = {
          position = "frame-edgetopright"
        },
        raidTargetIcon = {
          position = "frame-edgetop"
        },
        restIcon = {
          position = "frame-edgebottomleft"
        }
      },
      texts = {
        combatText = {
          position = "frame-inbottomright"
        },
        Combo = {
          position = "frame-outleft",
          style = "Standard",
          styleType = "combo"
        },
        Experience = {
          position = "expBar-center",
          style = "Standard",
          styleType = "experience"
        },
        Health = {
          custom = "[Status:PercentHP:Percent]",
          position = "healthBar-center",
          style = "Percent",
          styleType = "health"
        },
        Name = {
          custom = "[Name]",
          position = "frame-outright",
          style = "Standard",
          styleType = "name"
        },
        Reputation = {
          position = "repBar-center",
          style = "Standard",
          styleType = "reputation"
        },
        Threat = {
          custom = "[Threat]/[MaxThreat]",
          position = "threatBar-right",
          style = "Absolute Short",
          styleType = "threat"
        }
      }
    }


    Other settings:
    Vertical spacing: 3
    Height: 16
    Width: 100

    Disable portraits and don't show in Alterac Valley.
    Posted in: Unit Frames
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    posted a message on ClassTimer - Official thread
    Is there any way to turn off the "well fed" timer?
    Posted in: General AddOns
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    posted a message on PitBull - official topic
    Quote from Disiesel »

    What I've really been missing since the new setup for Pitbull is the Industrial layout. The one where you could have your HP bar at the left and MP bar at the right. Now maybe this has already been discussed and sorry for not being able to find it. (Used search, hehe...) But is it possible to recreate this layout with the current Pitbull. I've been unable todo it myself.


    I use to modify the Industrial layout for my raidframes to look similar to Perfectraid. The side-by-side health and power layout was very nice for that. I wish I could find the layout again.
    Posted in: Unit Frames
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    posted a message on ClassTimer - Official thread
    Quote from Ominous »

    i dont want it to either, BUT it would use less resources as less functions being made and files parsed, it would also mean less in OnInit and it wouldnt use any extra resouces if you left food toggled off


    I think if you limited the default tracking to class-related timers then it should be fine. People can go in and toggle additional stuff on though I doubt most will do so. I would probably toggle on weapon/trinket procs but that's about it. All that other stuff like elixirs, bandages, etc should be off by default.
    Posted in: General AddOns
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    posted a message on ClassTimer - Official thread
    Quote from Ominous »

    ok reverted as i agree 100% with those arguments as i forgot that stuff like that would be tracked


    Its still a good concept though. Might be worthwhile exploring again later if you can get a good set of filters to work.
    Posted in: General AddOns
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    posted a message on ClassTimer - Official thread
    All of a sudden, classtimers is showing timers for consumeables (flasks, elixirs). Is there any way to turn these off without doing it individually? I only want timers related to class abilities and weapon procs to show. Not food or potions PLEASE.
    Posted in: General AddOns
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