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    posted a message on Prat 2.0 Chat Mod Framework (Official Thread)
    i'll be honest the "toggle shadow" option does seem buggy to me as well. even though the code appears like the toggle should indicated it is on/off with a checkbox (checked = on) it doesn't seem to work that way (it's sorta like checked = off atm). it acted like this for me before i made any changes but that was outside of the scope of what i was doing. it used to be called "use outline font" next to a "shadow color" option however the reference to "outline font" is a mislabel when it in fact was controlling the application of the "shadow color" and did not actually turn it into an outline font, so I re-labeled it in the interests of clarity. i can get it to throw lua errors when i am changing colors and toggling it off/on rapidly so it's not quite 100% yet.
    Posted in: General AddOns
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    posted a message on Prat 2.0 Chat Mod Framework (Official Thread)
    yikes! well i can understand being concerned.

    let me know if updating was all you needed to do.

    i re-installed all my ace addons with wowaceupdater and i haven't seen any lua errors at all.
    Posted in: General AddOns
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    posted a message on Prat 2.0 Chat Mod Framework (Official Thread)
    agreed. my apologies for the inconveniences.

    i did test locally before committing. missed 1 typo that i am aware of.

    originally fontsize and justify were single purpose modules which have had unrelated features added to them. in the interest of module planning i felt it best to make the changes to those module. it is now organized very similar to a word processor (font stuff in the font module, paragraph formatting stuff in the paragraph module).

    Posted in: General AddOns
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    posted a message on Prat 2.0 Chat Mod Framework (Official Thread)
    here is a high level summary of the changes i made this afternoon:

    1. moved the "Line Spacing" option from "FontSize" to "Justify".

    2. the "FontSize" module is now the "Font" module.
    - allows you to set font face
    - allows you to set font size
    - allows you to toggle using a shadow on the text
    - you will need to redo your font settings because of this renaming

    3. the "Justify" module is now the "Paragraph" module.
    - allows you to align your text left, right, or centered
    - allows you to set line spacing for your text
    - you will need to redo your paragraph settings because of this renaming

    4. changed the display names for the following modules:
    - ChatButtons now shows as Buttons
    - ChatLink now shows as ChannelLinks (a more accurate name)
    - ChatFrames now shows as Frames
    - ChatTabs now shows as Tabs
    - this are purely aesthetic changes with no data implications

    5. fixed several spelling and grammar issues

    6. attempted to clean up the look and feel of the fubar menus
    - fixed option ordering to keep similar options together
    - added spacing to busier modules to make them easier to use
    - adjusted some option names and descriptions to make it more clear what they did

    7. attempted to clean up the console commands for ease of use and consistency
    Posted in: General AddOns
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    posted a message on Prat 2.0 Chat Mod Framework (Official Thread)
    Quote from SoLoR »

    168 Prat_ChatTabs.moduleOptions = {}

    in history module...

    so it returns error if you are loading Tabs module Auto LoD


    fixed in r46377. sorry about that. :)
    Posted in: General AddOns
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    posted a message on Wow, that LG ad is very very very annoying,.
    IE7Pro seems to help.
    Posted in: General Chat
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    posted a message on Omen - Bug Reports and Suggestions
    Oops I meant to post it in the Threat-1.0 thread. My apologies.

    He updated his mods and it's fine now. Thanks for the response. :)
    Posted in: Raid AddOns
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    posted a message on Omen - Bug Reports and Suggestions
    A priest in my guild is getting the following error every time he uses power word: shield on himself:
    ...\AddOns\Omen\Libs\Threat-1.0\ClassModules\Priest.lua:97 attempt to perform arithmatic on upvalue 'modForSilentResolve' (a function value)
    Posted in: Raid AddOns
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    posted a message on Bartender3 - Action Bar AddOn for WoW 2.0
    Quote from Freez »

    Is there any way to bind pet bar buttons to keys?

    you've been able to bind pet bar buttons to keys since the game launched. it's under keybindings off the main menu.
    Posted in: General AddOns
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    posted a message on Postal (was GMail2): Updated
    One day Gmail disappeared from the SVN and I learned that it had transformed into Postal and I've used it ever since then. I haven't had any issue with Postal yet. I don't miss the mass mail tab at all. The alt-click feature does exactly what I need it for (which is to reduce the steps needed to send alot of items to the same character). I don't think I ever tried GMail2. Postal is a solid mailbox addon in my book.
    Posted in: General AddOns
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    posted a message on CowTip - a tooltip addon - Official Topic
    Quote from Ellipsis »

    For some reason, tooltips shown when mousing over a unit frame seem to "stick" open (i.e. not disappear when the cursor leaves the unit frame). I don't have this problem when mousing over other frames or players in the 3D world. Is this a bug or am I missing something?

    I was getting the same behavior and had to stop using CowTip because of it.

    Oh I almost forgot, most of my unitframes are from Pitbull but I use Grid for my raid unitframes.

    And the one other thing that bugged me was that the tooltip would pause whenever I hover over a world object like an herb or mining node which isn't horrible but I prefer that the tooltip hide immediately after moving the cursor off those objects.
    Posted in: General AddOns
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    posted a message on Prat 2.0 Chat Mod Framework
    Quote from sylvanaar »

    I'd like some input on the default settings.

    I want to provids 3-4 built in profiles with Prat so that it can run "out of the box".

    Any input is appreciated, if you want to you can also post your saved variables and/or screen shots



    Right now I think there are 2 profiles that would be most useful:
    #1: "old school" - this would have Prat mimic how the original idChat2 functioned
    #2: "new hotness" - this would flip on new functionality that has been added since Prat started

    Anything else people can figure out.

    One of the things that I still need to do is go through the modules and finish making the options for each of them consistent.
    Posted in: General AddOns
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    posted a message on Prat 2.0 Chat Mod Framework
    Quote from sylvanaar »

    Quote from goo »

    Is this a correct description for the who module?

    Description: Module for Prat that makes it easy to copy URL"s in chat windows.



    Is this an example of a useful thread post?

    Heh. I put in the headers for many of the modules by copy-and-paste for the basic information and it looks like I didn't update the description information for the who.lua module no biggy and an easy correction.
    Posted in: General AddOns
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    posted a message on Cartographer Mining Issue (Icons Follow??)
    Last night I was noticing that Icons were following me around in city areas but then stopped when I went out into the wilderness. First noticed it in Shattrath city then going out to Terokkar Forest it went away only to happen again when I ported to Ironforge (via a mage). I haven't done any troubleshooting on the issue yet however since someone is reporting a similar issue I am adding my experience to the thread.
    Posted in: Map/Minimap AddOns
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    posted a message on Prat: Chat Mod Framework
    Okay I added a link to the google group and google project pages to the original post for this thread.
    Posted in: General AddOns
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