i'll be honest the "toggle shadow" option does seem buggy to me as well. even though the code appears like the toggle should indicated it is on/off with a checkbox (checked = on) it doesn't seem to work that way (it's sorta like checked = off atm). it acted like this for me before i made any changes but that was outside of the scope of what i was doing. it used to be called "use outline font" next to a "shadow color" option however the reference to "outline font" is a mislabel when it in fact was controlling the application of the "shadow color" and did not actually turn it into an outline font, so I re-labeled it in the interests of clarity. i can get it to throw lua errors when i am changing colors and toggling it off/on rapidly so it's not quite 100% yet.
i did test locally before committing. missed 1 typo that i am aware of.
originally fontsize and justify were single purpose modules which have had unrelated features added to them. in the interest of module planning i felt it best to make the changes to those module. it is now organized very similar to a word processor (font stuff in the font module, paragraph formatting stuff in the paragraph module).
here is a high level summary of the changes i made this afternoon:
1. moved the "Line Spacing" option from "FontSize" to "Justify".
2. the "FontSize" module is now the "Font" module.
- allows you to set font face
- allows you to set font size
- allows you to toggle using a shadow on the text
- you will need to redo your font settings because of this renaming
3. the "Justify" module is now the "Paragraph" module.
- allows you to align your text left, right, or centered
- allows you to set line spacing for your text
- you will need to redo your paragraph settings because of this renaming
4. changed the display names for the following modules:
- ChatButtons now shows as Buttons
- ChatLink now shows as ChannelLinks (a more accurate name)
- ChatFrames now shows as Frames
- ChatTabs now shows as Tabs
- this are purely aesthetic changes with no data implications
5. fixed several spelling and grammar issues
6. attempted to clean up the look and feel of the fubar menus
- fixed option ordering to keep similar options together
- added spacing to busier modules to make them easier to use
- adjusted some option names and descriptions to make it more clear what they did
7. attempted to clean up the console commands for ease of use and consistency
A priest in my guild is getting the following error every time he uses power word: shield on himself:
...\AddOns\Omen\Libs\Threat-1.0\ClassModules\Priest.lua:97 attempt to perform arithmatic on upvalue 'modForSilentResolve' (a function value)
One day Gmail disappeared from the SVN and I learned that it had transformed into Postal and I've used it ever since then. I haven't had any issue with Postal yet. I don't miss the mass mail tab at all. The alt-click feature does exactly what I need it for (which is to reduce the steps needed to send alot of items to the same character). I don't think I ever tried GMail2. Postal is a solid mailbox addon in my book.
For some reason, tooltips shown when mousing over a unit frame seem to "stick" open (i.e. not disappear when the cursor leaves the unit frame). I don't have this problem when mousing over other frames or players in the 3D world. Is this a bug or am I missing something?
I was getting the same behavior and had to stop using CowTip because of it.
Oh I almost forgot, most of my unitframes are from Pitbull but I use Grid for my raid unitframes.
And the one other thing that bugged me was that the tooltip would pause whenever I hover over a world object like an herb or mining node which isn't horrible but I prefer that the tooltip hide immediately after moving the cursor off those objects.
I want to provids 3-4 built in profiles with Prat so that it can run "out of the box".
Any input is appreciated, if you want to you can also post your saved variables and/or screen shots
Right now I think there are 2 profiles that would be most useful:
#1: "old school" - this would have Prat mimic how the original idChat2 functioned
#2: "new hotness" - this would flip on new functionality that has been added since Prat started
Anything else people can figure out.
One of the things that I still need to do is go through the modules and finish making the options for each of them consistent.
Description: Module for Prat that makes it easy to copy URL"s in chat windows.
Is this an example of a useful thread post?
Heh. I put in the headers for many of the modules by copy-and-paste for the basic information and it looks like I didn't update the description information for the who.lua module no biggy and an easy correction.
Last night I was noticing that Icons were following me around in city areas but then stopped when I went out into the wilderness. First noticed it in Shattrath city then going out to Terokkar Forest it went away only to happen again when I ported to Ironforge (via a mage). I haven't done any troubleshooting on the issue yet however since someone is reporting a similar issue I am adding my experience to the thread.
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let me know if updating was all you needed to do.
i re-installed all my ace addons with wowaceupdater and i haven't seen any lua errors at all.
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i did test locally before committing. missed 1 typo that i am aware of.
originally fontsize and justify were single purpose modules which have had unrelated features added to them. in the interest of module planning i felt it best to make the changes to those module. it is now organized very similar to a word processor (font stuff in the font module, paragraph formatting stuff in the paragraph module).
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1. moved the "Line Spacing" option from "FontSize" to "Justify".
2. the "FontSize" module is now the "Font" module.
- allows you to set font face
- allows you to set font size
- allows you to toggle using a shadow on the text
- you will need to redo your font settings because of this renaming
3. the "Justify" module is now the "Paragraph" module.
- allows you to align your text left, right, or centered
- allows you to set line spacing for your text
- you will need to redo your paragraph settings because of this renaming
4. changed the display names for the following modules:
- ChatButtons now shows as Buttons
- ChatLink now shows as ChannelLinks (a more accurate name)
- ChatFrames now shows as Frames
- ChatTabs now shows as Tabs
- this are purely aesthetic changes with no data implications
5. fixed several spelling and grammar issues
6. attempted to clean up the look and feel of the fubar menus
- fixed option ordering to keep similar options together
- added spacing to busier modules to make them easier to use
- adjusted some option names and descriptions to make it more clear what they did
7. attempted to clean up the console commands for ease of use and consistency
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fixed in r46377. sorry about that. :)
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He updated his mods and it's fine now. Thanks for the response. :)
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...\AddOns\Omen\Libs\Threat-1.0\ClassModules\Priest.lua:97 attempt to perform arithmatic on upvalue 'modForSilentResolve' (a function value)
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you've been able to bind pet bar buttons to keys since the game launched. it's under keybindings off the main menu.
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I was getting the same behavior and had to stop using CowTip because of it.
Oh I almost forgot, most of my unitframes are from Pitbull but I use Grid for my raid unitframes.
And the one other thing that bugged me was that the tooltip would pause whenever I hover over a world object like an herb or mining node which isn't horrible but I prefer that the tooltip hide immediately after moving the cursor off those objects.
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Right now I think there are 2 profiles that would be most useful:
#1: "old school" - this would have Prat mimic how the original idChat2 functioned
#2: "new hotness" - this would flip on new functionality that has been added since Prat started
Anything else people can figure out.
One of the things that I still need to do is go through the modules and finish making the options for each of them consistent.
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Heh. I put in the headers for many of the modules by copy-and-paste for the basic information and it looks like I didn't update the description information for the who.lua module no biggy and an easy correction.
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