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    posted a message on Broker XP
    Any plan to display a bit more info on the broker, I used to display XP / Rested XP / Pet XP all in percent (ExperienceFu is also tracking pet XP) ?
    Posted in: Data Broker AddOns
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    posted a message on Baggins_ClosetGnome/Baggins_ItemRack/Baggins_Usable/Baggins_Professions
    Using Baggins_LibFilter 2008-11-08 from curse and got 5 lines of "Baggins_LibFilter: Adapted ..."
    Posted in: General AddOns
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    posted a message on Baggins_ClosetGnome/Baggins_ItemRack/Baggins_Usable/Baggins_Professions
    Any way to get rid of the loading text in the chat frame ?
    Posted in: General AddOns
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    posted a message on Bartender4 - Official Topic
    One thing I noticed is when I zone the buttons with hunter auras lose the state of the aura: when a aura is on, the icon is different, it work ok until you zone somewhere (the icon is back to default although the aura is on).

    Hope you can understand what I mean :)
    Posted in: General AddOns
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    posted a message on Baggins - Official Thread
    Quote from Nayala
    Looks like LibPeriodicTable-3.1 didn't get the version numbering adjustment for the data files after the SVN move, so stuff like the LibPeriodicTable-3.1-Autobar as well as versions from the old svn can override the new stuff. Wouldn't be surprised if this was the cause of your problem.


    It is, I had the same problem and solved it by intstalling libperiodictabe-3.1 from curse
    Posted in: General AddOns
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    posted a message on SCT 6.0 / SCTD 3.0
    Any chance to have an option to display the source of a mana regen, like it's done for healing with "display healer name" ?
    Posted in: General AddOns
  • 0

    posted a message on Reputation Calculator Tool
    On the TOTAL DAILY GAINS line you output the number of days needed to reach current reputation, not to reach next level. Is it intentional ?
    Posted in: General Chat
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    posted a message on Chinchilla - Minimap addon of awesomeness.
    Could a Buff/Debuff mover be added to the frame moving module ?
    Posted in: Map/Minimap AddOns
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    posted a message on Baggins - Official Thread
    Quote from Supernico »

    Is it me or Leatherworking Bags aren't see as Specialty bags ? Can't make a container type rule and they don't show on fubar text.

    EDIT : Can someone with SVN access upload the changes suggested by Lecan please ?



    Still nobody to commit those changes ?

    Please ?
    Posted in: General AddOns
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    posted a message on Baggins - Official Thread
    Quote from Nargiddley »

    If its bug fixes and not new features then feel free to commit them as long as they are well tested. The reason there hasn't been much active development for a while is that the mod does pretty much everything I personally use a bag mod for and I don't want to keep adding every feature that's suggested and bloat the mod too much. Things that I would appreciate help with especially are problems with missing Item Types etc.

    I do have plans for a rewrite sometime, I've just not been able to find the time to get moving on it.

    I've been using the mod on beta without issues, you may need to use the WotLK Ace2 branch with it to get it working but I haven't run into any major bugs yet.


    Nice, so can someone please commit this changes so the leatherworking bags can be filtered nicely ?
    Posted in: General AddOns
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    posted a message on Baggins - Official Thread
    Bump, for svn change
    Posted in: General AddOns
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    posted a message on Bartender4 - Official Topic
    Just noticed something : when I choose to hide tooltips in combat, the pet bar tooltips doesn't hide. Anything I can do about it ?
    Posted in: General AddOns
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    posted a message on Baggins - Official Thread
    Is it me or Leatherworking Bags aren't see as Specialty bags ? Can't make a container type rule and they don't show on fubar text.

    EDIT : Can someone with SVN access upload the changes suggested by Lecan please ?

    Quote from Lecan »

    Don't know if this has been addressed yet but I did look for it and didn't find anything.

    I'm a Leatherworker and have the new bags for all my leather, hides and stuff (even motes and primals) but baggins kept showing the empty slots as bag slots in my bank (I don't skin so only store the mats) so I made a quick change to the code and tested and it seems to work as it should only items in the leatherworking bags show up in that category (Leatherworking Bag) and the other category (Leatherworking Mats) shows the items if not in a LW bag when on my characters

    Added to \Interface\AddOns\Baggins\libs\LibPeriodicTable-3.1-Misc\LibPeriodicTable-3.1-Misc.lua
    ["Misc.Bag.Special.Leather Working"]="34482:20,34490:24",
    ["Misc.Container.ItemsInType.Leather"]="2325,2604,6260,6261,4342,10290,4340,2605,2324,4341,9210,7070,12808,7078,7082,7067,7075,7079,12803,7068,7076,7080,10286,7069,7972,7077,7081,22447,22446,11174,10938,11135,11175,16202,11134,16203,10998,11082,10939,783,4231,4232,4233,4235,4236,4461,7428,8169,8171,8172,8368,15407,25707,2318,2319,2934,4234,4304,5082,8170,12810,15417,15419,15422,15423,17012,19767,19768,21887,23793,25649,25699,25703,25708,22572,22573,22574,22575,22576,22577,22578,23571,23572,22451,22452,21884,21886,22457,22456,21885,15409,4289,8150,5784,5785,6470,6471,7286,7287,7392,8154,8165,8167,12607,15408,15410,15412,15414,15415,15416,20381,20498,25700,29539,29547,29548,4337,3182,10285,7267,21881,14227,2321,14341,4291,2320,8343",


    Added to \Interface\AddOns\Baggins\Baggins-Filtering.lua in
    function Baggins:IsSpecialBag(bag)
    * marks the added lines
     if SubType == ITEMSUBTYPE["Mining Bag"] then
      return prefix.."m"
     end
    * if SubType == ITEMSUBTYPE["Leatherworking Bag"] then
    * return prefix.."l"
    * end
     if SubType == ITEMSUBTYPE["Gem Bag"] then
      return prefix.."g"
     end

    Changes to \Interface\AddOns\Baggins\Baggins-Filtering.lua
     ["Container"] = {"Bag", "Enchanting Bag", "Engineering Bag", "Herb Bag", "Soul Bag", "Mining Bag", "Gem Bag" },
    
    to
    
     ["Container"] = {"Bag", "Enchanting Bag", "Engineering Bag", "Herb Bag", "Soul Bag", "Mining Bag", "Leatherworking Bag", "Gem Bag" },



    added to \Interface\AddOns\Baggins\Baggins_ItemOps.lua
    * marks the new line(s)
    local itemPTSet_For_ContainerPTSet = {
     ["Bag.Special.Ammo"] = "Reagent.Ammo.Bullet",
     ["Bag.Special.Enchanting"] = "Container.ItemsInType.Enchanting",
     ["Bag.Special.Engineering"] = "Container.ItemsInType.Engineering",
     ["Bag.Special.Herb"] = "Container.ItemsInType.Herb",
     ["Bag.Special.Jewelcrafting"] = "Container.ItemsInType.Gem",
     ["Bag.Special.Mining"] = "Container.ItemsInType.Mining",
    * ["Bag.Special.Leatherworking"] = "Misc.Container.ItemsInType.Leather",[/u]
     ["Bag.Special.Quiver"] = "Reagent.Ammo.Arrow",
     ["Bag.Special.Soul Shard"] = "Container.ItemsInType.Soul Shard"
    }


    This shows the bags and adds the option in the container menu to filter the data.
    Posted in: General AddOns
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    posted a message on RatingBuster
    I'm getting multiple error on startup, looks like some libs aren't in the zip : tiphooker, statlogic at least

    Edit : my bad, misconfigured wau
    Posted in: General AddOns
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    posted a message on Capping and InFlight - Official Thread
    I may have missed it but is there an auto release option in capping ? (only thing I miss from battlegroundfu)
    Posted in: General AddOns
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