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    posted a message on Sprocket
    Cheers. I literally downloaded this version about 3 hours ago, so is it the version of ItemClasses included in the package not being up-to-date? Or has there been a new update since my download?

    If it's the former I supose this represents why i have a slight issue with the whole Ace2 embedded is best thing.
    Posted in: General AddOns
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    posted a message on XRaidStatus
    Quote from Moonsorrow »

    Quote from Spotpuff »

    I don't know if this is normal or not but when I try to add a buff button, the pre-defined buff option gives me an error. I can type in buffs manually but things like "Arcane Intellect" do not monitor for Arc Brilliance either, so it's limited use. Am I missing something?


    Which one exactly? I have no errors with my predefined buffs here.


    I had this exact problem with Arcane Intellect and gave up on XRS for a day switching to RABuffs because obviously the manually entered ones don't have the power of the built in ones. But then I tried a new version and didn't have the issue.

    Maybe a conflict or something with one version of XRS.
    Posted in: Raid AddOns
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    posted a message on Sprocket
    Erm, one problem from my above post, having upgraded I get very very large memory increases for one of my sub menus. This menu is the one that includes slots of my conjured water and food.

    If I have no water/food made the memory increase is negligible with this or any other menu open. but if I have any conjured water/food the member increase goes up to around 300KiB/s

    The following is the menu that is giving me the problem:

    Posted in: General AddOns
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    posted a message on Sprocket
    Well I downloaded a copy of this when this topic first popped up and thought it was the most fantastic thing ever. A number of things bugged me, but I knew it was in development so had faith of improvments, and having just got a new version today, it's like a whole new mod, all the niggles gone, just amazing.

    Problems now fixed:

    No scaling
    Item counts only showing a single stack, not total (I play a mage, and thinking you have 2 water left when actually there's another three full stacks was very annoying).
    The problem where sub-menus missed the items that weren't shown in the previous menu. This meant my main menu had to have 2 of each option on to fill the ring so I could see all the buttons in the sub-menus.

    Only thing I'd like added is the ability to remove those large cog/gear like button borders. They do look great but don't quite match the rest of my UI.
    I like circular buttons, but I'd rather they had next to no border on, just a smooth edge that glowed on mouse over.
    Posted in: General AddOns
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    posted a message on Heal Organizer
    I'd love to see the number of healers per assignemnt increased. I'm using Healing Groups Suck at the moment and this looks pretty much the same. HGS allows 8 I think.
    Posted in: General AddOns
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    posted a message on CooldownTimers 2.0
    That's for the extremely speedy addition of Combustion <3
    Posted in: General AddOns
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    posted a message on CooldownTimers 2.0
    I absolutely love this mod but playing a fire spec'd mage it's got one major flaw... it completely miss-handles Combustion.

    Combustion applies a buff to the mage that persists until they have landed three crit fire spells, and with each fire spell the buff stacks to increase the mage's crit chance by 10%.

    This effect has a 3 minute cooldown but this cooldown does not commence when you activate Combustion, but instead when it wears off. This means the 3 minute timer should not trigger until the caster loses the effect of combustion.
    Posted in: General AddOns
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    posted a message on RaidStatus
    Okay, I'll give that a go when raiding tomorrow.
    Posted in: General Chat
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    posted a message on RaidStatus
    I too have just switched to oRA, BigWigs, and agUnitFrames and needed a raid status mod.

    XRS seemed like the perfect answer but it's buffing power is pretty poor from what I could see. It seemed to only be single target buffing which isn't good enough when raiding.

    Instead I'm using RABuffs instead which looks at mana efficiency for buffing a group and uses the group version if it's three or more people in the group that not only need buffing, but are in range.

    If XRS can do this, please set me straight as generally I much prefer the look of it.
    Posted in: General Chat
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