Long time user, first time poster.
I'm making a Diablo 2 UI using PitBull and Bartender, and there were two things:
1) The health and mana bubbles are on opposite sides of the screen, but the hardcoded max width is 400. Not nearly long enough to do it. I can easilly change this in the .lua, but I was wondering if there was any way to make it easier to change the max width of a frame.
2) Thanks to SharedMedia my bars and font look the way they should, but there is no support to add a texture to a frame background leaving it a dull grey (sad face, I know). Is there any work to add texture support for more areas that now just colors?