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    posted a message on Vyraal1

    Request for a mod that re-creates GregTech's covers system, or expands on XU2's Flat Transfer Node System. The mod consists of 2 primary items, conveyors and pumps, which can attach to inventories or tanks respectively as covers on the surface. It will then export to (or import from) adjacent inventories and tanks that are RIGHT next to the block, allowing for a more compact setup as most forms of piping or item logistics require at least one block space in between.

    GT expanded upon this by having multiple tiers of conveyor belts/pumps that would extract or insert at 1 stack every 64/32/16/8 ticks etc, and would do 125/250/500/1000 mb/t. These are arbitrary numbers, it would be nice to have configs to be able to change these numbers on the modpack dev side. 

     

    Optional functionality for conveyor covers would be able to add in a filter for items that respects metadata and/or NBT. In addition, you could also wrench each cover to still allow bidirectional movement with the attached machine. Eg. Normally if you attach a conveyor cover to an inventory it'll automatically pull from the inventory's output slot (if one is designated) into the adjacent inventory. If you wrench it, you can then use a hopper to pump through the conveyor into the inventory's input slot, while still have the machine extract from the output.

    Posted in: Minecraft
  • 0

    posted a message on Vyraal1

    Small request for a mod that alters the color of the armor icon when you exceed over the initial bar (more than 20 armor points) as shown here.  Instead of creating a new armor bar above, it'll just recolor the appropriate amount of armor icons, similar to how Mantle handles additional hearts by coloring them orange, yellow, blue, purple etc, although most likely you don't have to go as high as Mantle does.

    Posted in: Minecraft
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