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    posted a message on Packager rejected file due to localization namespace issue

    The file still shows as "New". Do I need to make another commit?

    Posted in: WoW Sites Feedback
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    posted a message on Packager rejected file due to localization namespace issue

    I made another commit and the packager seems to have built the file fine but it has been in "New" status for several hours, so other users cannot see or download it. We'll see if this is corrected in the morning, I suppose.

    Posted in: WoW Sites Feedback
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    posted a message on Packager rejected file due to localization namespace issue

    I successfully committed a change to my CurseForge repo but soon after I received this notification:

    The status of the file r163-alpha (Overachiever - achievement tools and tweaks) has been changed to Rejected
    Non-existent localization namespace "ToC" for locale "enUS."

    I don't know what is causing this. I haven't made any changes to my localization namespaces nor to any of the special comments in my source code that refer to them since before the repo migration.

     

    There is no "ToC" namespace for this project and I'm pretty sure there never has been. Is that now required? Is it expecting me to have some sort of localization for the .toc files, for the title or notes? I don't refer to any "ToC" localization namespace in any of my files, .toc or otherwise. (The Knowledge Base doesn't seem to help in that regard, either. I don't see the old entry about Repository Keyword Substitutions, for starters, but even the old one was lacking when it came to localization; nothing about how to use it for TOC title and notes, for example.)

     

    I also noticed that while the "normal" r163 file was quickly rejected, the nolib version was sent for approval and eventually was marked as approved -- though it, like the normal version, doesn't show on the project's Files list. (The normal r163 file did briefly, and I'm guessing only for me since it's my project, but disappeared soon afterward.)

    Posted in: WoW Sites Feedback
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    posted a message on Localization history log

    Thanks for your response. I'm looking forward to this feature's return.

    Posted in: WoW Sites Feedback
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    posted a message on Localization history log

    Before the migration, I used to be able to go to a page for each of my projects that would give me a history log of all localization changes. It would list in chronological order, most recent first, all changes made -- phrases created, phrases edited, etc. There doesn't seem to be anything like that now.

     

    This feature will be missed very much whenever I import updates, since I would go there to make sure the import did what I wanted and only what I wanted. (I've caught a few mistakes this way, be they due to the importer not behaving as I expected or due to my own error.)

    Posted in: WoW Sites Feedback
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    posted a message on LibMapPins-1.0
    My (sadly out-of-date) addon ZoneDefense used Astrolabe to place icons and animations on the world map but I had to build a sort of wrapper (which I called Astronomer) to facilitate actually displaying them in an intelligent manner. That is, I wanted a fire-and-forget function to place an icon on the world map at a given world location which stayed accurate even if the player changed maps. It had to notice when the selected map changed, automatically hiding the icon when its world location was no longer shown to the player, or move the icon to other positions on the map frame when the map was zoomed in or out so the desired world location was shown at a different relative position (coordinate translation). (Moving the icon like this was optional; you could also set it up so it was just hidden if the current map was not the specific one the icon was assigned to. I also put in some more advanced features, like changing the scale and transparency based on whether the current map was the one the icon was assigned to, so for instance, the icon could get smaller as you zoom out from the zone map to the continent map to the Azeroth map.)

    Will this library handle anything like this? If so, I would request that some sort of callback be used when an icon is adjusted (allowing addon authors to use that to do the advanced things I mentioned above, for instance, should the library not do this natively -- or other "fancy" things if it does handle them).

    If this is too much for this library, will it at least have the feature Astrolabe did which allowed me to translate a given coordinate on one map to a coordinate on another map? That's pretty much make or break when it comes to my purposes with addons like ZoneDefense.
    Posted in: Libraries
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