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    posted a message on RaidBuffStatus
    Upvoted the ticket requesting to add Symbiosis support.
    Posted in: Raid AddOns
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    posted a message on BigWigs
    Thanks for the timely reply. At least that will give the developers a place to start looking for integration. However, am I correct in assuming that the addon would have to be aware of not only the boss name, but the BigWigs module name as well?

    Wouldn't a better way to work be something along the lines of an event sink that monitors for a BossStart, BossDeath or BossWipe messages, and works accordingly? That way, in parsing out the sync message, the receiver would just have to be waiting in the wings for a message that a Boss attempt was made, and it was successful/not successful, and maybe which boss or group of bosses (i.e. The Assembly of Iron).

    Quote from Phanx

    Bumping your own post with sarcasm is generally not the best way to get help. How to do what you're looking to do should be pretty obvious if you take even a few seconds to look at BigWigs' own code:

    addon:RegisterEvent("BigWigs_RecvSync")
     
    function addon:BigWigs_RecvSync(sync, module, sender)
        if (sync == "Death" or sync == "MultiDeath") and BigWigs:HasModule(module) and BigWigs:IsModuleActive(module) then
            -- module is the name of the boss that just died.
        end
    end


    Assumes your addon uses AceEvent-2.0; if not you'll have to do some other trickery to make it work.
    Posted in: Raid AddOns
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    posted a message on BigWigs
    Seriously? Not even a "Yes, it is possible. We posted about it here."

    Or, possibly, "Try searching for obscuresearchtermhere."

    Quote from Taralas
    Is there a way to use the BigWigs API to receive a boss death notice in another addon? For example, a bit of pseudocode:

    function mod:OnEnable()
    self:RegisterEvent("PLAYER_REGEN_DISABLED")
    self:RegisterEvent("PLAYER_REGEN_ENABLED")
    if BigWigs_exists then
    Bostracker:Print(L["Using BigWigs for boss kill tracking"])
    BigWigs:NewCallback ("Bossdeath",function (mod) BossKilled("kill",Mod.combatInfo.Bossname))
    else
    self:RegisterEvent("COMBAT_LOG_EVENT_UNFILTERED")
    self:RegisterMessage("BossKilled", BossKilled)
    end
    end

    It would make integration for things like DKP mods a bit easier. I am pretty sure this exists, I just seem to be unable to come up with the correct search to figure it out on my own. Any help would be appreciated.

    -Taralas
    Posted in: Raid AddOns
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    posted a message on BigWigs
    Is there a way to use the BigWigs API to receive a boss death notice in another addon? For example, a bit of pseudocode:

    function mod:OnEnable()
    self:RegisterEvent("PLAYER_REGEN_DISABLED")
    self:RegisterEvent("PLAYER_REGEN_ENABLED")
    if BigWigs_exists then
    Bostracker:Print(L["Using BigWigs for boss kill tracking"])
    BigWigs:NewCallback ("Bossdeath",function (mod) BossKilled("kill",Mod.combatInfo.Bossname))
    else
    self:RegisterEvent("COMBAT_LOG_EVENT_UNFILTERED")
    self:RegisterMessage("BossKilled", BossKilled)
    end
    end

    It would make integration for things like DKP mods a bit easier. I am pretty sure this exists, I just seem to be unable to come up with the correct search to figure it out on my own. Any help would be appreciated.

    -Taralas
    Posted in: Raid AddOns
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    posted a message on BigWigs
    Quote from Taralas
    Ok, so let me see if I can get this straight:

    BigWigs only enables a stub handler on entering an instance, in order to check the instance name and load the correct group of bosses.

    At this time, the version checking information should be active, and all raid members can be checked for the correct version of BigWigs

    Is that the gist of how it works currently?


    Any response on this at all? Just trying to get everyone on an event using BigWigs before we start, and it would be nice to see if they even have it installed before we go in.
    Posted in: Raid AddOns
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    posted a message on BigWigs
    Ok, so let me see if I can get this straight:

    BigWigs only enables a stub handler on entering an instance, in order to check the instance name and load the correct group of bosses.

    At this time, the version checking information should be active, and all raid members can be checked for the correct version of BigWigs

    Is that the gist of how it works currently?
    Posted in: Raid AddOns
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    posted a message on BigWigs
    Quote from funkydude
    Is it not possible he simply doesn't load the extras addon?


    In my case, test loading it on two side-by-side computers with the WTF folders cleared out, and BigWigs and it's dependencies loaded as the only addons, still does not show the Versions command under Extras.

    Help?
    Posted in: Raid AddOns
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    posted a message on BigWigs
    Quote from yoshimo
    My Raidleader has always the most recent Revision of Bigwigs , like i do.
    Nevertheless if i mouse ove the BigWigs Symbol on my Fubar the tooltip says he doesnt have it, even after activating a bossmodule. How & when does Bigwigs determine wether you have BW or not?


    Same here. The version.lua is in the extras folder, but doesn't show up with the /bw extras command.

    Help?
    Posted in: Raid AddOns
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