Hello,
I wonder, is there any way to make Prat highlight your nick, when somebody says it in the chat. Also to play sound, when that happens?
Thank you.
Is there no way of getting the Editbox functionalities back? I can't stand not being able to use normal word processors' keyboard shortcuts. Like using the arrow keys to actually edit a typo...
It'd be easier to make a luatext that shows an icon if a buff is missing. I don't have time to look right now, but I'm fairly sure there are examples of that in the luatext thread here. I know there are in the luatext thread on elitistjerks.com too. The luatext guide (located here: http://www.wowace.com/addons/pitbull4/pages/lua-texts/) shows you how to display icons.
Thank you for the comment, for some reason I had thought the combat fader was just an option for your target, dumb of me. It works perfectly. I guess the only thing I really miss at this point is an option for boss frames, as the default Blizzard ones are so ugly.
Ok so an option to disable boss frames was added to one of the latest alphas, but defaulted to OFF instead of ON, so for people who wanted them on, that's disconcerting since they simply disappeared. Combined with the fact that the change log is disabled for alphas, it wasn't easy to figure out what went wrong. Umm... I don't mind testing alphas, but a bit of clarity would be welcome to avoid bug reports when it's a "feature". Such as my post above. Thanks.
Find the layout for your Player frame, go to Texts, and disable the name text.
If you use the same layout for both Player and Target, then you'll have to create a separate one, but since Pitbull inherits the active layout when creating a new one, that shouldn't take long.
Actually I have a problem with the Blood Princes. If I target one of them before we even start the event, it detects a kill. That might not happen if I make sure not to target them, but that's rather.. counter-intuitive.
I don't think those are blank bars. The border going around the first 3 bars is a dead giveaway that the frame ends there.
What you can do is create a lua text and position it "Outside, below-right" (or below-left for the target frame), attached to the unitframe. By adding \n in the return string, you can generate a 2-line text. This will do it:
return "%s\n%s",HP(unit),Power(unit)
Obviously the code would need fleshed out to achieve the class-coloring shown in your screenshot above. You might need to use some spaces in there to line it up better as well. A quick test on my computer shows that it's possible.
But, I have to ask... if this is from a UI pack, why not download it and see how it's done? Or if that can't be done, contact the player?
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Yes, enable the PopupMessage module.
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http://www.wowace.com/addons/pitbull4/tickets/431-code-section-to-reuse-lua-texts-or-dog-tags/
You can vote for it at that link.
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About long names, you can return only the first x characters of something using:
That will return the first 9 characters. Customize as needed, such as if the length is higher than 9, return "..." after the first 9 chars... etc.
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There's a ticket for that here: http://www.wowace.com/addons/pitbull4/tickets/623-frames-for-boss1-boss4-unit-ids-in-patch-3-3-0/
Shefki posted in there 4 days ago that it's coming.
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If you use the same layout for both Player and Target, then you'll have to create a separate one, but since Pitbull inherits the active layout when creating a new one, that shouldn't take long.
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Prefixes: TLDB_-NewMob, TLDB_-NewDrop, TLDB_-EndDrop
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What you can do is create a lua text and position it "Outside, below-right" (or below-left for the target frame), attached to the unitframe. By adding \n in the return string, you can generate a 2-line text. This will do it:
return "%s\n%s",HP(unit),Power(unit)
Obviously the code would need fleshed out to achieve the class-coloring shown in your screenshot above. You might need to use some spaces in there to line it up better as well. A quick test on my computer shows that it's possible.
But, I have to ask... if this is from a UI pack, why not download it and see how it's done? Or if that can't be done, contact the player?
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http://www.wowace.com/addons/pitbull4/pages/guide/