• 0

    posted a message on Packaging an Addon for Curse

    Is there a known problem with automatic packaging? It used to work great, until a few days ago, it stopped doing anything for me. Check out https://wow.curseforge.com/projects/pusikas-spellflash-dk. Last 3 tags did not get packaged automatically. I did upload a zip now, and that worked.

    Posted in: Need Help?
  • 0

    posted a message on Stunned?
    The "STUN" constant seems to be for funny stuff like sleep effects. Didn't find that documented on wowpedia.

    So STUN_MECHANIC is the "real" stun, while STUN is fancy stuff like sleep (e.g. Wyvern Sting).
    Posted in: Lua Code Discussion
  • 0

    posted a message on Stunned?
    Right, can probably just check the movement speed itself. :)

    Thanks!
    Posted in: Lua Code Discussion
  • 0

    posted a message on Stunned?
    Okay. Snares aren't covered by this system, or ar they?
    Posted in: Lua Code Discussion
  • 0

    posted a message on Stunned?
    havent seen "STUN" so far. only "STUN_MECHANIC" - what's the difference here?
    Posted in: Lua Code Discussion
  • 0

    posted a message on Stunned?
    FEAR and ROOT are both nil...
    nvm, got it now :)
    Posted in: Lua Code Discussion
  • 0

    posted a message on Stunned?
    What is a simple way to find out if the character is currently under a cerrtain kind of CC? Was actually thinking about monk's Nimble Brew, which works for Fear, Stun and Root:
    Check = function(z)
    	local eventIndex = C_LossOfControl.GetNumEvents()
    	while (eventIndex > 0) do
    		local _, _, text = C_LossOfControl.GetEventInfo(eventIndex)
    		if text == LOSS_OF_CONTROL_DISPLAY_STUN or text == LOSS_OF_CONTROL_DISPLAY_FEAR or text == LOSS_OF_CONTROL_DISPLAY_ROOT then
    			return true
    		end
    		eventIndex = eventIndex - 1
    	end
    	return false
    end

    Should that work? Didn't find much info on GetEventInfo.
    Posted in: Lua Code Discussion
  • 0

    posted a message on Mapster: Official Thread
    Okay, for me, it seems to be Dominos. With Dominos enabled, I get these error messages when opening the map in combat. With Dominos disabled, no more errors. Sucks. :)
    Posted in: Map/Minimap AddOns
  • 0

    posted a message on Mapster: Official Thread
    Is there an easy way to find out which addon does it? Apart from the sledgehammer method of disabling them one-by-one? Some string we can search for maybe?
    Posted in: Map/Minimap AddOns
  • To post a comment, please or register a new account.