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    posted a message on Detox
    If i am targeting myself and when i am debuffed, or if i target any raid member who is debuffed, it doesnt work with the hotkey. didnt try livelist, never use that - might try on next debuffs ;)

    If i dont target anyone, or target anyone without a debuff, it works perfectly.
    Posted in: General AddOns
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    posted a message on ag_UnitFrames (Release 7/19/2006) alpha version
    Right, better more then less :)
    Posted in: Unit Frames
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    posted a message on ag_UnitFrames (Release 7/19/2006) alpha version
    that would be great, all full dynamic again :)

    But while you are at it, please add more buttons so it doesnt kill the buffs again :D
    Rescaling the buffs to 8 per row would be best, wow does give you info about 16 buffs/debuffs, would fit the rows better :)

    I didnt want to go too deep in the layout to apply my changes. only a quick fix to allow display of all buffs and debuffs separate.
    Posted in: Unit Frames
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    posted a message on Detox
    I noticed the same.

    Target Friendly Debuffed ( or self debuffed ), curing didnt worked ( Out of range?? )

    No Target, or target not debuffed, curing worked. latest svn. ( 11484 )

    even when i were in no group at all, and was debuffed with myself in target, i couldnt cure with detox.
    Posted in: General AddOns
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    posted a message on ag_UnitFrames (Release 7/19/2006) alpha version
    @Murialla: I added that as well in another patch.

    I will branch agUF later and add all my changes. More info to come.

    Renamed "Split" to 3 Lines, added new Aura Position "Split", splits buffs and debuffs, buffs below, debuffs right. only works right with style "3 lines".

    Will be in branch soon.
    Posted in: Unit Frames
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    posted a message on ag_UnitFrames (Release 7/19/2006) alpha version
    I added a new Aura Style "Split", i added 10 additional aura frames and it will show the buffs in line 1+2 and debuffs always in line 3 .. or if there are less then 10 buffs, buffs line 1, debuffs line2

    this way, you are able to see upto 20 buffs ( i only use that style on "target" ) and see 10 debuffs, and you dont mix them up because they are in the same row.

    Only problem with this layout, it will not show more then 10 debuffs on friendly targets and not more then 10 buffs on enemys.

    on enemys, debuffs are shown in line 1+2.

    Andreas, i could commit it to the svn if you like, or you do it :)
    Posted in: Unit Frames
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    posted a message on Bartender2, ActionBar AddOn for Blizzards default buttons
    Quote from teedog »

    Using latest from SVN, got the following errors upon login (I think).



    be sure to restart the game, since the .toc changed.
    Posted in: General AddOns
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    posted a message on Ace SVN
    Some script would be great which zips the files when you request them on the web, so no need to feed the bot on irc all the time.
    Posted in: General Chat
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    posted a message on sRaidFrames: Alternative CTRA raid frames
    rezz-detection is not possible. ctra syncs the rezz event through the channel, and i dont think oRA supports that.
    Posted in: Unit Frames
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    posted a message on which casting bar?
    I would recommend oCB2 which is Ace2

    Not sure if haste moved it to the trunk yet, or hosted a zip somewhere.
    Posted in: Addon Ideas
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    posted a message on Ace SVN
    Quote from Saroz »

    I suppose you can set up some kind of SVN mirror, which would for instance have a 1 hour cache, to make it faster.

    I doubt the limitation is bandwidth, I'd think it would be system ressources.


    It used like 2.5GB a day traffic, which isnt that much actually. But i remember clad saying that the cpu usage nearliy killed the server :)
    Posted in: General Chat
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    posted a message on Ace SVN
    I think its on purpose. Clad wanted to limit the SVN to developers a while back. You will have to use the files section of the svn. Speaking of which, the file section isnt updating at the moment.
    Posted in: General Chat
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    posted a message on sRaidFrames: Alternative CTRA raid frames
    Quote from Saroz »

    I'll look in to it, but I won't go out of the way to implement it, it's something I don't feel is the job of raid frames to manage.


    so, if a third party addon would just give you remaining cooldowns and spell names for a unit, it would be great, right ? :)

    and since i seem to miss you on irc all the time, did you look into or maybe try using tooltip-scanning to fix the buffs? iven been using it in sRF for quite a while now, and it didnt cause any lags or increased KiB/s. tracking that with tekSupport during naxx raids.

    One more thing, its very easy and a cool feature, allow hiding of the energy/rage bars. well not hiding, but if the config is set, just dont change their values anymore
    Posted in: Unit Frames
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    posted a message on dedicated [FuBar] Plugins request topic
    FuBar_ReloadFu is so simple .. :)

    Personally, i prefer just typing "/console reloadui" but thats just me.

    [me=Nevcairiel]goes to convert ReloadFu[/me]
    Posted in: Addon Ideas
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    posted a message on ItemRackFu - 2.0
    I commited an Ace2'd version to the SVN now after i got permission by Kyahx ( the original author ), so you can get a downloadable version from http://svn.wowace.com/files/ now.
    Posted in: FuBar AddOns
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