but i thought, because of the error coming from another lua an "groupingOrder" not being mentioned in the gridlayoutlayouts.lua, that it was something else.
groups 6+7 and the last player of grp2 are still missing btw.
I have a small config problem with the position of buffs/debuffs.
I want the buffs to be shown under the frame, starting left until the end of the frame and then continuing with a new row until the maximum number of shown buffs is reached.
no problem this far.
now i want the debuffs to be shown (exactly the same way) but directly under the last buff row, but the only option that i found is to show the debuffs X pixel below the frame.
am i missing the option to append the debuffs directly under the last buff row?
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eg. QuestTracker after remote quests and the achievement tracker below them.
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but i thought, because of the error coming from another lua an "groupingOrder" not being mentioned in the gridlayoutlayouts.lua, that it was something else.
groups 6+7 and the last player of grp2 are still missing btw.
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first: if i choose this layout i'll get 6times and group 67 which should be below 123 aren't appearing at all. sometimes grp 8 is there, sometimes not :/
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12345
678
but
won't work.
what have i done wrong?
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item/reagent checks
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I want the buffs to be shown under the frame, starting left until the end of the frame and then continuing with a new row until the maximum number of shown buffs is reached.
no problem this far.
now i want the debuffs to be shown (exactly the same way) but directly under the last buff row, but the only option that i found is to show the debuffs X pixel below the frame.
am i missing the option to append the debuffs directly under the last buff row?
mfg
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and could you bring the option bakc to move the buttons inside the chatframe?
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somehow its not included ;)
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