After using this for few days, i can say: amazing ^^
few issues, requests and bugs (i will try to explain with my frenchy english ;) )
see screenshot for reference.
1: this bugs occurs sometimes. So far how to reproduce it:
this item is set in a personal filter, and this section is actually hidden (in the V, menu) and i already have some occurence of it (so they are logically hidden). When i loot a new occurence of this item, the whole stack comes naturally in the "new" section, but when and I click on the N button, it doesnt seem to know where to go.
2: when an item is moved in the bank (or sold), the room stay unused, that a good thing, but, this should also activate the "T" button, so we can re-order the bag without having to close and reopen it.
3: some names are missaligned sometimes (the ability to set the font size could be cool too)
4: just an eye candy thing: in free move, this little square comes when the bag is moved.
5: in the personnal filter, that could be better to have the "new association" section at the top of the windows. actually we have to completly scroll down the list to find it
6: small request: to add a "close" function in the "V" list: something the panel remains open with no way to close it.
thx for your time^^
- Registered User
Member for 15 years, 8 months, and 11 days
Last active Fri, Oct, 4 2013 21:29:47
- 0 Followers
- 127 Total Posts
- 0 Thanks
Oct 22, 2010Hi adirelle.Posted in: General AddOns
I tried your bag mod recently, I like it a lot. I was using baggins since a long time, but I wanted to try other bag mods with wow4.0. there are some really smart ideas in yours. Thx for your time.
sometime, sections doesnt seems to "spread" like they should, this probably could be optimized
I have 2 requests:
-the ability to free-move bag/bank without that anchor system
-the possibility to show/hide section content by clicking on its title
Oct 31, 2009Im not a big fan of this kind of addon, but I took a look by curiosity. I think some numbers are weird...Posted in: General AddOns
Score budget seems very subjective, isnt it?
For example, just wonder why parry rating is about 1, when Dodge rating is about 0.25.
That seems obvious to me.
Defense and expertise are low too, imho... they should be 1 too, I think.
(Anyway defense is a bit special because the efficiency of this rating depend of the class. Warrior and paladin get better benefits from this stat than other tanks, for example...)
Feb 10, 2009Thanks for this addon, the breakdown is really usefull.Posted in: Data Broker AddOns
Anyway, it seems that the column disposition isnt, sometimes easy to read:
With high value, it can be confusing (please take a look at the attachment jpg to see what i mean - i am using 80% scaling down).
Could you add some vertical line maybe between values, or just more space?
Jan 30, 2009Yes, i have looked all the relevant events that I know.Posted in: Lua Code Discussion
Unfortunately, there are no spell_summon or spell_create events, or anything to help for that.
For example, in a malygos log, the phase 3 drakes just start to fight, without any other indication, Spell_damage are just casted by the drake, there are no relay at all.
This is why I asked if someone could ask for such addition in the US UI forum, if possible (and with a better english than mine ^^ ).
I know that Slouken already added a lot of stuff based on community requests. If we could just see something like UNIT_ENTERVEHICLE / UNIT_LEAVEVEHICLE in the log, with the corrects unitId, this could be really great :)
Jan 30, 2009Well, thanks, but I am talking about the exported combatLog (the one in the logs directory), not the ingame events :rolleyes:Posted in: Lua Code Discussion
Vehicle events are currently not appearing into it.
Jan 22, 2009I have not found a way to affiliate Vehicle to their owner from the offline wowcombatlog.txt. There is not event to help in that task. Does anyone has found something?Posted in: Lua Code Discussion
If not, can someone with access to the US UI forum could ask if it's possible to get the proper events (enter/leave vehicle) in the log?
Jan 21, 2009Posted in: UpdatersQuote from essmene
Whenever i do a refresh, the clients says Bigwigs has the revision 4833 even though up have updated it @ least 10 times to the newest edition.
this problems also occurs via the regular client
all addons seem locked since the 19 january
Jan 14, 2009Gridmanabar seems broken with the last Grid commits:Posted in: Grid & Grid2
yesterday, all bars where always full. The "ignore non mana unit" options is broken too, it seems.
edit:sorry: I didn't saw the last Gridmanabar commit, i will check if things are back to normal^^
Dec 22, 2008Posted in: General AddOnsQuote from lilsparky
what happens to the 2nd link? is it ignored or do both show up in the "link" column? i did the way it works now because i anticipate people will likely be filtering/sorting by tradeskill when shopping so duplicate ads won't be such a big issue.
I should have say: both link in the same chat line.
The second link isnt' catched. I can see it in the "message" column, but it's not clickable from here.
@orionshock, I will take a look to Guild Craft, but from what i can see it only works if all guilmates have the addon? Am I wrong?
Dec 22, 2008Nice idea, I like it a lot. Thanks!Posted in: General AddOns
Anyway, few things and options idea:
- please add a way to set the /who timer: It's actually a pain to send my own /who request because the "antispam timer" is continuously occuped by GYP. (and, anyway i dont like to have addon who spam the server)
- a way to save only friend and guild crafters through sessions (while keeping all crafters in a single session)
- actually when someone send his both (or more) links, only the first one is captured
- To post a comment, please login or register a new account.