[2009/06/25 14:55:07-606-x1]: Skinner-b2.9901.5\SkinMe\AckisRecipeList.lua:9: Usage: SecureHook([object], method, [handler]): Attempting to hook a non existing target
AceHook-3.0-5 (Ace3):208: in function <Interface\AddOns\Ace3\AceHook-3.0\AceHook-3.0.lua:115>
AceHook-3.0-5 (Ace3):341: in function `SecureHook'
Skinner-b2.9901.5\SkinMe\AckisRecipeList.lua:9: in function <Interface\AddOns\Skinner\SkinMe\AckisRecipeList.lua:2>
(tail call): ?:
<in C code>: ?
Skinner-b2.9901.5\Skinner.lua:667: in function <Interface\AddOns\Skinner\Skinner.lua:665>
Skinner-b2.9901.5\Skinner.lua:712: in function `?'
Skinner-b2.9901.5\AddonFrames.lua:114: in function <Interface\AddOns\Skinner\AddonFrames.lua:60>
(tail call): ?:
<in C code>: ?
<string>:"safecall Dispatcher[2]":9: in function <[string "safecall Dispatcher[2]"]:5>
(tail call): ?:
AceTimer-3.0-5 (Ace3):158: in function <Interface\AddOns\Ace3\AceTimer-3.0\AceTimer-3.0.lua:132>
---
and
[2009/06/25 14:55:07-606-x1]: Skinner-b2.9901.5\SkinMe\Bagnon.lua:18: Usage: SecureHook([object], method, [handler]): Attempting to hook a non existing target
AceHook-3.0-5 (Ace3):208: in function <Interface\AddOns\Ace3\AceHook-3.0\AceHook-3.0.lua:115>
AceHook-3.0-5 (Ace3):341: in function `SecureHook'
Skinner-b2.9901.5\SkinMe\Bagnon.lua:18: in function <Interface\AddOns\Skinner\SkinMe\Bagnon.lua:5>
(tail call): ?:
<in C code>: ?
Skinner-b2.9901.5\Skinner.lua:667: in function <Interface\AddOns\Skinner\Skinner.lua:665>
Skinner-b2.9901.5\Skinner.lua:712: in function `?'
Skinner-b2.9901.5\AddonFrames.lua:114: in function <Interface\AddOns\Skinner\AddonFrames.lua:60>
(tail call): ?:
<in C code>: ?
<string>:"safecall Dispatcher[2]":9: in function <[string "safecall Dispatcher[2]"]:5>
(tail call): ?:
AceTimer-3.0-5 (Ace3):158: in function <Interface\AddOns\Ace3\AceTimer-3.0\AceTimer-3.0.lua:132>
---
Okerhs, this is doable... but would require everyone in the guild to run one of several addons that do this.
Im sure we could get lilsparky to adjust GYP to send some traffic, and my own addon Guild Craft already does this. But other than having everyone run the addon, or have a manual inport feature, it can't be done Automagically.
Is it the new linking ability that can't be done automatically or the whole "what profession a character has" as well?
In the meantime I'm off to check out Guild Craft :)
Functionally it looks great, one thing I would like to see (don't know if its possible) is another column (maybe optional) that shows the professions of each character/alt.
e.g.
Name - Zone - Lvl - Class - Profession1 - Profession2
Even better would be if you could click on the profession to bring up the stuff they can make.
Appearance wise I've got to agree with the others so far, would be nice to have options for the looks. But don't worry about that until you get it working :)
I installed Broker2Fubar and it showed up on Fubar (i know there were no sets, I was working from a fresh install and a completely clean wtf folder) however when I rightclick Closetgnome it opens up the broker2fubar menu and not the Closetgnome menu
You seem to be using the WotLK beta version on a live realm, or rather, one addon embedding Ace3 does so.
Quote from quaunaut »
I'm getting a similar issue, except while I get the sidebar and all the options for the bars, the "General Settings" and "State Configurations" is gone in my options menu(and the bars are gone as well).
Any word on what addon that may be, or any way to check?
Quote from Ydrisselle »
My first guess would be Collectinator since it's a Wrath-only addon :)
Thanks, i forgot i'd downloaded Colectinator and then realised it was LK only, once i got rid of it there were no probs
When I try and open the options with /bt i can't see any options (see attached image) and get the following error
[2008/08/28 13:53:57-74-x1]: ...r\libs\AceGUI-3.0\widgets\AceGUIWidget-TreeGroup.lua:186: attempt to call method 'SetNormalFontObject' (a nil value):
...r\libs\AceGUI-3.0\widgets\AceGUIWidget-TreeGroup.lua:413: in function `RefreshTree':
...r\libs\AceGUI-3.0\widgets\AceGUIWidget-TreeGroup.lua:334: in function <...r\libs\AceGUI-3.0\widgets\AceGUIWidget-TreeGroup.lua:333>:
---
I'm getting a similar prob with kgpanels which I just posted in, I'm guessing some other mod is interfering with both, I'll try and figure out which one.
When i try opening the config with /kgpanels config I don't see any options.
Get the 2 following error messages
[2008/08/28 13:35:13-72-x1]: ...r\libs\AceGUI-3.0\widgets\AceGUIWidget-TreeGroup.lua:186: attempt to call method 'SetNormalFontObject' (a nil value):
...r\libs\AceGUI-3.0\widgets\AceGUIWidget-TreeGroup.lua:413: in function `RefreshTree':
...r\libs\AceGUI-3.0\widgets\AceGUIWidget-TreeGroup.lua:334: in function <...r\libs\AceGUI-3.0\widgets\AceGUIWidget-TreeGroup.lua:333>:
---
[2008/08/28 13:35:13-72-x1]: ...r\libs\AceGUI-3.0\widgets\AceGUIWidget-TreeGroup.lua:186: attempt to call method 'SetNormalFontObject' (a nil value):
...r\libs\AceGUI-3.0\widgets\AceGUIWidget-TreeGroup.lua:413: in function `RefreshTree':
...r\libs\AceGUI-3.0\widgets\AceGUIWidget-TreeGroup.lua:330: in function <...r\libs\AceGUI-3.0\widgets\AceGUIWidget-TreeGroup.lua:327>:
---
*EDIT*
I'm getting a similar prob with Bartender, guess its another mod interfering maybe? I'll try figure out which one.
I skimmed it, got as far as Russian translation and obviously in error assumed that as i use the english version it was a different error. Sorry for wasting your time.
Someone seems to be updating this, although I'm not sure what they are updating as every update brings back the Unknown Spell ID bug
[2008/08/24 12:20:45-45-x1]: UnderHood-1.2.75450\Modules\Buffs\Spells.lua:630: Unknown spell ID: 12331
UnderHood-1.2.75450\Modules\Buffs\Spells.lua:630: in function `turn'
UnderHood-1.2.75450\Modules\Buffs\Spells.lua:643: in main chunk
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and
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Like some kind of addon that data mined the armoury for your guild members professions?
I know its possible to do web based (Antiarcs tools) but no idea how it would be done with an addon.
http://armory.mmo-champion.com/professions_out/eonar-mortality-30.html
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Is it the new linking ability that can't be done automatically or the whole "what profession a character has" as well?
In the meantime I'm off to check out Guild Craft :)
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e.g.
Even better would be if you could click on the profession to bring up the stuff they can make.
Appearance wise I've got to agree with the others so far, would be nice to have options for the looks. But don't worry about that until you get it working :)
Looking good so far, nice work.
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i.e.
12/09/2008 instead of 9/12/2008
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Thanks, i forgot i'd downloaded Colectinator and then realised it was LK only, once i got rid of it there were no probs
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I'm getting a similar prob with kgpanels which I just posted in, I'm guessing some other mod is interfering with both, I'll try and figure out which one.
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Get the 2 following error messages
*EDIT*
I'm getting a similar prob with Bartender, guess its another mod interfering maybe? I'll try figure out which one.
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Ah well off to manually edit the lua again