Thanks, it's a bit overwhelming to be faced with all that (and I just checked the Rock, Ace3 thread too). All in all, I enjoy tinkering with things. So this was a logical step, I hope. (Remind me of this statement when I am banging my head into the wall crying I can't get a certain working)
I can't really comment on the effectiveness of said frameworks, nor about the decency of coding, since I simply haven't dug into Ace, Ace2, Ace3, Rock, Dongle, what-ever-other-framework-there-may-be. I can only comment on this.. Does it matter WHICH framework gets the upper hand, which is the most popular? No, what matters is how efficient they can be used in the addons by those devs. Yes, Ace2 ranks top in usage on my UI, but most of my addons use it. I've used Titan, and I think I had a lower memory footprint, though that's about 6 months ago LOL.
I am all for keeping libraries small, simple, light, but I do realize that perhaps some features will make a particular library heavier than was first planned, it's inevitable. Changes made will usually increase the line-length of said code, and would then be less small. But it would have more features. A bit of choosing the lesser of two evils?
PS. I must admit to cussing when Babble suddenly turned up in my addon folder, since I think only one addon (yet to be identified) uses it.
As the topic states, I would like to start messing with add-ons past the staring at code someone else wrote, which I find difficult, I've always had issues reading/changing other people's code (I seem to have my own little methods lol). I've been thing about this for a while now, I love the Ace community to be honest, but I am not sure whether I should try to make a standalone addon, or directly go to using Ace as libs.
Other then reading the tutorials, catching up on lua as language, what's your take on this? (I've got some experience in php, Java and a long time ago I took programming in Delphi (Object Pascal))
I've considered trying something like this in C++ (simply because I need to learn C++ to graduate LOL) to be able to make notes for in-game use, while out-game, then parse them to they end up as sv.lua.
I assume any language would do, as long as it allows you to read and write to files within a preset structure, I don't know if Perl allows it, since I am not acquainted with it, Java I believe should do it, and C (or C++/C# will most definately)
As for your question on in or out of game, I would think out of game, since you have one file loaded and it would require you to reload the lua's currently loaded, most likely with an external application, which won't work from within WoW.
Technically I would assume so, yes. But you would have to make sense of the SavedVars for AucAdv, so you know which data is which etc, I tried that because some of my prices were corrupt (anyone seen a stack of 20 copper bars going for 2000 gold?)
Yeah, I know. See the funky thing is, to me AucAdv is grand, yet the additional deps kill the package, if Enhtooltip and Informat (and potentially BottomScanner) were lighter, my choice would be easy. But for now, I think I'll stick with KCI (there's a KCI2?)
Have you tried the [HPColor] tag? What do you want me to edit in? The [Outline] and [ThickOutline] tags? I forgot to the other day. BTW- anyone can get a wiki account and edit things themselves. ;)
edit: outline and thickoutline have been added to the wiki
OOOH, I didn't know that, Seerah, that it is editable by - anyone. :) Thanks. And I am going to tinker with the DogTags myself some more, I am starting to like it. Though, if I may say, I got massively confused over the enter ! = logival not, ? is Boolean and : being or, while in eg. CurHP:Red the : points to a property of CurHP >.< And I wondered about the function of # as well... I do apologize for all these silly questions, but I am trying to learn all of this, because I happen to like those things. (90% of my game time, is used to mess with add-ons, interfaces and such)
This is my first post in the WoWAce Forums...
My English is bad because I'm from Belgium... I can only good speak/write german and french ^^
So ok... I try now to make my own Interface... I have begin with brushes and other style panels
My current work on the Minimap:
I don't direct make the images myself... I take a basic brush from different free ps brushes ( found it on the net ) and edit them... I combined my edited brushes to create the end image.
Before I continue with my work I need comments about the work on the minimap... do you like the style? maybe other colours? Give me some tips and I'm sure I can finish a Interface for some gfx/interface freaks.
Thanks,
Mizoo
Hey Mizoo, I am Belgian too, though Flemish. ;) Nice to meet a fellow Belgian on here :)
I do like the minimap graphics, but I would make an "edge" or a stroke around the minimap, since the edges seem blurry, and constricting it in a stroke would make it more sleek looking :) (I could try explaining it in French, but my French isn't that good - wanna help me learn it better so I can graduate?)
What Addon do you have in the bottom corner there? (Time + FPS + Latency) .. Actually, if you would be kind enough to post which addons you have? And what is the circle one?
Couldn't agree more with the Pally-overkill-in-amount-of-buttons. I've been getting lost in the sheer amount, it's the sole reason me and a shaman do not get along past lvl 20 LOL
Also is there a way to make the name appear in Bold?
And I 97th the import/export settings to share lay-outs.
Unfortunately you can't really do much with fonts other than colors. I think there's an Outline modifier but I've never used it. You can test it and see by using something like [Name:Outline] etc...
Close. Hrm... That seems to be another tag that got overlooked when the wiki was reinstated. :( There are two outline tags. [Outline] and ... um... another one to make it a thick outline. :D [ThickOutline] maybe? :P It needs to be placed at the beginning of your tag string. [Outline][Name]
Seerah, could you perhaps edit the wiki then? Since HP still shows as constant red to me, even though I added the line with the 40% rule :(
I am looking for an add-on (or a few) to be able to omit using FuBar. I need an addon, to display FPS - Mem Usage - Latency/Ping, I would like one to show the clock as well. And if at all possible, one that shows durability in a percentage on the screen. If such an addon exists, could you point me to it? I've been using Fubar for ages, I still love it, but wanted to try without it. I only use it for those addons, the rest I can replace by other addons in which I had turned off certain features.
If such addons don't exist, I could try to make them myself :)
Thank you for sharing, for me it would have too little room for spells (I am a Holy/Retri Pally, so I got my healing spells in addition to the rest), what interested me the most is how clean it is, you can still see what's going on. During raids or BG half my screen dives under Grid (which I still can't use lol), my raidframes, perfectraid, xrs.. stuff like that.
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I am all for keeping libraries small, simple, light, but I do realize that perhaps some features will make a particular library heavier than was first planned, it's inevitable. Changes made will usually increase the line-length of said code, and would then be less small. But it would have more features. A bit of choosing the lesser of two evils?
PS. I must admit to cussing when Babble suddenly turned up in my addon folder, since I think only one addon (yet to be identified) uses it.
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Other then reading the tutorials, catching up on lua as language, what's your take on this? (I've got some experience in php, Java and a long time ago I took programming in Delphi (Object Pascal))
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I assume any language would do, as long as it allows you to read and write to files within a preset structure, I don't know if Perl allows it, since I am not acquainted with it, Java I believe should do it, and C (or C++/C# will most definately)
As for your question on in or out of game, I would think out of game, since you have one file loaded and it would require you to reload the lua's currently loaded, most likely with an external application, which won't work from within WoW.
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OOOH, I didn't know that, Seerah, that it is editable by - anyone. :) Thanks. And I am going to tinker with the DogTags myself some more, I am starting to like it. Though, if I may say, I got massively confused over the enter ! = logival not, ? is Boolean and : being or, while in eg. CurHP:Red the : points to a property of CurHP >.< And I wondered about the function of # as well... I do apologize for all these silly questions, but I am trying to learn all of this, because I happen to like those things. (90% of my game time, is used to mess with add-ons, interfaces and such)
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Hey Mizoo, I am Belgian too, though Flemish. ;) Nice to meet a fellow Belgian on here :)
I do like the minimap graphics, but I would make an "edge" or a stroke around the minimap, since the edges seem blurry, and constricting it in a stroke would make it more sleek looking :) (I could try explaining it in French, but my French isn't that good - wanna help me learn it better so I can graduate?)
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What Addon do you have in the bottom corner there? (Time + FPS + Latency) .. Actually, if you would be kind enough to post which addons you have? And what is the circle one?
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Seerah, could you perhaps edit the wiki then? Since HP still shows as constant red to me, even though I added the line with the 40% rule :(
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0
Thank you for the replies, I knew you guys would know it or at least be able to point me in the right direction :)
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I am looking for an add-on (or a few) to be able to omit using FuBar. I need an addon, to display FPS - Mem Usage - Latency/Ping, I would like one to show the clock as well. And if at all possible, one that shows durability in a percentage on the screen. If such an addon exists, could you point me to it? I've been using Fubar for ages, I still love it, but wanted to try without it. I only use it for those addons, the rest I can replace by other addons in which I had turned off certain features.
If such addons don't exist, I could try to make them myself :)
0
Thank you for sharing, for me it would have too little room for spells (I am a Holy/Retri Pally, so I got my healing spells in addition to the rest), what interested me the most is how clean it is, you can still see what's going on. During raids or BG half my screen dives under Grid (which I still can't use lol), my raidframes, perfectraid, xrs.. stuff like that.