[2009/08/08 09:24:03-1814-x1]: MagicMarker-MagicMarker-1.0\Config.lua:979: attempt to call upvalue 'GetCurrentDungeonDifficulty' (a nil value)
MagicMarker-MagicMarker-1.0\MagicMarker.lua:562: in function `?'
CallbackHandler-1.0-3:146: in function <...rol\Libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:146>
<string>:"safecall Dispatcher[1]":4: in function <[string "safecall Dispatcher[1]"]:4>
<in C code>: ?
<string>:"safecall Dispatcher[1]":13: in function `?'
CallbackHandler-1.0-3:91: in function `Fire'
AceEvent-3.0-3 (Acheron):119: in function <...ce\AddOns\Acheron\Libs\AceEvent-3.0\AceEvent-3.0.lua:118>
And, in the new Ace3 version, what's the Official Party-Approved[tm] method of changing group setups?
Backstory: Got a couple of guildies who are coming back to the game after a few years' absence, and of course none of their 1.x addons work anymore. I'm trying to give them brand new versions of replacements, and they were all psyched up when I told them about sRF's minimap dropdown to let them switch between "by group", "by class", etc, with a single hover + single mouse click.
Naturally, they got the Ace3 version, which (apparently) replaced that dropdown with one of the builtin Blizzard config menus. Better than the huge right-click thing, I guess, but the handy hover/left-click dropdown for filter switching can't be found anywhere.
It would be nice to bring back the dropdown menu, it was rather useful. The only way to change groups atm. is through the menu.
If I set Beacon of Light on myself, and target another raid member, the timer disappears. Which is rather annoying, can't seem to find a way to tweak it.
For 3.1 I think it's going to be really important to tell which player is playing what role. Duel specs will make it a huge task to see who is a healer now, and who's DPS. Perhaps we could implement some way to make it easy to see what role someone has atm.
[2009/01/23 22:35:02-1376-x1]: SavedInstances-r4 (r4)\SavedInstances.lua:52: Cannot find a library instance of "LibQTip-1.0".
Ace2-r1094\AceLibrary\AceLibrary.lua:49: in function `LibStub'
SavedInstances-r4 (r4)\SavedInstances.lua:52: in main chunk
Ahh I see. The latest curse client version is r585. r588 correctly displays Death Knights.
Is it possible to disable the teal "healing" bar below without manually cutting out the LibHealComm3.0 library (and thus breaking heal broadcasting to other party members)?
Thanks for maintaining this wonderful add-on; it's been making raiding better for years!
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MagicMarker-MagicMarker-1.0\MagicMarker.lua:562: in function `?'
CallbackHandler-1.0-3:146: in function <...rol\Libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:146>
<string>:"safecall Dispatcher[1]":4: in function <[string "safecall Dispatcher[1]"]:4>
<in C code>: ?
<string>:"safecall Dispatcher[1]":13: in function `?'
CallbackHandler-1.0-3:91: in function `Fire'
AceEvent-3.0-3 (Acheron):119: in function <...ce\AddOns\Acheron\Libs\AceEvent-3.0\AceEvent-3.0.lua:118>
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It would be nice to bring back the dropdown menu, it was rather useful. The only way to change groups atm. is through the menu.
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Oh, and missing translations are throwing errors :)
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Was thinking of having the frame in the .groupframes[] and have self.groupframes[].isPetFrame or something, so you can ignore it.
The problem is you need a diff. type of secure header
It just wasnt pretty.
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I'm a bit short on time atm, hardly even play.
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Nev: Was always thinking about dropping the whole static layout idea and making it all customizable.
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The Buff_ events should always fire, regardless of any setting besides the one set on the status itself.
Other than that, it looks smooth. Good work.
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Ace2-r1094\AceLibrary\AceLibrary.lua:49: in function `LibStub'
SavedInstances-r4 (r4)\SavedInstances.lua:52: in main chunk
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/console reloadui
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This is not sRF, disable the feature in XPerl.