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    posted a message on [Search] Moving texts to SCT or simply move...
    Read the posts above. I dont want to BLOCK them. I simply want to move them or display them with SCT.
    Posted in: General AddOns
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    posted a message on [Search] Moving texts to SCT or simply move...
    Quote from JaedxRapture »

    Yeah I figured I'd fuck something up. Any errors?
    Edit: Oh yeah I forgot to add dependencies. SCT may not be loading first. Give me a min..

    No, there are no errors. It is beeing loaded, but it does nothing. Even with the version from your last post.

    Still not working .(
    Posted in: General AddOns
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    posted a message on LittleWigs
    Kalitresh.lua (only missing engage_trigger1):
    L:RegisterTranslations("deDE", function() return {
    	--engage_trigger1 = "I despise all of your kind!",
    	engage_trigger2 = "Dein Kopf wird rollen!",
    	engage_trigger3 = "Ba'ahn tha sol'dorei!",
    	engage_message = "INC - Kanalisierung in ~15sec!",
    	
    	spell = "Zauberreflexion",
    	spell_desc = "Warnt vor Zauberreflexion",
    	spell_trigger = "bekommt 'Zauberreflexion'.$",
    	spell_message = "Zauberreflexion!",
    
    	rage = "Zorn des Kriegsf\195\188rsten",
    	rage_desc = "Warnt, wenn Kalithresh kanalisiert",
    	rage_trigger1 = "^%s beginnt Energien aus dem nahegelegenen Destillierer zu ziehen...",
    	rage_trigger2 = "Wir sind noch lange nicht am Ende...",
    	rage_message = "Kalithresh kanalisiert!",
    	rage_soon = "Kanalisierung bald!",
    	rage_soonbar = "~Kanalisierung",
    } end )


    Not working deDE (maybe other languages too) triggers:
    Capacitus.lua (heroic)
    	polarity_trigger = "beginnt Polarit\195\164tsver\195\164nderung zu wirken",
    
    --casting sequence:
    "<13.2> [Mechanolord Kapazitus][Polaritätsveränderung]&#91;][Polaritätsveränderung][Interface\\Icons\\Spell_Nature_Lightning][3 sec] -[spellcastStart]-", -- [31]

    Ironhand.lua (heroic)
    	shadow_trigger = "beginnt Schattenmacht zu wirken",
    
    --casting sequence:
    "<34.7> [Torwächter Eisenhand][Schattenmacht]&#91;][Schattenmacht][Interface\\Icons\\Spell_Shadow_Metamorphosis][2 sec] -[spellcastStart]-", -- [60]


    new deDE addition for blackheart.lua:
    --German Translation: Domestica@Baelgun
    L:RegisterTranslations("deDE", function() return {
      --engage_trigger1 = "죽어라!",
      --engage_trigger2 = "후회 할거야!",
      engage_message = "INC - Chaos stiften in ~20Sek.!",
    
      Chaos = "Chaos stiften",
      Chaos_desc = "Chaos Timers.",
      Chaos_trigger1 = "Zeit f\195\188r Blut!",
      Chaos_trigger2 = "Zeit f\195\188r Spa\195\159!",
      Chaos_message = "Chaos stiften in ~60sec!",
      Chaos_soon = "Chaos stiften - Bald!",
      Chaos_soonbar = "N\195\164chstes Chaos stiften",
    
    } end)

    Posted in: Raid AddOns
  • 0

    posted a message on [Search] Moving texts to SCT or simply move...
    Simply, doesnt work :)
    Posted in: General AddOns
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    posted a message on [Search] Moving texts to SCT or simply move...
    Quote from JaedxRapture »

    If you know how, package this together into an addon

    No, can anybody do it please?
    Posted in: General AddOns
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    posted a message on [Search] Moving texts to SCT or simply move...
    Quote from Farook »

    You may wanna try "ErrorMonster".

    Hm, the description says it is blocking those messages only? I would like to move them to another place or make them a SCT warning.
    Posted in: General AddOns
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    posted a message on [Search] Moving texts to SCT or simply move...
    Hi all,

    i am looking for a plugin that makes it possible to move the onscreen texts like "spell not ready yet" and such stuff that is beeing displayed in the upper screen.

    It would be great to move these messages from normal frame to a sct frame for beeing modified. But it would help me to have a addons that makes it moveable at all.

    Any hints?
    Posted in: General AddOns
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    posted a message on LittleWigs
    I?ve added a full-run of black morass with german client. Maybe you find useful informations to fix the module.

    Posted in: Raid AddOns
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    posted a message on bEQL
    Small typo if you open the quest history. It say "histroy" instead of "history" :)
    Posted in: General AddOns
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    posted a message on LittleWigs
    Quote from ulic »

    Actually that's not true. There is an aura in both normal an heroic, but the heroic one hurts ALOT more.

    Yes. But THIS aura agent mentioned is only available while playing heroic :) I said nothing else *g*.
    Posted in: Raid AddOns
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    posted a message on LittleWigs
    This aura is only triggered in heroic, so it should not be a problem.
    Posted in: Raid AddOns
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    posted a message on PitBull 2.0
    I have some small issue with the recent pitbull version available from ace-updater. I tried to setup a raidgroup and raid-targets. But if i change size of raid-targets for my benefits, it changes the raidgroups also. But not all groups, some groups are untouched.

    It seems as raid-targets would be linked anyhow to some raid-group frames. Known or did i missed something?
    Posted in: Unit Frames
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    posted a message on LittleWigs
    Changed trigger for broggok.lua (deDE):
      poison_trigger = "Broggok wirkt Giftwolke.",


    Changed trigger for maladaar.lua (deDE):
      soul_trigger = "Schaut in die Finsternis Eurer Seele.",

    Posted in: Raid AddOns
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    posted a message on LittleWigs
    It seems blizzard has changed some triggers for maladaar.lua (deDE):
      avatar_desc = "Warnt vor der Avatar Beschw\195\182rung",
      avatar_trigger = "beginnt Avatar beschw\195\182ren auszuf\195\188hren",


    For the stolen souls there is one yell now, maybe some more because we only got one soul after boss died:
    "<94.3> Yell [Exarch Maladaar]: Schaut in die Finsternis Eurer Seele. -[yell]-", -- [53]

    Posted in: Raid AddOns
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    posted a message on Recount
    Many updates recently, but toc is not beeing updated yet ? :)
    Posted in: General AddOns
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