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    posted a message on New SimpleUI Frame Designer
    Quote from EvilMaddness
    I hope to see a video on Youtube of your add-on in use so I can get a better understanding on what and how it all works. I'm very interested in using it but I already have kgpanels, moveanything, weakauras2. So I'm not sure if it will interfere with the other add-on's or not. I'm not a big fan of kgPanels because of the problems it has been giving me lately but I have most of my U.I setup with it. If it's better then kgPanels though I'm willing to get away from it and slowly change it over to Release v1.4

    Those addons you mentioned are user addons to customize your UI.
    This is a developer tool for making other addons.

    There's no replacing one with the other.
    Posted in: Frameworks
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    posted a message on TDDps warlock
    It is best to link this thread in the comments of the plugin and core module and notify the author about his mistake in packaging.

    After he corrects it, you should be able to use the Curse Client to do the installation.
    If you can't see the addon in the addons interface list at all, it's still not loading so you still have some problem with the file structure.
    Posted in: AddOn HELP!
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    posted a message on TDDps warlock
    Quote from Slayer20012

    That is one level too deep.
    The path to the addon .toc file should look like this:


    C:\Program Files (x86)\World of Warcraft\Interface\AddOns\TDDps_Warlock\TDDps_Warlock.toc (+ other addon files)


    In other words, the addon folder containing the TDDps_Warlock.toc file must have the exact name (without the .toc part) and be directly inside the AddOns folder.

    You need to
    1. Drag (or cut and paste) the tddps-warlock folder out of the tddps-warlock-v1.2 folder so it's directly under AddOns
    2. Rename the tddps-warlock folder to TDDps_Warlock.
    3. Delete the now empty tddps-warlock-v1.2 folder.
    4. Fully exit and restart the game (if you did the above while logged in)
    Posted in: AddOn HELP!
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    posted a message on Skada: a damage meter
    There is a more detailed discussion about the different approaches damage meter type addons take to averaging damage / time somewhere but I wasn't able to find it.

    This is the short version: http://www.wowinterface.com/forums/showpost.php?p=308237&postcount=5

    Both addons are "right", averaging their DPS numbers that use different time calculations for "combat start" "combat end" is meaningless.
    Posted in: General AddOns
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    posted a message on All Weak Auras disappear after ANY/ALL weakaura2 updates via Curse. Why?
    Your addon settings are stored in a different folder than the addon files.

    - Addon (and game) settings folder > [install path]/World of Warcraft/WTF < this is not modified when installing an addon manually.
    - Addon installation folder > [install path]/World of Warcraft/Interface/AddOns < this is where WeakAuras2 addon folder should go.

    To backup your settings, just make a copy of the WTF folder to another location before starting the game.
    Update the addon, check that everything's ok.
    If you have a problem, exit the game, get your WTF folder from your backup and overwrite the one at /World of Warcraft/
    You'll have your settings back.
    Posted in: AddOn HELP!
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    posted a message on All Weak Auras disappear after ANY/ALL weakaura2 updates via Curse. Why?
    I don't believe this is an issue with Weak Auras.
    Do you update by using Curse Client?
    Is it possible there's a setting on Curse Client, either global or per addon that does something like a "clean installation" and you have it selected?

    I would look through Curse Client options.

    Easy way to test if it's Curse Client, is to instead do a manual update.
    Download the latest WA2 package from http://www.wowace.com/addons/weakauras-2/files/
    Extract it in your AddOns folder overwriting files.
    Are your auras still there? If yes it's your updating method that's at fault not the addon.
    Posted in: AddOn HELP!
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    posted a message on Simple addon to put a note in item tooltips
    I would look through MogIt + plugins for how to hook into it.
    If you don't find anything in that list that already does what you want, look at Engravings for how to add notes to item tooltips.

    I have a feeling though you'll find MogIt already supports something like what you want to do. (show if an item is part of a MogIt favorite on the item tooltip)
    Posted in: Addon Ideas
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    posted a message on What's the addon/code?
    It's probably custom aura made with WeakAuras2.
    Posted in: AddOn HELP!
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    posted a message on Targeting suggestion.
    It is possible to decorate nameplates (example: Target Nameplate Indicator or Healers Have to Die ) so this is not entirely unfeasible, but I'm not aware of any addon that lets you do what you describe exactly, that is put a persistent mark on a specific mob's nameplate.

    If you only want to better track your current target and not mark an arbitrary one then the first addon I linked or something like rTargetPointer could probably help.
    Posted in: General Chat
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    posted a message on Need some help to post an addon.
    Don't think you can pick custom tags (well you can include some keywords in your addon description for search engines) just the main + optional categories at the project management page.
    Posted in: General Chat
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    posted a message on Need some help to post an addon.
    I meant curseforge vs wowace (both are serviced by Curse Client) but the latter requires you to use a repository and doesn't accept manual uploads.

    Glad you sorted it out anyway :)
    Posted in: General Chat
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    posted a message on Need some help to post an addon.
    1. All rights reserved is the simplest option for what you described, you don't need to choose a custom license, you can change it later in any case.
    2. Project needs to be created first before uploading files, .zip is the accepted format.

    Pick curseforge if you don't want to bother with source control and prefer the simpler method of uploading the pre-packaged addon.
    Posted in: General Chat
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    posted a message on Weak auras error
    You can reset it yes but not piecemeal.
    If you remove the WeakAuras.lua and WeakAurasOptions.lua files found inside the WTF\<your_account>\SavedVariables\ folder the addon will completely reset (meaning you'll have to re-import or re-create all your auras from scratch).

    Back up those files before you remove them if you have many auras. (so you have a chance to get them back in the future if you find time to look through specific auras)

    This also needs to be done while exited from WoW (the game doesn't acknowledge new or removed saved variables files while running).
    Posted in: AddOn HELP!
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    posted a message on Weak auras error
    If this started happening after you imported (or created) a new aura that's where you should start by removing it.
    If the error goes away there was some issue with the aura settings or custom code if any.

    In any case removing the addon folder won't do anything.
    Backup your saved variables instead in WTF\<your_account>\SavedVariables\WeakAuras*.lua before you start messing with Auras.

    99 times out of 100 errors in WeakAuras come from badly constructed user auras, especially if they contain custom Lua.
    Posted in: AddOn HELP!
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