hi,
it seems like checking this out of the repository isn't giving you a working addon at all.
Since you changed the structure to sepereat wotlk and bc stuff there is no reference to the wotlk/bc stuff anymore and there are no debuffs shown at grid->status->raiddebuff or in grid itself
normal downloads works fine, just wanted to let you know
Couldn't 99% of the stuff be autolearned by just examining who casts a buff? Check targets / mouseovers - if it's a boss level mob, learn its name. Then when you scan buffs, check if it's cast by a known boss.
You could of course still add new buffs to the list of configurable buffs so that people can turn them on/off.
Couldn't 99% of the stuff be autolearned by just examining who casts a buff?...
I think that's a good idea. The big reason for the current scheme is the classification burden of GridStatusRaidDebuff. In Grid2StatusRaidDebuffs it works off a single spellId so such a scheme would give good results.
There would still need to be a way to prioritize and / or ignore debuffs. You would not want a raid wide aoe debuff to obscure the "dot o' deth" that is on some specific person.
At that point some easy reporting scheme for new bosses in the options UI would make adding debuffs easier as well.
Yeah you still need to be able to configure learned debuffs on/off. And when the author learns of a debuff that should be default off (raidwide aoe shit like you talked about), it's still possible to push out a version with that debuff defaulting to off.
I'm just thinking that the autolearning feature would make it so much ... well.. userfriendlier for those of us being early into new encounters =)
Yeah, I am not fond of all the manual stuff going on during this 2 month roll out of Coliseum with up to 4 separate sets of debuffs. Any ideas on where to steal good boss detection code / a lib? Anyone want to volunteer for this?
the lib was even updated with data from the testrealms before the patch went even live, i consider this to be a minor problem. Do you want to say im too slow at updating it? ;)
the lib was even updated with data from the testrealms before the patch went even live, i consider this to be a minor problem. Do you want to say im too slow at updating it? ;)
No, but I've been around for long enough to know that authors come and go, and that they're busy elsewhere sometimes. ;)
Current builds of GSRD seem to be totally broken?
The separate modules complain about the global object 'GridStatusRaidDebuff' not being there, and rightfully so, core.lua is missing quite a lot of code... What happened? ;o
I'm using latest GridStatusRaidDebuff and can no longer right click on my grid Icon for managin/changing. Can only left click to bring up the central menu system that I find very clunky to use. If I remove GridStatusRaidDebuff I can once again right click.
Here's the exact error I get when attempting to right click on the grid config on FuBar
[2009/10/20 10:57:25-3083-x1]: FuBarPlugin-2.0-90009:1123: Dewdrop-2.0: args.GridStatus.args.GridStatusRaidDebuff.args.Ulduar.args.General Vezax: "desc" must be a string
AltClickToAddItem-1.22\libs\AceLibrary\AceLibrary.lua:122: in function `error'
Dewdrop-2.0-90320 (FuBar):2917: in function `Register'
FuBarPlugin-2.0-90009:1123: in function `OpenMenu'
FuBarPlugin-2.0-90009:991: in function <...\FuBarPlugin-2.0\FuBarPlugin-2.0\FuBarPlugin-2.0.lua:989>
FuBar-3.0.90012\FuBar.lua:1213: in function <FuBar\FuBar.lua:1207>
Tablet-2.0-90216 (FuBar):2556: in function <...nterface\AddOns\FuBar\libs\Tablet-2.0\Tablet-2.0.lua:2554>
For what it's worth, r245 should fix the problems people have been having; r246 also includes debuffs for the Lower Spire bosses, unless I've done something wrong.
On a related note, I have not tested that the debuffs actually work, and will not have a chance to do so until Wednesday night.
it seems like checking this out of the repository isn't giving you a working addon at all.
Since you changed the structure to sepereat wotlk and bc stuff there is no reference to the wotlk/bc stuff anymore and there are no debuffs shown at grid->status->raiddebuff or in grid itself
normal downloads works fine, just wanted to let you know
Couldn't 99% of the stuff be autolearned by just examining who casts a buff? Check targets / mouseovers - if it's a boss level mob, learn its name. Then when you scan buffs, check if it's cast by a known boss.
You could of course still add new buffs to the list of configurable buffs so that people can turn them on/off.
I think that's a good idea. The big reason for the current scheme is the classification burden of GridStatusRaidDebuff. In Grid2StatusRaidDebuffs it works off a single spellId so such a scheme would give good results.
There would still need to be a way to prioritize and / or ignore debuffs. You would not want a raid wide aoe debuff to obscure the "dot o' deth" that is on some specific person.
At that point some easy reporting scheme for new bosses in the options UI would make adding debuffs easier as well.
I'm just thinking that the autolearning feature would make it so much ... well.. userfriendlier for those of us being early into new encounters =)
Imo just capture names&levels on mouseover/target and autolearn from that.
No, but I've been around for long enough to know that authors come and go, and that they're busy elsewhere sometimes. ;)
Sounds like MagicMarker may have the relevant code to borrow from. Feel free to hack something together in the Grid2 version if you like.
The separate modules complain about the global object 'GridStatusRaidDebuff' not being there, and rightfully so, core.lua is missing quite a lot of code... What happened? ;o
http://paste.wowace.com/1227/
L.
[2009/10/20 10:57:25-3083-x1]: FuBarPlugin-2.0-90009:1123: Dewdrop-2.0: args.GridStatus.args.GridStatusRaidDebuff.args.Ulduar.args.General Vezax: "desc" must be a string
AltClickToAddItem-1.22\libs\AceLibrary\AceLibrary.lua:122: in function `error'
Dewdrop-2.0-90320 (FuBar):2917: in function `Register'
FuBarPlugin-2.0-90009:1123: in function `OpenMenu'
FuBarPlugin-2.0-90009:991: in function <...\FuBarPlugin-2.0\FuBarPlugin-2.0\FuBarPlugin-2.0.lua:989>
FuBar-3.0.90012\FuBar.lua:1213: in function <FuBar\FuBar.lua:1207>
Tablet-2.0-90216 (FuBar):2556: in function <...nterface\AddOns\FuBar\libs\Tablet-2.0\Tablet-2.0.lua:2554>
Locals:
self =
Unregister = <function> @ FuBar\libs\Dewdrop-2.0\Dewdrop-2.0.lua:2955:
Register = <function> @ FuBar\libs\Dewdrop-2.0\Dewdrop-2.0.lua:2906:
AddSeparator = <function> @ FuBar\libs\Dewdrop-2.0\Dewdrop-2.0.lua:3051:
OnTooltipHide = <function> @ FuBar\libs\Dewdrop-2.0\Dewdrop-2.0.lua:3376:
KEY_BUTTON2 = "Right Mouse"
hookedTooltip = true
argCheck = <function> @ AltClickToAddItem\libs\AceLibrary\AceLibrary.lua:129:
AddLine = <function> @ FuBar\libs\Dewdrop-2.0\Dewdrop-2.0.lua:3064:
onceRegistered =
registry =
pcall = <function> @ AltClickToAddItem\libs\AceLibrary\AceLibrary.lua:167:
GetLibraryVersion = <function> @ AltClickToAddItem\libs\AceLibrary\AceLibrary.lua:585:
IsOpen = <function> @ FuBar\libs\Dewdrop-2.0\Dewdrop-2.0.lua:2729:
GetOpenedParent = <function> @ FuBar\libs\Dewdrop-2.0\Dewdrop-2.0.lua:2734:
error = <function> @ AltClickToAddItem\libs\AceLibrary\AceLibrary.lua:75:
IsRegistered = <function> @ FuBar\libs\Dewdrop-2.0\Dewdrop-2.0.lua:2901:
Refresh = <function> @ FuBar\libs\Dewdrop-2.0\Dewdrop-2.0.lua:1901:
InjectAceOptionsTable = <function> @ FuBar\libs\Dewdrop-2.0\Dewdrop-2.0.lua:3312:
KEY_BUTTON1 = "Left Mouse"
FeedTable = <function> @ FuBar\libs\Dewdrop-2.0\Dewdrop-2.0.lua:1784:
Close = <function> @ FuBar\libs\Dewdrop-2.0\Dewdrop-2.0.lua:3008:
Open = <function> @ FuBar\libs\Dewdrop-2.0\Dewdrop-2.0.lua:2960:
frame = <unnamed> {}
EncodeKeybinding = <function> @ FuBar\libs\Dewdrop-2.0\Dewdrop-2.0.lua:2669:
FeedAceOptionsTable = <function> @ FuBar\libs\Dewdrop-2.0\Dewdrop-2.0.lua:1283:
}
message = "Dewdrop-2.0: args.GridStatus.args.GridStatusRaidDebuff.args.Ulduar.args.General Vezax: "desc" must be a string"
stack = "...Ons\AltClickToAddItem\libs\AceLibrary\AceLibrary.lua:80: in function `error'
...erface\AddOns\FuBar\libs\Dewdrop-2.0\Dewdrop-2.0.lua:2917: in function `Register'
...\FuBarPlugin-2.0\FuBarPlugin-2.0\FuBarPlugin-2.0.lua:1123: in function `OpenMenu'
...\FuBarPlugin-2.0\FuBarPlugin-2.0\FuBarPlugin-2.0.lua:991: in function <...\FuBarPlugin-2.0\FuBarPlugin-2.0\FuBarPlugin-2.0.lua:989>
FuBar\FuBar.lua:1213: in function <FuBar\FuBar.lua:1207>
...nterface\AddOns\FuBar\libs\Tablet-2.0\Tablet-2.0.lua:2556: in function <...nterface\AddOns\FuBar\libs\Tablet-2.0\Tablet-2.0.lua:2554>
"
first = "...Ons\AltClickToAddItem\libs\AceLibrary\AceLibrary.lua:80: in function `error'"
file = "Dewdrop%-2%.0"
i = 1
j = 2
(for generator) = <function> defined =[C]:-1
(for state) = nil
(for control) = "...\FuBarPlugin-2.0\FuBarPlugin-2.0\FuBarPlugin-2.0.lua:1123: in function `OpenMenu'"
s = "...\FuBarPlugin-2.0\FuBarPlugin-2.0\FuBarPlugin-2.0.lua:1123: in function `OpenMenu'"
_G =
ContainerFrame5Item7 = ContainerFrame5Item7 {}
MultiCastActionButton6Cooldown = MultiCastActionButton6Cooldown {}
MerchantItem9ItemButtonStock = MerchantItem9ItemButtonStock {}
GetTrainerServiceTypeFilter = <function> defined =[C]:-1
UNIT_NAMES_COMBATLOG_TOOLTIP = "Color unit names."
KBASE_NUM_FAKE_CATEGORIES = 1
Recount_MainWindow_Bar6 = Recount_MainWindow_Bar6 {}
SetTrainerServiceTypeFilter = <function> defined =[C]:-1
MerchantItem6AltCurrencyFrameHonorTexture = MerchantItem6AltCurrencyFrameHonorTexture {}
BT4Button58 = BT4Button58 {}
GTH_FormatHealersMenuText = <function> @ GettingThingsHealed\GettingThingsHealed.lua:2268:
XPerl_AssistsView_Close = <function> @ XPerl_RaidHelper\XPerl_AssistFrame.lua:110:
MultiCastActionButton2Cooldown = MultiCastActionButton2Cooldown {}
ERR_TRADE_EQUIPPED_BAG = "You can't trade equipped bags."
PVP_RAN
---
On a related note, I have not tested that the debuffs actually work, and will not have a chance to do so until Wednesday night.
Festergut ( http://www.tankspot.com/forums/f128/58754-festergut-encounter.html )
http://www.wowhead.com/?spell=69279 Gas Spore
http://www.wowhead.com/?spell=72103 inoculated
http://www.wowhead.com/?spell=72272 Vile Gas
http://www.wowhead.com/?search=Gastric+Bloat for the tanks
Rotface ( http://www.tankspot.com/forums/f128/58649-rotface-encounter.html )
http://www.wowhead.com/?spell=69674 && http://www.wowhead.com/?spell=71224 http://www.wowhead.com/?spell=73022
Putricide is from this strat + searching wowhead:
http://www.downfallguild.org/Professor-Putricide
Theres a ton of vile Gas effects, so probably too many are added here.
is there a separate version of gridstatusraiddebuff for grid2 called grid2statusraiddebuffs (which i cannot find)
or does the version listed under gridstatusraiddebuff work for both?
or do status mods for grid1 generally work for grid2?
please enlighten me ^^
It's bundled with the core Grid2 addon for some reason.
No, and no. Grid and Grid2 are completely separate addons, and thus have different plugin APIs.
Many thanks, Phanx...that was exactly the info i was missing...