Anyway this can communicate with VisualHeal? My guildies use Grid, but I use X-Perl with an 11 button mouse so I dont really use a Healing Helper of sorts. Id like to have the simple bar from VisualHeal, but still be able to see those that use and love Grid. I see on the VisualHeal thread that theyre talking about making it compatible, but just wanted to see what the plans are and to see if this a future possiblity.
It's pretty funny to be honest.. they all use different libraries that do something similar
OMFG it is an ugly monstrosity, but anyway it listen's to the addon channel for it's own healing sync message, HealComm and VisualHeal which is weird because VS just uses HealComm
It would be nice to lock all of those addon authors in a room until they decide on the scope of a heal tracking library, but I think each of those have a slightly different feature-set and intended focus.
Yes there will be people that want less sent, less addon channel spam, better performance.. alternatively there will be people who want max accuracy, more information sent (target, amount, hot amount, duration, cast time remaining).
I personally would have no problem to change the communication library of GridStatusIncomingHealth to whatever what, as long as it has the feature I need or they could be added.
What I don't like so much is adding support for multiple libraries, because then every library whould send its own message on every heal...which is just useless overhead.
I think it whould be even sufficient if all libs use the same (scalable) communication protocol. This way every library could decide itself how much and detailed data it sends and how much of the received data it processes.
Yes it is getting ugly with all the libraries for the same function. I wish there was some compromise. Some standard. I could get my guildies to install a library I can use, and me do the same for them, but like said before, useless overhead. I know im not the only one with this problem, and Im sure others have 3 or 4 libraries installed to combat the situation. So when the authors (the greatest folk in the WoW community, imo) decide to make something with low add on spam, they fail to realize that the differences between add ons make for more spam because of multiple libraries used by one person to make them compatible.
I personally would have no problem to change the communication library of GridStatusIncomingHealth to whatever what, as long as it has the feature I need or they could be added.
It seems as if xbeeps is trying to make LibHealComm-3 a complete package that does all anyone will ever need. If that's the case, I'd suggest to replace the default GridStatusHeals (and CastComm) by a new GridStatusHeals using LibHealComm-3 and add in the additional functionality of the GridStatusIncomingHealth, GridStatusHotStack. Ideally, if neither of the indicators are bound to display any kind of heals (and the user doesn't play a healing class), the code would disable itself and not cause additional CPU/memory overhead. And while I usually prefer optional modules, I consider this feature so important (as I assume 90% of the people using Grid are healers or raid leaders) to move it into the core.
As always, if anyone is volunteering to do the above, please branch Grid, implement the changes, give the community a week or two to test, and hopefully by then we also have a final LibHealComm-3 version we can use.
I'm not seeing incoming heals from others to other targets or my target, nor am I seeing debuffs on myself
How do I see incoming heals from others to other targets or my targets, when I have it enabled? Do I need an
extra plugin to view this feature that's already listed in the options?
I have healthbars set to display debuffs so, it colors the bar to the color of the debuff, it works on others, but not on myself as you can see below.
The "Pet for Grid" branch has been merged into trunk in revision 58645
Grid: merge Pet for Grid branch into mailine.
_ Add support for Pet units into Grid.
_ Better and faster GridRange module.
_ Added unit color selection to Grid core.
_ GridStatusRange allows to select the range to check,
also allows faster updates thanks to the optimisations in GridRange.
_ Support Hunter Feign Death ability in GridStatusHealth.
_ Added detection of abolish abilities in GridStatusAuras.
_ Updated frFR locale.
Notes:
_ Due to a bug in the World of Warcraft client and a limitation of Roster-2.1,
sometimes a pet frame may appear as a black square. The reason behind this is
that when a pet leave your area of interests, the client lose informations
about it. One of this information lost is the name of the unit, which is
required by Roster-2.1 to correctly register the unit.
I'm trying out grid with pets for the first time but I can't get it to work like I want. I have "Show Pets for Party" selected and it works fine when I'm solo or in a 5 man party, but pets don't show up when I'm in a raid unless I toggle "Show Party in Raid" but I don't really want to do that.
I know there is a 25 layout w/ pets but I don't really want all the pets clumped up at the end, I want to see just the pets grouped with my party whether I'm in a raid or not. I don't care about pets that are in other groups.
I like Grid with pets, but after merger, it shows me dead ppl as out of range with faded Frame Alpha even if they didn't release spirit.
This makes fast ressurecting of the raid on larger area (Archimonde after wipe) extremely annoying. I've tried changing all possible settings for hours, including fresh Grid with removed Lua file. No change.
I have just started to use Grid. The one feature I would like is a fading health bar from green to red for example. I have all 92 pages of posts (eyes tired!) and downloaded GridStatusHealthFade from wowinterface. It shows up on my addons list but I see nothing in the grid config window (I dont use fubar).
I like Grid with pets, but after merger, it shows me dead ppl as out of range with faded Frame Alpha even if they didn't release spirit.
This makes fast ressurecting of the raid on larger area (Archimonde after wipe) extremely annoying. I've tried changing all possible settings for hours, including fresh Grid with removed Lua file. No change.
I have just started to use Grid. The one feature I would like is a fading health bar from green to red for example. I have all 92 pages of posts (eyes tired!) and downloaded GridStatusHealthFade from wowinterface. It shows up on my addons list but I see nothing in the grid config window (I dont use fubar).
While I'd suggest to post in the GridStatusHealthFade thread (I hope there is one) as the addon is not written by the Grid authors, I assume all new settings will be part of the general Grid menu or added to the relevant sub menu entries.
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It's pretty funny to be honest.. they all use different libraries that do something similar
VisualHeal - HealComm
Grid, sRaidFrames - CastCommLib
PerfectRaid - none?
GridStatusIncomingHealth, GridStatusIncomingHeals -IncomingHealsLib-1.0
Edit: Just looked at the HealBot Continued code
OMFG it is an ugly monstrosity, but anyway it listen's to the addon channel for it's own healing sync message, HealComm and VisualHeal which is weird because VS just uses HealComm
What I don't like so much is adding support for multiple libraries, because then every library whould send its own message on every heal...which is just useless overhead.
I think it whould be even sufficient if all libs use the same (scalable) communication protocol. This way every library could decide itself how much and detailed data it sends and how much of the received data it processes.
It seems as if xbeeps is trying to make LibHealComm-3 a complete package that does all anyone will ever need. If that's the case, I'd suggest to replace the default GridStatusHeals (and CastComm) by a new GridStatusHeals using LibHealComm-3 and add in the additional functionality of the GridStatusIncomingHealth, GridStatusHotStack. Ideally, if neither of the indicators are bound to display any kind of heals (and the user doesn't play a healing class), the code would disable itself and not cause additional CPU/memory overhead. And while I usually prefer optional modules, I consider this feature so important (as I assume 90% of the people using Grid are healers or raid leaders) to move it into the core.
As always, if anyone is volunteering to do the above, please branch Grid, implement the changes, give the community a week or two to test, and hopefully by then we also have a final LibHealComm-3 version we can use.
How do I see incoming heals from others to other targets or my targets, when I have it enabled? Do I need an
extra plugin to view this feature that's already listed in the options?
I have healthbars set to display debuffs so, it colors the bar to the color of the debuff, it works on others, but not on myself as you can see below.
I have mine set to bottom right corner, will see when i do bg's today then, thanks
Woot ! Time to code it for DynamicLayout !
Awesome job Jerry :)
I know there is a 25 layout w/ pets but I don't really want all the pets clumped up at the end, I want to see just the pets grouped with my party whether I'm in a raid or not. I don't care about pets that are in other groups.
This makes fast ressurecting of the raid on larger area (Archimonde after wipe) extremely annoying. I've tried changing all possible settings for hours, including fresh Grid with removed Lua file. No change.
Any idea how to fix this?
Any suggestions?
Fixed in r58708.
While I'd suggest to post in the GridStatusHealthFade thread (I hope there is one) as the addon is not written by the Grid authors, I assume all new settings will be part of the general Grid menu or added to the relevant sub menu entries.