Hi- I've been having a problem with Grid. I assume it's come up before because a friend of mine that I just introduced to grid is having the same problem, but I've read through about ten pages and have to leave for a bit, so I wanted to ask the question to see if anyone recognizes the problem, and if there's an easy fix.
When I enter an Arena game, or sometimes a smaller BG, the entire Grid border/frame area expands as if there were many players.. sometimes as if there were 20 or 40 players, when there are only 2-3 (arena) or 10-15 (non-AV bg) .. so there is a lot of empty space within the entire grid frame. To fix this problem, i usually have to open Grid config and uncheck dynamic layout, and then check it again.. which will then adjust the layout to the proper size. I've tried just leaving dynamic layout off in config and had the same problem, so i'm not sure if it's dynamic layout or something else. Any thoughts?
To fix this problem, i usually have to open Grid config and uncheck dynamic layout, and then check it again.. which will then adjust the layout to the proper size. I've tried just leaving dynamic layout off in config and had the same problem, so i'm not sure if it's dynamic layout or something else. Any thoughts?
Grid does not have a dynamic layout feature. You need to figure out which third-party plugin you use to provide this feature, and post in its thread.
Grid does not have a dynamic layout feature. You need to figure out which third-party plugin you use to provide this feature, and post in its thread.
Thanks. Your post helped me a lot -- it seems to have been a problem with an outdated plugin (GridLayoutPlus) and i replaced it with GridAutoFrameSize and I think it's fixed the problem.
This has probably been asked, but I've read around alot in this thread and can't seem to find an answer, I've also tried several addons and none of them provided the feature I wanted.
Is there a way to save the Grid Frame sizes for different Raid sizes?
Basically what I want to do is this, for a 40 man raid I want the Frame Widths to be 40, however when I join a 20 person raid for example, I have much more room on my screen and I'd like to set the Frame Widths to say 65. I'd like it if my Frame Widths adjusted automatically depending on the size of Raid I am in.
Would this be at all possible, or perhaps there is a plugin that does it..or am I just over looking a feature already implemented??
If you actually want to change the size of each frame, and not just the overall layout size, you'll need to create separate profiles in Grid, and switch between them depending on the group you're in.
I guess creating a profile for each Raid size would work, I was hoping there was an option/plugin that would do what I was looking for.
And I assume we are talking about the same thing, when I join a 40 man raid I want the player frames 40 wide, and with 25 man raid I want them 60 wide, and so on for example.
Yes, I read your post. There is no plugin that I know of that does what you want, and Grid itself has no awareness of anything related to your current location or group size outside of the standard "solo, party group, raid group" states.
Not sure if this post belongs here, but with this being such a popular combo I'm wondering if others are having the same problem.
I'm having a strange conflict between Grid and Clique and not really sure what is the cause. Upon entering / exiting combat the CPU usage of both addons skyrockets and hitches/freezes the game for about a second:
Without Grid, Clique's CPU usage is very low and doesn't flucuate much. With just Grid I don't get the hitching but it is chewing up quite a bit of CPU still, but I assume this is normal now. A full purge of the savedvariables and a reinstall didn't help at all.
Hey, i've got a question.
Is it possible to automatically switch to a horizontal-layout when there are more than 10 players in the raid and to switch to vertical-layout for =< 10 players!?
In our raid there is a hunter whose pet is named the same as a player. This makes grid showing the player and the pet alternating, so i can never really tell if the player is taking damage or if it is the pet.
Clicking the respective frames targets the correct unit however.
So the question is, is there anything that can be done about it?
Wow, imageshack is putting ads on their images now?
Anyway, that's not a problem with Grid, it's a problem with WoW's handling of different resolutions and UI scales. If you set something to be 10 units wide, it's not 10 of any standard units wide on the screen. It's not 10 pixels, or 10 millimeters, or anything else. WoW assumes a single, fixed resolution, and if your actual resolution and UI scale don't match that, it scales everything up or down depending on which way the difference goes. Unfortunately it doesn't always work as well as it's supposed to. Changing your UI scale slightly can sometimes fix those "1-pixel" issues:
Use /dump GetCVar("uiScale") to get your current UI scale, and then set it to .001 bigger or smaller. So if your current UI scale is 0.8, set it to 0.801. You shouldn't see much of an overall distance, but it may fix little discrepancies like the one you're seeing. /run SetCVar("uiScale", 0.801)
Wow, imageshack is putting ads on their images now?
Anyway, that's not a problem with Grid, it's a problem with WoW's handling of different resolutions and UI scales. If you set something to be 10 units wide, it's not 10 of any standard units wide on the screen. It's not 10 pixels, or 10 millimeters, or anything else. WoW assumes a single, fixed resolution, and if your actual resolution and UI scale don't match that, it scales everything up or down depending on which way the difference goes. Unfortunately it doesn't always work as well as it's supposed to. Changing your UI scale slightly can sometimes fix those "1-pixel" issues:
Use /dump GetCVar("uiScale") to get your current UI scale, and then set it to .001 bigger or smaller. So if your current UI scale is 0.8, set it to 0.801. You shouldn't see much of an overall distance, but it may fix little discrepancies like the one you're seeing. /run SetCVar("uiScale", 0.801)
Holy shit, that fixed my problems with BT4 AND my Pitbull tank boxes.
Use /dump GetCVar("uiScale") to get your current UI scale, and then set it to .001 bigger or smaller. So if your current UI scale is 0.8, set it to 0.801. You shouldn't see much of an overall distance, but it may fix little discrepancies like the one you're seeing. /run SetCVar("uiScale", 0.801)
omg, thank you! this was bugging me, srsly :D Succeeded with a Scale of 0.83.
I am using Grid_QuickHealth. It works as advertised and I see very fast updates of raid members' health. However, it seems that incoming heals are only calculated once in a while, so sometimes the incoming heals bar lags behind the damage taken.
For example, 0.5 seconds ago, Grid shows that my incoming heal will heal the tank for 4000 to 100% health. However, the tank suddenly takes additional damage (and I see it thanks to Grid_Quickhealth), so my heal should only heal the tank to 75% health. However, Grid's incoming heal calculation is slow and still shows that my heal will heal the tank to 100% health.
teedog, that would be an issue in the Grid_QuickHealth plugin's interaction with Grid's incoming heal indicator. You should post the issue in the plugin's thread, not in Grid's thread, since it's not an issue Grid can fix.
i walked trough the wishlist and saw the "Hide Grid in 5-Man-Raids" wish.
well i had some time, looked trough the code and here's what's needed to accomplish that:
(Change) GridLayout.lua:312
desc = L["Sets when the Grid is visible: Choose 'Always', 'Grouped', 'Raid' or '5+Raid'"],
["Sets when the Grid is visible: Choose 'Always', 'Grouped', 'Raid' or '5+Raid'."] = true,
(Add) GridLocale-enUS.lua:91
["5+Raid"] = true,
the german one could look like:
(Change) GridLocale-deDE.lua:83
["Sets when the Grid is visible: Choose 'Always', 'Grouped', 'Raid' or '5+Raid'."] = "Setzt die Sichtbarkeit von Grid: W?hle 'immer', 'in Gruppe', 'in Schlachtzug' oder 'in 5+Schlachtzug'.",
Well, I don't see any of the "usual suspects" for problems with Grid (such as ManaBars) but have you tried without any of your Grid plugins enabled?
BTW you don't need ChatSettingsFix anymore; the Blizzard bug it worked around was fixed in patch 2.4.2. And the features of GridStatusIncomingHeals have been included in the Grid core for a while now. ;)
Phanx.. been browsing this thread to find the solution to my 'problem' but I have to say this first. Amazing work you're doing here. Thanks for all the time you spend helping others here :)
Anyway.. my issue: for raidmembers that for whatever reason (idiots) don't care about grid. What should they get so I can still see their incomign heals? Is IncomingHealsLib enough? Or do they need an addon that actualy uses it and sends its data to my grid?
When I enter an Arena game, or sometimes a smaller BG, the entire Grid border/frame area expands as if there were many players.. sometimes as if there were 20 or 40 players, when there are only 2-3 (arena) or 10-15 (non-AV bg) .. so there is a lot of empty space within the entire grid frame. To fix this problem, i usually have to open Grid config and uncheck dynamic layout, and then check it again.. which will then adjust the layout to the proper size. I've tried just leaving dynamic layout off in config and had the same problem, so i'm not sure if it's dynamic layout or something else. Any thoughts?
Grid does not have a dynamic layout feature. You need to figure out which third-party plugin you use to provide this feature, and post in its thread.
Thanks. Your post helped me a lot -- it seems to have been a problem with an outdated plugin (GridLayoutPlus) and i replaced it with GridAutoFrameSize and I think it's fixed the problem.
Is there a way to save the Grid Frame sizes for different Raid sizes?
Basically what I want to do is this, for a 40 man raid I want the Frame Widths to be 40, however when I join a 20 person raid for example, I have much more room on my screen and I'd like to set the Frame Widths to say 65. I'd like it if my Frame Widths adjusted automatically depending on the size of Raid I am in.
Would this be at all possible, or perhaps there is a plugin that does it..or am I just over looking a feature already implemented??
And I assume we are talking about the same thing, when I join a 40 man raid I want the player frames 40 wide, and with 25 man raid I want them 60 wide, and so on for example.
I'm having a strange conflict between Grid and Clique and not really sure what is the cause. Upon entering / exiting combat the CPU usage of both addons skyrockets and hitches/freezes the game for about a second:
Without Grid, Clique's CPU usage is very low and doesn't flucuate much. With just Grid I don't get the hitching but it is chewing up quite a bit of CPU still, but I assume this is normal now. A full purge of the savedvariables and a reinstall didn't help at all.
Any ideas what could be causing this?
Is it possible to automatically switch to a horizontal-layout when there are more than 10 players in the raid and to switch to vertical-layout for =< 10 players!?
Clicking the respective frames targets the correct unit however.
So the question is, is there anything that can be done about it?
Grid2 will have no problems when it is released
Anyway, that's not a problem with Grid, it's a problem with WoW's handling of different resolutions and UI scales. If you set something to be 10 units wide, it's not 10 of any standard units wide on the screen. It's not 10 pixels, or 10 millimeters, or anything else. WoW assumes a single, fixed resolution, and if your actual resolution and UI scale don't match that, it scales everything up or down depending on which way the difference goes. Unfortunately it doesn't always work as well as it's supposed to. Changing your UI scale slightly can sometimes fix those "1-pixel" issues:
Use /dump GetCVar("uiScale") to get your current UI scale, and then set it to .001 bigger or smaller. So if your current UI scale is 0.8, set it to 0.801. You shouldn't see much of an overall distance, but it may fix little discrepancies like the one you're seeing. /run SetCVar("uiScale", 0.801)
Holy shit, that fixed my problems with BT4 AND my Pitbull tank boxes.
omg, thank you! this was bugging me, srsly :D Succeeded with a Scale of 0.83.
For example, 0.5 seconds ago, Grid shows that my incoming heal will heal the tank for 4000 to 100% health. However, the tank suddenly takes additional damage (and I see it thanks to Grid_Quickhealth), so my heal should only heal the tank to 75% health. However, Grid's incoming heal calculation is slow and still shows that my heal will heal the tank to 100% health.
i walked trough the wishlist and saw the "Hide Grid in 5-Man-Raids" wish.
well i had some time, looked trough the code and here's what's needed to accomplish that:
(Change) GridLayout.lua:312
(Change) GridLayout.lua:319
(Add) GridLayout.lua:1049
Now if you choose the "5+Raid" option from the "Show Raid" dropdown,
grid is only shown if the raidgroup has more than 5 members.
Since the number of raidmembers can change, it's necessary to add some events.
I used two events that were commented out in my version of Grid:
(Change) GridLayout:592
I hope i helped someone.
Anath:EU:Tichondrius
Ps. The locales have to be updated as well:
(Change) GridLocale-enUS.lua:87
(Add) GridLocale-enUS.lua:91
the german one could look like:
(Change) GridLocale-deDE.lua:83
(Add) GridLocale-deDE.lua:87
Pps. I hope my english was understandable ;)
Phanx.. been browsing this thread to find the solution to my 'problem' but I have to say this first. Amazing work you're doing here. Thanks for all the time you spend helping others here :)
Anyway.. my issue: for raidmembers that for whatever reason (idiots) don't care about grid. What should they get so I can still see their incomign heals? Is IncomingHealsLib enough? Or do they need an addon that actualy uses it and sends its data to my grid?
Or any of those addons, they embed LibHealComm-3.0:
* Grid / Grid2
* PitBull
* VisualHeal
* sRaidFrames
* BunchOfBars