Oh, also - tiny but huge for me -- could we get a number on the raid unit frames? Ie, like to tell at a glance when there's only 9 out of 10... I know, it's ridiculous, but it always throws me. Thanks. :)
Hello, Shadowed! I have cosmetic problem with Player, Target, Raid (possibly Party too, but i use 'convert party to raid' frames) parts of SUF: Sometimes, i don't know what actions cause this to happen, appears 'incoming heal' green bar, sometimes it appears in raid frames even if person is dead. Problem started from v.3.7.1. Here i take screenshot from one of my characters, when bug appears in raid frame. http://imageshack.us/a/img685/6160/wowscrnshot101812163217.jpg
Not only me having this problem, but some of my friends too. Thanks.
I don't see anything that should be causing this, but it's easy enough to add a safety check, should be fixed in latest alpha.
I swear I remember reading somewhere that Shadowed Unit Frames was capable of showing the quest mob indicator, but for the life of me, I can't find it anywhere in the configuration. I am specifically trying to add it to my target icon.
In case it isn't obvious which indicator I'm talking about, it's the "exclamation point on a shield" icon that appears in the default UI when you target a quest mob. The ones that anybody can join in on the kill since the mob can't be tagged.
@EvilCrew
Unit configuration -> target -> indicators -> quest boss
According to the curse client, I'm running version 3.7.1 and there is no such option. The indicators for the target unit are Class Icon, Combat Status, Dungeon Role, Leader, Master Looter, PvP Flag, Raid Role, and Raid Target.
Is the curse version out of date? I did notice that there was an alpha version available, but I didn't go to that. I have the client set for Beta releases.
Hey Shadowed I'm have a small issue with the aura filters. I am using a Whitelist aura filter for my party. It works when I am using the standard party frames but when I go into the raid tab under raid in unit config and turn on Show party as raid the Whitelist aura filter no longer works. I was wondering if there is anyway to fix this.
Thanks for your time and for your awesome addon.
I received this error on multiple occasions when i was put in combat. This happens when i'm flying or on the ground. Thanks!
4x [ADDON_ACTION_BLOCKED] AddOn "ShadowedUnitFrames" tried to call the protected function "WorldMapBlobFrame:Show()".
!BugGrabber-r188\BugGrabber.lua:587: in function <!BugGrabber\BugGrabber.lua:587>
<in C code>
FrameXML\WorldMapFrame.lua:1864: in function "WorldMapFrame_DisplayQuests"
FrameXML\WorldMapFrame.lua:1933: in function "WorldMapFrame_UpdateMap"
FrameXML\WorldMapFrame.lua:245: in function <FrameXML\WorldMapFrame.lua:231>
<in C code>
FrameXML\WorldMapFrame.lua:201: in function <FrameXML\WorldMapFrame.lua:191>
<in C code>
FrameXML\UIParent.lua:1738: in function "SetUIPanel"
FrameXML\UIParent.lua:1543: in function "ShowUIPanel"
FrameXML\UIParent.lua:1469: in function <FrameXML\UIParent.lua:1465>
<in C code>
FrameXML\UIParent.lua:2179: in function "ShowUIPanel"
FrameXML\UIParent.lua:2163: in function "ToggleFrame"
<string>:"TOGGLEWORLDMAP":1: in function <string>:"TOGGLEWORLDMAP":1
Tpost, got that too - this happens when you have the world map set to "small" (the arrow on the top-right) + got it open aswell and enter combat - maybe only cosmetic, yet a bit annoying.
I get another error which I can't explain:
1x ShadowedUnitFrames-v3.7.1\modules\auras-Auras.lua:549: script ran too long
ShadowedUnitFrames-v3.7.1\modules\auras-Auras.lua:549: in function <ShadowedUnitFrames\modules\auras.lua:485>
ShadowedUnitFrames-v3.7.1\modules\auras-Auras.lua:614: in function "?"
ShadowedUnitFrames-v3.7.1\modules\units.lua:205: in function <ShadowedUnitFrames\modules\units.lua:202>
And last, since the last update my HP-bars recolour (the background) according to inc. heals.
For me this is extremly buggy and often shades remains outside of the right HP-border (player, focus, party bars). So i would like to disable that "feature" in general, yet I didnt find where.
Cheers !
According to the curse client, I'm running version 3.7.1 and there is no such option. The indicators for the target unit are Class Icon, Combat Status, Dungeon Role, Leader, Master Looter, PvP Flag, Raid Role, and Raid Target.
Is the curse version out of date? I did notice that there was an alpha version available, but I didn't go to that. I have the client set for Beta releases.
To expand on this, I've tried disabling all addons except for Shadowed Unit Frames and its Option addon. There is still no option for enabling the quest indicator.
I also decided to check to the LUA files. It was a cursory check, but I did see in config.lua for ShadowedUF_Options that the INDICATOR_NAMES and INDICATOR_DESC do include the text for quest mobs.
How do I get raidframes to grow to the right and up instead of to the right and down?
If I go into Unit configuration -> Raid -> Raid I've set "Row Growth" = Right and "Column growth" = Up with 8 columns and 5 rows. This doesn't help, it still starts at the top left corner and goes right then down. So when I'm in a ten man raid the raidframes are floating in the middle of the screen.
Just a minor thing with the recent update; the Jade Spirit Weapon enchant isn't showing up as an aura casted by myself. Whereas Windsong/Power Torrent are (That I've tested). Anything I can mess around with to fix this?
Sounds like Blizzards fault to me, they probably misflag the caster. You're talking about http://www.wowhead.com/item=84583 correct?
Here's what I need you to do:
Make the buff proc (I assume it's on aura on yourself), then run:
/script local index =0; while( true ) do index = index + 1; local name, rank, _, _, _, _, _, caster, _, _, spellID = UnitAura("player", index, "HELPFUL"); if( not name ) then break end; print(name, rank, caster, spellID); end
While the aura is still active and screenshot the output and give it to me here. In all likelihood it's Blizzards fault, but if it is, I can get a bug reported on it.
I don't see anything that should be causing this, but it's easy enough to add a safety check, should be fixed in latest alpha.
http://www.wowace.com/addons/shadowed-unit-frames/?comment=770
Is there anyone that know how you can enable the "Rested icon" (zzz) at your portrait when your are in a rested area???
Do we have a master in SUF that can solve my problem??? =)
In case it isn't obvious which indicator I'm talking about, it's the "exclamation point on a shield" icon that appears in the default UI when you target a quest mob. The ones that anybody can join in on the kill since the mob can't be tagged.
Unit configuration -> player -> indicators -> battle/rested status
@EvilCrew
Unit configuration -> target -> indicators -> quest boss
According to the curse client, I'm running version 3.7.1 and there is no such option. The indicators for the target unit are Class Icon, Combat Status, Dungeon Role, Leader, Master Looter, PvP Flag, Raid Role, and Raid Target.
Is the curse version out of date? I did notice that there was an alpha version available, but I didn't go to that. I have the client set for Beta releases.
Thanks for your time and for your awesome addon.
4x [ADDON_ACTION_BLOCKED] AddOn "ShadowedUnitFrames" tried to call the protected function "WorldMapBlobFrame:Show()".
!BugGrabber-r188\BugGrabber.lua:587: in function <!BugGrabber\BugGrabber.lua:587>
<in C code>
FrameXML\WorldMapFrame.lua:1864: in function "WorldMapFrame_DisplayQuests"
FrameXML\WorldMapFrame.lua:1933: in function "WorldMapFrame_UpdateMap"
FrameXML\WorldMapFrame.lua:245: in function <FrameXML\WorldMapFrame.lua:231>
<in C code>
FrameXML\WorldMapFrame.lua:201: in function <FrameXML\WorldMapFrame.lua:191>
<in C code>
FrameXML\UIParent.lua:1738: in function "SetUIPanel"
FrameXML\UIParent.lua:1543: in function "ShowUIPanel"
FrameXML\UIParent.lua:1469: in function <FrameXML\UIParent.lua:1465>
<in C code>
FrameXML\UIParent.lua:2179: in function "ShowUIPanel"
FrameXML\UIParent.lua:2163: in function "ToggleFrame"
<string>:"TOGGLEWORLDMAP":1: in function <string>:"TOGGLEWORLDMAP":1
Locals:
nil
I get another error which I can't explain:
And last, since the last update my HP-bars recolour (the background) according to inc. heals.
For me this is extremly buggy and often shades remains outside of the right HP-border (player, focus, party bars). So i would like to disable that "feature" in general, yet I didnt find where.
Cheers !
To expand on this, I've tried disabling all addons except for Shadowed Unit Frames and its Option addon. There is still no option for enabling the quest indicator.
I also decided to check to the LUA files. It was a cursory check, but I did see in config.lua for ShadowedUF_Options that the INDICATOR_NAMES and INDICATOR_DESC do include the text for quest mobs.
If I go into Unit configuration -> Raid -> Raid I've set "Row Growth" = Right and "Column growth" = Up with 8 columns and 5 rows. This doesn't help, it still starts at the top left corner and goes right then down. So when I'm in a ten man raid the raidframes are floating in the middle of the screen.
I'm trying to make a truncated (5 or less) name tag to use on my raid frames. I see a way to do this with Dog Tags/PB4, but not with suf.
Is there a way?
I looked through all the settings but didn't see a check box for that.
Just a minor thing with the recent update; the Jade Spirit Weapon enchant isn't showing up as an aura casted by myself. Whereas Windsong/Power Torrent are (That I've tested). Anything I can mess around with to fix this?
Here's what I need you to do:
Make the buff proc (I assume it's on aura on yourself), then run:
While the aura is still active and screenshot the output and give it to me here. In all likelihood it's Blizzards fault, but if it is, I can get a bug reported on it.
Cheers. :)