Hello. Since updating Shadowed Unit Frames (previous version was one of the mid September releases) my hp and power bars are not showing up. They just look faded out as if the whole hp/power bar is empty. It seems like any of the newer releases I update to cause this, as I had the same issue when I tried to update it a week ago and am still having the same issue trying to latest version released just an hour ago, Sept 27th.
Trying to invert the colors of the bars got the regular color back, but the hp bars don't respond to anything (ie taking dmg doesn't cause the bar to change). Does anyone know how I might be able to fix this? Screenshot of problem here: http://imageshack.us/photo/my-images/24/wowscrnshot092712195025.jpg/
Didn't want to open a ticket since I am not sure if this is how MoP party frames works now (apologize in advance if it is).
I changed nothing about by SUF party configurations between the patches and when MoP launched since I didn't think anything changed but when I finally entered MoP content and joined a party, the party frame became misaligned. The party leader ended up slightly to the left (and thereby ending slightly offscreen, about half the portrait) while the rest of the party remains docked to the left of the screen so it seemed like the party became subcategories of the party leader, if you will. It was early in the morning when I saw it and I neglected to take a screenshot, apologies if this description is lacking.
Are you doing any sort of weird anchoring of the party frames? It's using the same system that most every other addon uses for party frames, so if there was a core issue with it, other people would likely see it.
Posting a comment on SUF, posting in this topic and opening a ticket is an excellent way to make me annoyed at you.
Wasn't sure where was the best place to post to have it answered and I just wanted to make sure it was read, my apologies. I noticed this issue appears to happen when the "SUF Bar" option is enabled.
Are you doing any sort of weird anchoring of the party frames? It's using the same system that most every other addon uses for party frames, so if there was a core issue with it, other people would likely see it.
Also does it happen all of the time?
It seems to have gone away having upped to the latest alpha. On multiple group runs, I didn't see it crop up again.
But for reference, when it was occurring it was on v3.6-1-g9a7588a and it occurred every time I was invited into a group. I don't use any special anchor things, i'm actually fairly lazy when it came to setting everything up so I pretty much just had the default grouping and dragged it to the left on my screen and resized it.
As long as it doesn't happen on normal use and only after configuration, I'm not too concerned. I'm guessing it's some weird edge case, but if you see it popup again after configuring, just reload.
If you do notice it happening without having configured the position first, definitely let me know though.
Getting a weird bug with the default UI unit frames randomly reappearing when I swap target in combat, happens alot in PVP. Ive tried enabling and then re disabling it via the mod to hide blizzard target frames and focus frames but they keep re appearing.
When they do happen im getting spammed with errors similar to the one below.
1x [ADDON_ACTION_BLOCKED] AddOn "ShadowedUnitFrames" tried to call the protected function "ArenaEnemyFrame1PetFrame:Hide()".
!BugGrabber-r188\BugGrabber.lua:587: in function <!BugGrabber\BugGrabber.lua:587>
<in C code>
Blizzard_ArenaUI\Blizzard_ArenaUI.lua:267: in function "ArenaEnemyFrame_UpdatePet"
Blizzard_ArenaUI\Blizzard_ArenaUI.lua:225: in function "ArenaEnemyFrame_OnEvent"
<string>:"*:OnEvent":1: in function "OnEvent"
FrameXML\UnitFrame.lua:489: in function <FrameXML\UnitFrame.lua:487>
Locals:
nil
And
1x [ADDON_ACTION_BLOCKED] AddOn "ErrorRedirect2" tried to call the protected function "CompactRaidFrame1:Hide()".
!BugGrabber-r188\BugGrabber.lua:587: in function <!BugGrabber\BugGrabber.lua:587>
<in C code>
FrameXML\CompactUnitFrame.lua:278: in function "CompactUnitFrame_UpdateVisible"
FrameXML\CompactUnitFrame.lua:234: in function "CompactUnitFrame_UpdateAll"
FrameXML\CompactUnitFrame.lua:46: in function <FrameXML\CompactUnitFrame.lua:43>
Locals:
nil
After I drop out of combat they sometimes hide again and will stay hidden fro a while but they almost always reappear later when im in combat.
The latter is probably another addon, and if it's not then not much can be done about it. SUF doesn't call Hide on the arena pet frames, so it shouldn't be an issue.
Since I play my hunt (few weeks ago), I have the same problem : I can't dismiss my hunter's pet. I tried to only activate SUF, but it seems that blizzard don't allow me to dismiss my pet with SUF on.
Edit : I must be dumb, I just figure out that I can dismiss my pet with the command, but can't with the UI of SUF, so it's not a big deal.
Trying to invert the colors of the bars got the regular color back, but the hp bars don't respond to anything (ie taking dmg doesn't cause the bar to change). Does anyone know how I might be able to fix this? Screenshot of problem here: http://imageshack.us/photo/my-images/24/wowscrnshot092712195025.jpg/
I changed nothing about by SUF party configurations between the patches and when MoP launched since I didn't think anything changed but when I finally entered MoP content and joined a party, the party frame became misaligned. The party leader ended up slightly to the left (and thereby ending slightly offscreen, about half the portrait) while the rest of the party remains docked to the left of the screen so it seemed like the party became subcategories of the party leader, if you will. It was early in the morning when I saw it and I neglected to take a screenshot, apologies if this description is lacking.
Also does it happen all of the time?
Wasn't sure where was the best place to post to have it answered and I just wanted to make sure it was read, my apologies. I noticed this issue appears to happen when the "SUF Bar" option is enabled.
It seems to have gone away having upped to the latest alpha. On multiple group runs, I didn't see it crop up again.
But for reference, when it was occurring it was on v3.6-1-g9a7588a and it occurred every time I was invited into a group. I don't use any special anchor things, i'm actually fairly lazy when it came to setting everything up so I pretty much just had the default grouping and dragged it to the left on my screen and resized it.
If you do notice it happening without having configured the position first, definitely let me know though.
When they do happen im getting spammed with errors similar to the one below.
1x [ADDON_ACTION_BLOCKED] AddOn "ShadowedUnitFrames" tried to call the protected function "ArenaEnemyFrame1PetFrame:Hide()".
!BugGrabber-r188\BugGrabber.lua:587: in function <!BugGrabber\BugGrabber.lua:587>
<in C code>
Blizzard_ArenaUI\Blizzard_ArenaUI.lua:267: in function "ArenaEnemyFrame_UpdatePet"
Blizzard_ArenaUI\Blizzard_ArenaUI.lua:225: in function "ArenaEnemyFrame_OnEvent"
<string>:"*:OnEvent":1: in function "OnEvent"
FrameXML\UnitFrame.lua:489: in function <FrameXML\UnitFrame.lua:487>
Locals:
nil
And
1x [ADDON_ACTION_BLOCKED] AddOn "ErrorRedirect2" tried to call the protected function "CompactRaidFrame1:Hide()".
!BugGrabber-r188\BugGrabber.lua:587: in function <!BugGrabber\BugGrabber.lua:587>
<in C code>
FrameXML\CompactUnitFrame.lua:278: in function "CompactUnitFrame_UpdateVisible"
FrameXML\CompactUnitFrame.lua:234: in function "CompactUnitFrame_UpdateAll"
FrameXML\CompactUnitFrame.lua:46: in function <FrameXML\CompactUnitFrame.lua:43>
Locals:
nil
After I drop out of combat they sometimes hide again and will stay hidden fro a while but they almost always reappear later when im in combat.
Since I play my hunt (few weeks ago), I have the same problem : I can't dismiss my hunter's pet. I tried to only activate SUF, but it seems that blizzard don't allow me to dismiss my pet with SUF on.
Edit : I must be dumb, I just figure out that I can dismiss my pet with the command, but can't with the UI of SUF, so it's not a big deal.
Date: 2012-10-02 09:33:58
ID: 1
Error occured in: Global
Count: 1
Message: ...terface\AddOns\ShadowedUnitFrames\modules\layout.lua line 414:
bad argument #1 to 'sub' (string expected, got nil)
Debug:
[C]: ?
[C]: sub()
...terface\AddOns\ShadowedUnitFrames\modules\layout.lua:414: SetupText()
...terface\AddOns\ShadowedUnitFrames\modules\layout.lua:132: Load()
...nterface\AddOns\ShadowedUnitFrames\modules\units.lua:306: SetVisibility()
...nterface\AddOns\ShadowedUnitFrames\modules\units.lua:613:
...nterface\AddOns\ShadowedUnitFrames\modules\units.lua:460
[C]: SetAttribute()
...nterface\AddOns\ShadowedUnitFrames\modules\units.lua:943: LoadUnit()
...nterface\AddOns\ShadowedUnitFrames\modules\units.lua:1231: InitializeFrame()
...ace\AddOns\ShadowedUnitFrames\ShadowedUnitFrames.lua:250: LoadUnits()
...ace\AddOns\ShadowedUnitFrames\ShadowedUnitFrames.lua:82: OnInitialize()
...ace\AddOns\ShadowedUnitFrames\ShadowedUnitFrames.lua:751:
...ace\AddOns\ShadowedUnitFrames\ShadowedUnitFrames.lua:749
Locals:
(*temporary) = nil
(*temporary) = 2
(*temporary) = "string expected, got nil"
AddOns:
Swatter, v5.14.5335 (KowariOnCrutches)
ShadowedUnitFrames, vv3.6.1-19-g97ea4a8
BlizRuntimeLib_enUS v5.0.5.50001 <us>
(ck=7b)