Today is the first time using this (came from years of xperl) and love it because it can do raid assist targeting.
I cant for the life of me get any text to display on the player left health bar. v3.5.1-1g92e36df
It was working earlier this evening. I installed sUF aura indicators but have since unchecked it from loading.
I even C+P the text from the Target frame e.g.
EDIT:
I made a new frame from the text management option and it DOES work. I can obviously go with this for now, not sure how helpful this is. at least I know I am not going crazy :)
I use SUF as my main frames for healing, and last night in heroic DS I basically healed blind; the health percentages of raid members were not correctly showing, and some people were stuck at a certain amount of health no matter if they were fully topped. For example, the main tank stood at 35% health for all heroic DW on my raid frames, even though he was at 100% health when I clicked directly on him and it displayed correctly on my target frame. Someone could also be dead, but show at 100% health. My latency was 42ms so it was definitely not due to lag on my side, maybe server side? This was with the latest version of the addon and everybody in the raid using SuF experiences these problems.
Today is the first time using this (came from years of xperl) and love it because it can do raid assist targeting.
I cant for the life of me get any text to display on the player left health bar. v3.5.1-1g92e36df
It was working earlier this evening. I installed sUF aura indicators but have since unchecked it from loading.
I even C+P the text from the Target frame e.g.
EDIT:
I made a new frame from the text management option and it DOES work. I can obviously go with this for now, not sure how helpful this is. at least I know I am not going crazy :)
What you did sounds fine, so I can't imagine why it wouldn't work.
I use SUF as my main frames for healing, and last night in heroic DS I basically healed blind; the health percentages of raid members were not correctly showing, and some people were stuck at a certain amount of health no matter if they were fully topped. For example, the main tank stood at 35% health for all heroic DW on my raid frames, even though he was at 100% health when I clicked directly on him and it displayed correctly on my target frame. Someone could also be dead, but show at 100% health. My latency was 42ms so it was definitely not due to lag on my side, maybe server side? This was with the latest version of the addon and everybody in the raid using SuF experiences these problems.
Not sure why that would happen, there's no reason it should be. I'm mostly going to have to wait and see if other people report similar issues. As I never touched the health updating portion so this shouldn't be a problem.
I've just tried this instant with LFR and it is still doing it, sadly. Raid frames stick to wrong amounts of health and most of the frames still show 100% health even when someone takes damage, and others won't update to 100% if the person is healed. Party, target and focus frames display perfectly right though, this is indeed a puzzling issue.
The only part I can think of that's causing it is Blizzards new unit filtering code. Try this, open modules/units.lua
Find:
if( unitEvents[event] and not ShadowUF.fakeUnits[self.unitRealType] ) then
self:BlizzRegisterUnitEvent(event, self.unitOwner, self.vehicleUnit)
else
self:RegisterEvent(event)
end
Replace with:
self:RegisterEvent(event)
If that doesn't fix it, then I have no idea what's going on.
I've been unable to see my party or raid frames since the WoW patch. My character, target, ToT, Focus, Focus Target, Pet, all that stuff work great, I just can't see party or raid. I imagine I'm doing something wrong but can't figure it out. >_<
If I go to the party frames configuration it doesn't give me an error and says they're enabled. If I unlock my frames for whatever reason I get this error, though I'm unsure if its relevant. I'm currently running the most recent Alpha (from just a few minutes ago) but had this issue and error in the previous release version as well.
I've been unable to see my party or raid frames since the WoW patch. My character, target, ToT, Focus, Focus Target, Pet, all that stuff work great, I just can't see party or raid. I imagine I'm doing something wrong but can't figure it out. >_<
If I go to the party frames configuration it doesn't give me an error and says they're enabled. If I unlock my frames for whatever reason I get this error, though I'm unsure if its relevant. I'm currently running the most recent Alpha (from just a few minutes ago) but had this issue and error in the previous release version as well.
Disable all your other addons and try again, some people have been reporting that Clique is causing issues with party frames not showing.
As for the error itself, I'm not even sure how you're managing to trigger that. Does it happen if you swap to a fresh profile? You can swap profiles, no need to reset your current one.
I did make a new profile but continued to have the issue with that pop up error. However when I disabled Clique it fixed both the party frames issue and that error, so that seems to have been the wrench in the system. Thanks and thanks for everything yo udo for my favorite unit frame addon. :)
Just tested the alpha update in LFR. It definitely fixed the health display issues (yay!), but a new lua error was caused. Even though my raid frames are set to display debuffs dispellable by my class (paladin), it was not showing them. I could not see on my raid frames Warlord Zonozz's magic debuff, although I could see it on my target frame still.
Here is the error from BugSack:
52x ShadowedUnitFrames-v3.5.1-2-g0583d45\modules\auras-Auras.lua:499: attempt to index upvalue "canCure" (a nil value)
ShadowedUnitFrames-v3.5.1-2-g0583d45\modules\auras-Auras.lua:499: in function <ShadowedUnitFrames\modules\auras.lua:484>
ShadowedUnitFrames-v3.5.1-2-g0583d45\modules\auras-Auras.lua:613: in function "?"
ShadowedUnitFrames-v3.5.1-2-g0583d45\modules\units.lua:32: in function "FullUpdate"
ShadowedUnitFrames-v3.5.1-2-g0583d45\modules\units.lua:341: in function "CheckUnitStatus"
ShadowedUnitFrames-v3.5.1-2-g0583d45\modules\units.lua:578: in function <ShadowedUnitFrames\modules\units.lua:427>
<in C code>
FrameXML\SecureGroupHeaders.lua:195: in function <FrameXML\SecureGroupHeaders.lua:115>
FrameXML\SecureGroupHeaders.lua:458: in function "SecureGroupHeader_Update"
FrameXML\SecureGroupHeaders.lua:57: in function <FrameXML\SecureGroupHeaders.lua:52>
<in C code>
ShadowedUnitFrames-v3.5.1-2-g0583d45\modules\units.lua:780: in function "SetHeaderAttributes"
ShadowedUnitFrames-v3.5.1-2-g0583d45\modules\units.lua:949: in function "LoadSplitGroupHeader"
ShadowedUnitFrames-v3.5.1-2-g0583d45\modules\units.lua:1163: in function "InitializeFrame"
ShadowedUnitFrames\ShadowedUnitFrames-v3.5.1-2-g0583d45.lua:205: in function "LoadUnits"
ShadowedUnitFrames-v3.5.1-2-g0583d45\modules\units.lua:1279: in function "CheckPlayerZone"
ShadowedUnitFrames-v3.5.1-2-g0583d45\modules\units.lua:1313: in function <ShadowedUnitFrames\modules\units.lua:1304>
Did a last lfr test and every single thing works perfectly :)
Thanks a lot for taking care of the problems fast, I love your frames and will pretty much use them as long as you keep them updated!
I'm having one problem ever since 5.04 patch. When in raid it seems the the range indicator isn't working properly. All raid frames are greyed out even when other raiders are standing right beside me. Any and all help would be appreciated. Version SUF is v3.5.1-5
I'm having one problem ever since 5.04 patch. When in raid it seems the the range indicator isn't working properly. All raid frames are greyed out even when other raiders are standing right beside me. Any and all help would be appreciated. Version SUF is v3.5.1-5
I cant for the life of me get any text to display on the player left health bar. v3.5.1-1g92e36df
It was working earlier this evening. I installed sUF aura indicators but have since unchecked it from loading.
I even C+P the text from the Target frame e.g.
[(()afk() )][( )status:time][( )level][( )colorname]
to the Player frame left health bar text box and nothing appears. all other text/tags look to be fine. Am I missing something?
http://farm9.staticflickr.com/8312/7886017862_f9b0426994_b.jpg
EDIT:
I made a new frame from the text management option and it DOES work. I can obviously go with this for now, not sure how helpful this is. at least I know I am not going crazy :)
http://farm9.staticflickr.com/8453/7886035168_33996bf3b1_b.jpg
Are you not using the latest version of Clique? It looks like there's a beta version out.
What you did sounds fine, so I can't imagine why it wouldn't work.
Not sure why that would happen, there's no reason it should be. I'm mostly going to have to wait and see if other people report similar issues. As I never touched the health updating portion so this shouldn't be a problem.
Find:
Replace with:
If that doesn't fix it, then I have no idea what's going on.
Try latest alpha, let me know if that fixes it and I'll push a release.
If I go to the party frames configuration it doesn't give me an error and says they're enabled. If I unlock my frames for whatever reason I get this error, though I'm unsure if its relevant. I'm currently running the most recent Alpha (from just a few minutes ago) but had this issue and error in the previous release version as well.
http://pastebin.com/RBjENgHp
Disable all your other addons and try again, some people have been reporting that Clique is causing issues with party frames not showing.
As for the error itself, I'm not even sure how you're managing to trigger that. Does it happen if you swap to a fresh profile? You can swap profiles, no need to reset your current one.
Yeah I found the beta version after I posted. Sorry for the hasty post. Thanks for the reply though!
Here is the error from BugSack:
52x ShadowedUnitFrames-v3.5.1-2-g0583d45\modules\auras-Auras.lua:499: attempt to index upvalue "canCure" (a nil value)
ShadowedUnitFrames-v3.5.1-2-g0583d45\modules\auras-Auras.lua:499: in function <ShadowedUnitFrames\modules\auras.lua:484>
ShadowedUnitFrames-v3.5.1-2-g0583d45\modules\auras-Auras.lua:613: in function "?"
ShadowedUnitFrames-v3.5.1-2-g0583d45\modules\units.lua:32: in function "FullUpdate"
ShadowedUnitFrames-v3.5.1-2-g0583d45\modules\units.lua:341: in function "CheckUnitStatus"
ShadowedUnitFrames-v3.5.1-2-g0583d45\modules\units.lua:578: in function <ShadowedUnitFrames\modules\units.lua:427>
<in C code>
FrameXML\SecureGroupHeaders.lua:195: in function <FrameXML\SecureGroupHeaders.lua:115>
FrameXML\SecureGroupHeaders.lua:458: in function "SecureGroupHeader_Update"
FrameXML\SecureGroupHeaders.lua:57: in function <FrameXML\SecureGroupHeaders.lua:52>
<in C code>
ShadowedUnitFrames-v3.5.1-2-g0583d45\modules\units.lua:780: in function "SetHeaderAttributes"
ShadowedUnitFrames-v3.5.1-2-g0583d45\modules\units.lua:949: in function "LoadSplitGroupHeader"
ShadowedUnitFrames-v3.5.1-2-g0583d45\modules\units.lua:1163: in function "InitializeFrame"
ShadowedUnitFrames\ShadowedUnitFrames-v3.5.1-2-g0583d45.lua:205: in function "LoadUnits"
ShadowedUnitFrames-v3.5.1-2-g0583d45\modules\units.lua:1279: in function "CheckPlayerZone"
ShadowedUnitFrames-v3.5.1-2-g0583d45\modules\units.lua:1313: in function <ShadowedUnitFrames\modules\units.lua:1304>
Locals:
self =
OnDisable = <func> @ShadowedUnitFrames\modules\auras.lua:18
updateButton = <func> @ShadowedUnitFrames\modules\auras.lua:209
UpdateFilter = <func> @ShadowedUnitFrames\modules\auras.lua:473
scan = <func> @ShadowedUnitFrames\modules\auras.lua:484
OnEnable = <func> @ShadowedUnitFrames\modules\auras.lua:8
OnLayoutApplied = <func> @ShadowedUnitFrames\modules\auras.lua:319
moduleKey = "auras"
moduleName = "Auras"
Update = <func> @ShadowedUnitFrames\modules\auras.lua:598
anchorGroupToGroup = <func> @ShadowedUnitFrames\modules\auras.lua:566
}
frame = SUFHeaderraid2UnitButton4 {
highFrame = <unnamed> {}
OnEnter = <func> @ShadowedUnitFrames\modules\units.lua:633
UnregisterAll = <func> @ShadowedUnitFrames\modules\units.lua:111
auras =
registeredEvents =
powerBar = <unnamed> {}
RegisterNormalEvent = <func> @ShadowedUnitFrames\modules\units.lua:37
SetVisibility = <func> @ShadowedUnitFrames\modules\units.lua:212
topFrameLevel = 5
RegisterUpdateFunc = <func> @ShadowedUnitFrames\modules\units.lua:84
unitType = "raid"
SetRangeAlpha = <func> @ShadowedUnitFrames\modules\units.lua:143
visibility =
ignoreAnchor = true
highlight = <unnamed> {}
unitInitialized = true
unitRealType = "raid"
range = <unnamed> {}
unit = "raid8"
unitGUID = "0x028000000068299E"
auraIndicators = <unnamed> {}
RegisterUnitEvent = <func> @ShadowedUnitFrames\modules\units.lua:78
fontStrings =
emptyBar = <unnamed> {}
SetBarColor = <func> @ShadowedUnitFrames\modules\units.lua:151
indicators = <unnamed> {}
OnLeave = <func> @FrameXML\UnitFrame.lua:214
unitID = 8
0 = <userdata>
UnregisterSingleEvent = <func> @ShadowedUnitFrames\modules\units.lua:61
DisableRangeAlpha = <func> @ShadowedUnitFrames\modules\units.lua:135
healthBar = <unnamed> {}
fullUpdates =
UnregisterUpdateFunc = <func> @ShadowedUnitFrames\modules\units.lua:101
menu = <func> @ShadowedUnitFrames\modules\units.lua:370
BlizzRegisterUnitEvent = <func> =[C]:-1
incHeal = <unnamed> {}
FullUpdate = <func> @ShadowedUnitFrames\modules\units.lua:29
vehicleUnit = "raidpet8"
unitOwner = "raid8"
}
config =
debuffs =
buffs =
}
scan = <func> @ShadowedUnitFrames\modules\auras.lua:484
anchorGroupToGroup = <func> @ShadowedUnitFrames\modules\auras.lua:566
Thanks a lot for taking care of the problems fast, I love your frames and will pretty much use them as long as you keep them updated!
Didn't they remove totems?
What class?