Is there an ability to dispell friendly buffs on my character by right clicking on buff icon (like it works with Blizzard buffs)?
Doesn't work, but it is not really the addons fault as far as I understand. If you need this (and don't use macros for bufif-cancelling) I recommend installing Raven additionally to ShadowedUnitFrames, which can display for selected buffs (selected by you) a buff list which you CAN click off (you just have to predefine which ones). This was how I myselves solved this issue. But for most buffs using a macro is better anyways, as a keybound macro is faster than clicking-off with the mouse.
BTW @Addon-Authors: I would suggest to put the change Rhey80 described into a new mini-update. Not everyone scans those forums, and having lua-errors looks bad even if they don't have any adverse results.
BTW2 @Addon-Authors: Any chance in seeing Tickets 344, 360 and 361 getting any love? Especially being able to display buffs/debuffs in the Center of a frame (like for SUF Indicators) would be really great (this is ticket #360)! Thanks!
Well, it is the addon's fault, it's possible to cancel buffs out of combat and SUF doesn't do it.
My impression is that the authors have very kindly donated their time to keep SUF working after Shadowed quit simply because they use the addon themselves, but don't see it as their addon and as such aren't looking to add new features or functionality not already present. That's a bummer to be sure, but certainly better than the alternative, SUF not working at all.
Well, it is the addon's fault, it's possible to cancel buffs out of combat and SUF doesn't do it.
My impression is that the authors have very kindly donated their time to keep SUF working after Shadowed quit simply because they use the addon themselves, but don't see it as their addon and as such aren't looking to add new features or functionality not already present. That's a bummer to be sure, but certainly better than the alternative, SUF not working at all.
This is not really true (I think one of the authors explained it somewhere in the forum, if I do not remember wrong). The problem seems to be (hope this is correct, I am not an expert as to this filtering/clicking-off issue) that as soon as you support filtered buffs clicking-off buffs during combat (!) does no longer work. Appearently this is some API-issue with WoW.
Remember also that people like the SUF authors do this sort of stuff in their free time and stuff. And so far they did a great job at it!
The only filtering-capable Addons which support clicking off do this by a little hack by seperating (like Raven does) buffs from a list of pre-selected buffs which are displayed separately (and do not include filtering) and "other buffs". All Addons which do not do this "trick" behave similar to SUF on clicking off buffs !!! (see PhanxBuffs etc.). Unless of course they do not support Filtering. And Filtering is Must-Have IMHO.
Sure, something like this could be implemented, but I think you can just as well just install Raven additionally.
I agree though that I would appreciate to see some more updating of SUF. Especially I would like to see:
1. Adding of the TitanBar plugin (I even provided the code for it, please include it in future versions, or if not, tell me why not ^^)
2. Add an option to display a debuff with position "Center" like for the Indicators
3. Add an option to dispel-by-right-click
4. Add more sophisticated filter-options instead of just "Blacklist or whitelist" (check "Aura Frames" Addon for example)
5. Add the possibility to move the buffs/debuffs separately of their parent frame (so I can squeeze in my castbar in between). Actually I think it would make sense to display Buffs/Debuffs below
the castbar by default. SO the Buffs cannot "grow into the castbar". Currently I use a separate buff/debuff addon to do this.
6. Bugfixes posted in the forum I think should be faster integrated into releases. Not everyone reads the forum.
7. Provide an "export/import" option for the Indicators so that no longer manual lua editing (in both the main lua and the SavedVariables lua) is needed.
BTW: I will release a set of data for the SUF Indicators for Firelands later this week (testing them again this evening as I prefer to release tested stuff).
I am not sure if this issue is SUF-related, but might be. I have the Blizzard Raid Frames hidden with the Hide Blizzard stuff in SUF. Sometimes it happens that they suddenly pop up again. As it only happens *very rarely* and I can "fix" it, by just entering SUF configuration and clicking away and back again the checkmark to hide the Blizzard Raid Frames, it is workarounded easy enough, it is only a minor nuissance, but thought I would let you know. I *think* if I once did this workaround it does not happen for this gaming session again (but not sure, as it happens rarely).
I'm looking to make switching specs a one-button macro. The only thing I'm missing is a line switching between two SUF-profiles(Caster and Healer are their names). Is this possible?
149x ShadowedUnitFrames-v3.3.6-13-gf59e086\modules\health.lua:124: attempt to index field 'parent' (a nil value)
ShadowedUnitFrames-v3.3.6-13-gf59e086\modules\units.lua:152: in function <...nterface\AddOns\ShadowedUnitFrames\modules\units.lua:149>
Minor issue with mushroom bar. Since my druid alt is feral and I never use mushrooms (maybe i'm bad! idk!), I figured I would disable it but not before playing with it.
I dropped a mushroom to see the red tick indicating one mushroom, swapped back to cat so I had my blue mana bar and then a 1 of 3 red bars for the mushroom bar. If you disable the mushroom bar at this point with a mushroom still active, it removes the bar but that red tick gets pushed upwards and stays there permanently until you explode the mushroom and then re-enable and then redisable the mushroom bar.
I'm including screenshots since being sick, I may not be wording the description of the problem in an understandable fashion.
#1 - Here is just the mushroom bar + feral mana bar enabled with 1 mushroom active while in cat form, you can see the mushroom indicator has now shifted into the portrait: http://i.imgur.com/1PHpD.jpg
#2 - Here is being in cat form with 1 mushroom active, feral mana bar enabled but with mushroom bar disabled: http://i.imgur.com/kEdMD.jpg
#3 - Here is shifting to caster form with mushroom bar disabled after exploding the mushroom, you can still notice the red indicator of the mushroom is still there (though I guess worgen portrait is too fat and almost covers it all): http://i.imgur.com/N6saw.jpg
While on a druid, the mouseover tooltip text for "Enable Mushroom Bar" is that of the DK ghoul bar. The tooltip title and text should probably either both be generic or both be class/ability-specific; I haven't looked at the code to see which might be easier.
I was using the latest alpha in my 10-man FL raid on Tuesday night (September 27), and noticed that while using SUF, there would be a pop-out window on the left side of my screen. It was the default Blizzard window for doing role checks, placing the raid markers on the ground, etc. If I did a /reload, it would disappear. However, it reappeared a couple more times during the raid. A /reload would always make it disappear.
How do I keep it hidden permanently?
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Doesn't work, but it is not really the addons fault as far as I understand. If you need this (and don't use macros for bufif-cancelling) I recommend installing Raven additionally to ShadowedUnitFrames, which can display for selected buffs (selected by you) a buff list which you CAN click off (you just have to predefine which ones). This was how I myselves solved this issue. But for most buffs using a macro is better anyways, as a keybound macro is faster than clicking-off with the mouse.
BTW @Addon-Authors: I would suggest to put the change Rhey80 described into a new mini-update. Not everyone scans those forums, and having lua-errors looks bad even if they don't have any adverse results.
BTW2 @Addon-Authors: Any chance in seeing Tickets 344, 360 and 361 getting any love? Especially being able to display buffs/debuffs in the Center of a frame (like for SUF Indicators) would be really great (this is ticket #360)! Thanks!
My impression is that the authors have very kindly donated their time to keep SUF working after Shadowed quit simply because they use the addon themselves, but don't see it as their addon and as such aren't looking to add new features or functionality not already present. That's a bummer to be sure, but certainly better than the alternative, SUF not working at all.
This is not really true (I think one of the authors explained it somewhere in the forum, if I do not remember wrong). The problem seems to be (hope this is correct, I am not an expert as to this filtering/clicking-off issue) that as soon as you support filtered buffs clicking-off buffs during combat (!) does no longer work. Appearently this is some API-issue with WoW.
Remember also that people like the SUF authors do this sort of stuff in their free time and stuff. And so far they did a great job at it!
The only filtering-capable Addons which support clicking off do this by a little hack by seperating (like Raven does) buffs from a list of pre-selected buffs which are displayed separately (and do not include filtering) and "other buffs". All Addons which do not do this "trick" behave similar to SUF on clicking off buffs !!! (see PhanxBuffs etc.). Unless of course they do not support Filtering. And Filtering is Must-Have IMHO.
Sure, something like this could be implemented, but I think you can just as well just install Raven additionally.
I agree though that I would appreciate to see some more updating of SUF. Especially I would like to see:
1. Adding of the TitanBar plugin (I even provided the code for it, please include it in future versions, or if not, tell me why not ^^)
2. Add an option to display a debuff with position "Center" like for the Indicators
3. Add an option to dispel-by-right-click
4. Add more sophisticated filter-options instead of just "Blacklist or whitelist" (check "Aura Frames" Addon for example)
5. Add the possibility to move the buffs/debuffs separately of their parent frame (so I can squeeze in my castbar in between). Actually I think it would make sense to display Buffs/Debuffs below
the castbar by default. SO the Buffs cannot "grow into the castbar". Currently I use a separate buff/debuff addon to do this.
6. Bugfixes posted in the forum I think should be faster integrated into releases. Not everyone reads the forum.
7. Provide an "export/import" option for the Indicators so that no longer manual lua editing (in both the main lua and the SavedVariables lua) is needed.
BTW: I will release a set of data for the SUF Indicators for Firelands later this week (testing them again this evening as I prefer to release tested stuff).
In the lua File:
[GetSpellInfo(99476)] = [[{indicator = 'c', icon = true, group = "Firelands", priority = 90, r = 0, g = 0, b = 0}]], -- The Widow's Kiss 10-man
[GetSpellInfo(99506)] = [[{indicator = 'c', icon = true, group = "Firelands", priority = 90, r = 0, g = 0, b = 0}]], -- The Widow's Kiss 25-man
[GetSpellInfo(99256)] = [[{indicator = 'c', icon = true, group = "Firelands", priority = 90, r = 0, g = 0, b = 0}]], -- Torment 10-man
[GetSpellInfo(100230)] = [[{indicator = 'c', icon = true, group = "Firelands", priority = 90, r = 0, g = 0, b = 0}]], -- Torment 25-man
[GetSpellInfo(99461)] = [[{indicator = 'c', icon = true, group = "Firelands", priority = 90, r = 0, g = 0, b = 0}]], -- Blazing Power
[GetSpellInfo(100415)] = [[{indicator = 'c', icon = true, group = "Firelands", priority = 90, r = 0, g = 0, b = 0}]], -- Face Rage
[GetSpellInfo(99837)] = [[{indicator = 'c', icon = true, group = "Firelands", priority = 95, r = 0, g = 0, b = 0}]], -- Jemand hat bei der Kristallfalle versagt und ist reingekommen
[GetSpellInfo(98450)] = [[{indicator = 'c', icon = true, group = "Firelands", priority = 90, r = 0, g = 0,
b = 0}]], -- Searing Seeds
[GetSpellInfo(98584)] = [[{indicator = 'c', icon = true, group = "Firelands", priority = 85, r = 0, g = 0, b = 0}]], -- Burning Orb 10-man
[GetSpellInfo(100209)] = [[{indicator = 'c', icon = true, group = "Firelands", priority = 85, r = 0, g = 0, b = 0}]], -- Burning Orb 25-man
[GetSpellInfo(99532)] = [[{indicator = 'c', icon = true, group = "Firelands", priority = 90, r = 0, g = 0, b = 0}]], -- Melt Armor
[GetSpellInfo(97238)] = [[{indicator = 'c', icon = true, group = "Firelands", priority = 90, r = 0, g = 0, b = 0}]], -- Adrenaline (Stacks on Majordomo)
[GetSpellInfo(97235)] = [[{indicator = 'c', icon = true, group = "Firelands", priority = 90, r = 0, g = 0, b = 0}]], -- Fury (Stacks on Majordomo)
In the WTF Folder in the lua file there:
[GetSpellInfo(99476)] = {indicator = 'c', icon = true, group = \"Firelands\", priority = 90, r = 0, g = 0, b = 0}, -- The Widow's Kiss 10-man
[GetSpellInfo(99506)] = {indicator = 'c', icon = true, group = \"Firelands\", priority = 90, r = 0, g = 0, b = 0}, -- The Widow's Kiss 25-man
[GetSpellInfo(99256)] = {indicator = 'c', icon = true, group = \"Firelands\", priority = 90, r = 0, g = 0, b = 0}, -- Torment 10-man
[GetSpellInfo(100230)] = {indicator = 'c', icon = true, group = \"Firelands\", priority = 90, r = 0, g = 0, b = 0}, -- Torment 25-man
[GetSpellInfo(99461)] = {indicator = 'c', icon = true, group = \"Firelands\", priority = 90, r = 0, g = 0, b = 0}, -- Blazing Power
[GetSpellInfo(100415)] = {indicator = 'c', icon = true, group = \"Firelands\", priority = 90, r = 0, g = 0, b = 0}, -- Face Rage
[GetSpellInfo(99837)] = {indicator = 'c', icon = true, group = \"Firelands\", priority = 95, r = 0, g = 0, b = 0}, -- Jemand hat bei der Kristallfalle versagt und ist reingekommen
[GetSpellInfo(98450)] = {indicator = 'c', icon = true, group = \"Firelands\", priority = 90, r = 0, g = 0,
b = 0}, -- Searing Seeds
[GetSpellInfo(98584)] = {indicator = 'c', icon = true, group = \"Firelands\", priority = 85, r = 0, g = 0, b = 0}, -- Burning Orb 10-man
[GetSpellInfo(100209)] = {indicator = 'c', icon = true, group = \"Firelands", priority = 85, r = 0, g = 0, b = 0}, -- Burning Orb 25-man
[GetSpellInfo(99532)] = {indicator = 'c', icon = true, group = \"Firelands\", priority = 90, r = 0, g = 0, b = 0}, -- Melt Armor
[GetSpellInfo(97238)] = {indicator = 'c', icon = true, group = \"Firelands\", priority = 90, r = 0, g = 0, b = 0}, -- Adrenaline (Stacks on Majordomo)
[GetSpellInfo(97235)] = {indicator = 'c', icon = true, group = \"Firelands\", priority = 90, r = 0, g = 0, b = 0}, -- Fury (Stacks on Majordomo)
Note: Not all of them are tested yet for correctness, but at least most seem to work. If anyone still got corrections, please tell!
Note: I wrote some updates about them at http://www.mmo-champion.com/threads/944410-Shadowed-Unit-Frames-Indicators-Firelands
I am not sure if this issue is SUF-related, but might be. I have the Blizzard Raid Frames hidden with the Hide Blizzard stuff in SUF. Sometimes it happens that they suddenly pop up again. As it only happens *very rarely* and I can "fix" it, by just entering SUF configuration and clicking away and back again the checkmark to hide the Blizzard Raid Frames, it is workarounded easy enough, it is only a minor nuissance, but thought I would let you know. I *think* if I once did this workaround it does not happen for this gaming session again (but not sure, as it happens rarely).
Only happens since 4.2.
Kesitah
If I don't here any issues on the latest alpha, I'll be tagging it in a few days.
I dropped a mushroom to see the red tick indicating one mushroom, swapped back to cat so I had my blue mana bar and then a 1 of 3 red bars for the mushroom bar. If you disable the mushroom bar at this point with a mushroom still active, it removes the bar but that red tick gets pushed upwards and stays there permanently until you explode the mushroom and then re-enable and then redisable the mushroom bar.
I'm including screenshots since being sick, I may not be wording the description of the problem in an understandable fashion.
#1 - Here is just the mushroom bar + feral mana bar enabled with 1 mushroom active while in cat form, you can see the mushroom indicator has now shifted into the portrait: http://i.imgur.com/1PHpD.jpg
#2 - Here is being in cat form with 1 mushroom active, feral mana bar enabled but with mushroom bar disabled: http://i.imgur.com/kEdMD.jpg
#3 - Here is shifting to caster form with mushroom bar disabled after exploding the mushroom, you can still notice the red indicator of the mushroom is still there (though I guess worgen portrait is too fat and almost covers it all): http://i.imgur.com/N6saw.jpg
How do I keep it hidden permanently?