I would like to know the LuaText expression for RaidGroup.
That is all really.
I have Dogtag disabled and LuaText enabled.
I have looked in the guides for hours for this but I cant find the solution anywhere. And I dont have time to get deep into Lua language.
I would like to know the LuaText expression for RaidGroup.
That is all really.
I have Dogtag disabled and LuaText enabled.
I have looked in the guides for hours for this but I cant find the solution anywhere. And I dont have time to get deep into Lua language.
Maybe that helps? Again, no expert here, so can't give an exact code sample.
Don't know how to get raidindex of a player from its name to be honest, but it should be possible.
Maybe that helps? Again, no expert here, so can't give an exact code sample.
Don't know how to get raidindex of a player from its name to be honest, but it should be possible.
Thanks for your input.
I know in DogTag it is [RaidGroup] As simple as that.
So I gues in LuaText it is something like:
i have a problem with Pitbull 4, i found a lua-code for coloring the energy-text in color of the energy, but if i have someone in target, his energy-text doesnt refresh in realtime, it freezes at the moment, i take this one in target. If i have myself in target, theres no problem, it refreshes in real-time. If i have a boss of Omnitron Defense System, i got a error. See pictures below.
The code:
if MaxPower(unit) > 0 then
local _, power_token = UnitPowerType(unit)
local color = PitBull4.PowerColors[power_token or "MANA"]
Outline();
return "|cff%02x%02x%02x%s", color[1]*255, color[2]*255, color[3]*255, Short(Power(unit),true)
end
Pictures:
There i have someone else in target, the white number shows the correct count of power, the blue is freezing.
I think, its because of the true in the code, if i remove it, i got this:
Error with Ominitron-Defense-System in target:
Thank you very much for your help.
Edit: I found a solution with Dogtags. This is the code i use with dogtags und where i can see the current with refresh in realtime.
Is it possible to increase the size of the display fonts on the unit frames past their current maximum?
For example increase the HP text past what the slider would allow.
Ive tried typing in higher values into the text box below the sliders and poking around the config files to see if there was a max setting but to no avail.
How do you make custom shapes for Pitbull, is it in photoshop or xml coding?, its prob some place but i wont read 177 pages throug to find out :) i wan't to make a trapetz like unit frame for this:
How do you make custom shapes for Pitbull, is it in photoshop or xml coding?, its prob some place but i wont read 177 pages throug to find out :) i wan't to make a trapetz like unit frame for this:
Hi, first of all let me say thank you for these great unit frames.
I have a little problem though.. I play a Worgen male so the portrait frame appears as a full body but to remedy to this, I used to set it to "Full body" with my other addons and it would just work (it'd make it 3d facial)
The thing is, it just won't work with pitbull, checking "Full body" or not won't change anything at all. Is there any way to fix this?
(Sorry for my english, french is my mother tongue)
I haven't fiddeled with filters yet, i'll have a look.
Not at all. You can fiddle with them. I can say without a doubt what you want should be mostly possible. Though spurgeable might be a challenge because I don't believe everything is and I think the flag Blizzard provides for stealable doesn't apply to purgeable.
It's been on my todo list to add this support to the default filters. I added it to support for Enrage in my own setup since I play a Druid.
Thanks for the great raid frames, I am new to the whole UI configuration thing and have downloaded several before coming across PitBull, which I love.
Like I said, I'm new so bear with me please... I only have one question about a rather minor thing:
I like to see health percentages, as it is so useful especially for a boss fight which often have things happening at certain percentages. However, I'd like to be able to check a player's (or my own) total health too. When I display both on the unit frame, it gets crowded and usually too much text/numbers for my raid frames (I don't like to make them huge and take up half the screen in a 25-man). Is there any way to show total health as a mouse-over perhaps, or to configure my own bar/my target's bar differently from the small raid frames (as in, raid frames show only basic info/percentages, the larger own and target frames show both)?
Use a custum code for the health text. Here is an example (usually shows percentages, but shows absolute numbers if the mouse is over the frame and Ctrl is pressed):
local s = Status(unit)
if s then
return s
end
if IsMouseOver() and IsControlKeyDown() then
return "%s/%s",HP(unit),MaxHP(unit)
else
return "%s%%",Percent(HP(unit),MaxHP(unit))
Is config mode broken? I want to configure my party and raid frames but am unable to because those options don't appear in my drop down menu. If it is broken, any suggestions on how to config those frames?
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That is all really.
I have Dogtag disabled and LuaText enabled.
I have looked in the guides for hours for this but I cant find the solution anywhere. And I dont have time to get deep into Lua language.
http://www.wowpedia.org/API_GetRaidRosterInfo
name, rank, subgroup, level, class, fileName, zone, online, isDead, role, isML = GetRaidRosterInfo(raidIndex);
Maybe that helps? Again, no expert here, so can't give an exact code sample.
Don't know how to get raidindex of a player from its name to be honest, but it should be possible.
Thanks for your input.
I know in DogTag it is [RaidGroup] As simple as that.
So I gues in LuaText it is something like:
return RaidGroup(unit)
But this gives me an errormessage.
Hopefully someone else can give me the answer :)
i have a problem with Pitbull 4, i found a lua-code for coloring the energy-text in color of the energy, but if i have someone in target, his energy-text doesnt refresh in realtime, it freezes at the moment, i take this one in target. If i have myself in target, theres no problem, it refreshes in real-time. If i have a boss of Omnitron Defense System, i got a error. See pictures below.
The code:
Pictures:
There i have someone else in target, the white number shows the correct count of power, the blue is freezing.
I think, its because of the true in the code, if i remove it, i got this:
Error with Ominitron-Defense-System in target:
Thank you very much for your help.
Edit: I found a solution with Dogtags. This is the code i use with dogtags und where i can see the current with refresh in realtime.
Someone a idea, how to get this in lua?
For example increase the HP text past what the slider would allow.
Ive tried typing in higher values into the text box below the sliders and poking around the config files to see if there was a max setting but to no avail.
would it be possible to implement raid boss health frame modifying module (the one which is on the right side by default) ?
You can't do that with PitBull4.
i would love to change my target´s frame border to a certain color if the enemy target has a class-removable buff.
E.g.:
Mages - stealable
Shaman - purgable (magic)
Priest - dispellable (Magic)
Hunter - tranq (enrage / magic)
Rogue - shiv (enrage)
Warrior - ? (magic?)
Druid - ?
Warlock - ? (magic/felhunter?)
deathknight -
Paladin - cleanse (magic)
Can i do this with the current Pitbulll4?
Can't you adapt/copy the current filters and modify them to "highlight" instead of "buffs"?
I thought the aura settings were preset.
I haven't fiddeled with filters yet, i'll have a look.
I have a little problem though.. I play a Worgen male so the portrait frame appears as a full body but to remedy to this, I used to set it to "Full body" with my other addons and it would just work (it'd make it 3d facial)
The thing is, it just won't work with pitbull, checking "Full body" or not won't change anything at all. Is there any way to fix this?
(Sorry for my english, french is my mother tongue)
Thanks a lot.
Not at all. You can fiddle with them. I can say without a doubt what you want should be mostly possible. Though spurgeable might be a challenge because I don't believe everything is and I think the flag Blizzard provides for stealable doesn't apply to purgeable.
It's been on my todo list to add this support to the default filters. I added it to support for Enrage in my own setup since I play a Druid.
Thanks for the great raid frames, I am new to the whole UI configuration thing and have downloaded several before coming across PitBull, which I love.
Like I said, I'm new so bear with me please... I only have one question about a rather minor thing:
I like to see health percentages, as it is so useful especially for a boss fight which often have things happening at certain percentages. However, I'd like to be able to check a player's (or my own) total health too. When I display both on the unit frame, it gets crowded and usually too much text/numbers for my raid frames (I don't like to make them huge and take up half the screen in a 25-man). Is there any way to show total health as a mouse-over perhaps, or to configure my own bar/my target's bar differently from the small raid frames (as in, raid frames show only basic info/percentages, the larger own and target frames show both)?