So far i'm finding some things i really like and some things well...maybe i'm just missing it. I like the whole new way you can edit things I think in general once you poke around a bit its more intuitive. The biggest thing at the moment is that i can't seem to change the number of buffs/debuffs on a row. Please tell me i'm just being a moron and can't find it cause it seems like somethign that should obviously be there.
So far i'm finding some things i really like and some things well...maybe i'm just missing it. I like the whole new way you can edit things I think in general once you poke around a bit its more intuitive. The biggest thing at the moment is that i can't seem to change the number of buffs/debuffs on a row. Please tell me i'm just being a moron and can't find it cause it seems like somethign that should obviously be there.
Layout Editor, choose your layout - select aura - buff (or debuff) layout, scroll down and play with the width and row values.
I cannot for the life of me find this option, but for Debuffs/Buffs how do you make them show stack counts? For example, on my Rogue Deadly Poison stacks to 5 and it only shows a single stack. Another example are the stacking buffs during the Twins encounter in ToC. Stacks to 100 yet I'm only seeing exactly 0 stacks...just the icon.
Hello,
I was wondering if an option could be implemented for Frame strata? I know there is a ticket open for it, but there have been no response from the authors. Would be great with an update. Thanks!
Hi, i kust upgrade Pitbull3 to Pitbul4.
In Pitbul4 i didn`t find my beloved options to costomise each unit frame seperatly. In Modules Section, changes effect all frames at once. where do i find the frame options to configure each frame for itself ?
*edit:
i guess i have to create serveral layouts, with the layout editor. after that i have to change every unit layout in the unit option ?
Hi I was wondering if someone could help me improve my unit frames,
I'm looking for a way to tell pitbull how to display health %. I'm only using default options for now and it shows health to the nearest .1% but when its 98.0%, it doesn't show 98.0, it shows 98. Anyone know how I could either get it to show 98.0% or always have it round to the nearest 1%?
I'm also looking for a way to have it display debuffs in the way default blizz frames display buffs, ie. my debuffs first and enlarged, followed by other people's debuffs in a row more than 4 debuffs long. I don't think I've been able to make the debuff list grow in length by more than 4 debuffs...
Hi, i kust upgrade Pitbull3 to Pitbul4.
In Pitbul4 i didn`t find my beloved options to costomise each unit frame seperatly. In Modules Section, changes effect all frames at once. where do i find the frame options to configure each frame for itself ?
You need to craete a separate layout for each frame u want to configure separately
I've been messing around with the fader module, and I was wondering what else could be specified in that manner for individual units in a group.
For example, I have made a fader module which effectively 'hides' the player in a raid group (fully transparent) and allows me to have a 3x3 setup in 10 man raids. Unfortunately the unit frame is still there, just invisible.
Would it be possible to also set the unit's 'Click through' property (or whatever it is called) based on a simple UnitIsUnit check?
If it is already possible, what module type will I need to use as a base?
For example, I have made a fader module which effectively 'hides' the player in a raid group (fully transparent) and allows me to have a 3x3 setup in 10 man raids. Unfortunately the unit frame is still there, just invisible.
Would it be possible to also set the unit's 'Click through' property (or whatever it is called) based on a simple UnitIsUnit check?
If it is already possible, what module type will I need to use as a base?
I doubt this can be done while in-combat. Imagine having a stack of frames all on top of each other, and dynamic control over the click-through property so that you are always clicking on whoever needs healing. That's exactly the sort of thing Blizzard would make impossible. Visual properties of secure frames can be modified while in-combat, but no mechanical changes unfortunately.
I did a quick search, but couldn't come up with something useful.
Is there anyway to show a warlocks temporary weapon enchant as a buff above the player frame?
There is an option labeled 'Waffenverzauberungen' (Weapon enchants) in Layout/player/aura/view, but upon checking the box, nothing can be seen in the buffaura area of my player frame.
Is there anyway to show a warlocks temporary weapon enchant as a buff above the player frame?
There is an option labeled 'Waffenverzauberungen' (Weapon enchants) in Layout/player/aura/view, but upon checking the box, nothing can be seen in the buffaura area of my player frame.
Works fine here, are you sure you're looking at the right Layout for your player frame?
Nevermind, I had two folders, one with a backup of my addons/interface, the other with the active ones.
I've been using beta4 in from the wrong folder instead of beta5 from the correct one.
Thanks for checking. Made me check and double check again.
Maybe there should be some information about the version number of the installed Pitbull in the options panel. On the other hand, I might be overlooking that also.
Good job with the temporary weapon enchant feature in pitbull, thanks for that.
cheers,
dual
Thanks for checking. Made me check and double check again.
Maybe there should be some information about the version number of the installed Pitbull in the options panel. On the other hand, I might be overlooking that also.
Is the VisualHeal4 module suppose to be functional yet? It's not working for me. When I disable VisualHeal and enable VisualHeal4 I get no heals displaying on my raid frames.
Uhm. Sorry if this been answered before. Did a minor search but failed to find anything.
I just switch UI compilation to Emanates UI and the Healthbar textures ended up the blizzard default ones. And I can't seem to switch. >.< Anyone know what's wrong?
I'm a long-time Pitbull user that recently has been seduced by Shadowed Unit Frames b/c of one small feature: the AuraTracker addon. It makes the portrait/class icon change to the icon of important buffs/debuffs, mainly for PvP, such as Polymorph, Stuns, SIlences, Bubble, etc. It acts just like the portrait icons on Gladius. Is there any way to replicate this in Pitbull?
I know it's possible in pitbull 4.0 to make group windows that look like grid.
However, is it also possible to set up "raid" groups for 10,15,25,40 have them look/behave like grid, adn have their own screen location and behavior?
Meaning for 5,10,15,25 I'd like them in one place, with 5,10,15 groups horizontal, then for 25 in the same place but swap the groups to veritical.
Then for 40 man, move the raid windows to a completely different location? :D
EDIT:
Also, If i wanted to "export" my layouts to my wifes pc, is it a simple as copying the pitbull addon and related files (IE: C:\users\public\games\world of warcraft\wtf\account\<Account name>\SavedVariables\pitbull4.lua) ?
Not at this time, it's on the list. It's a very non-trivial change.
Layout Editor, choose your layout - select aura - buff (or debuff) layout, scroll down and play with the width and row values.
I was wondering if an option could be implemented for Frame strata? I know there is a ticket open for it, but there have been no response from the authors. Would be great with an update. Thanks!
In Pitbul4 i didn`t find my beloved options to costomise each unit frame seperatly. In Modules Section, changes effect all frames at once. where do i find the frame options to configure each frame for itself ?
*edit:
i guess i have to create serveral layouts, with the layout editor. after that i have to change every unit layout in the unit option ?
I'm looking for a way to tell pitbull how to display health %. I'm only using default options for now and it shows health to the nearest .1% but when its 98.0%, it doesn't show 98.0, it shows 98. Anyone know how I could either get it to show 98.0% or always have it round to the nearest 1%?
I'm also looking for a way to have it display debuffs in the way default blizz frames display buffs, ie. my debuffs first and enlarged, followed by other people's debuffs in a row more than 4 debuffs long. I don't think I've been able to make the debuff list grow in length by more than 4 debuffs...
Thanks in advance :)
edit: i'm using pitbull 4
You need to craete a separate layout for each frame u want to configure separately
For example, I have made a fader module which effectively 'hides' the player in a raid group (fully transparent) and allows me to have a 3x3 setup in 10 man raids. Unfortunately the unit frame is still there, just invisible.
Would it be possible to also set the unit's 'Click through' property (or whatever it is called) based on a simple UnitIsUnit check?
If it is already possible, what module type will I need to use as a base?
I doubt this can be done while in-combat. Imagine having a stack of frames all on top of each other, and dynamic control over the click-through property so that you are always clicking on whoever needs healing. That's exactly the sort of thing Blizzard would make impossible. Visual properties of secure frames can be modified while in-combat, but no mechanical changes unfortunately.
Is there anyway to show a warlocks temporary weapon enchant as a buff above the player frame?
There is an option labeled 'Waffenverzauberungen' (Weapon enchants) in Layout/player/aura/view, but upon checking the box, nothing can be seen in the buffaura area of my player frame.
And idea?
Cheers,
dualaud
Works fine here, are you sure you're looking at the right Layout for your player frame?
I've been using beta4 in from the wrong folder instead of beta5 from the correct one.
Thanks for checking. Made me check and double check again.
Maybe there should be some information about the version number of the installed Pitbull in the options panel. On the other hand, I might be overlooking that also.
Good job with the temporary weapon enchant feature in pitbull, thanks for that.
cheers,
dual
Top right corner, there's a version.
(this is with version v4.0.0-beta5-23-ge4c6b5b)
I just switch UI compilation to Emanates UI and the Healthbar textures ended up the blizzard default ones. And I can't seem to switch. >.< Anyone know what's wrong?
However, is it also possible to set up "raid" groups for 10,15,25,40 have them look/behave like grid, adn have their own screen location and behavior?
Meaning for 5,10,15,25 I'd like them in one place, with 5,10,15 groups horizontal, then for 25 in the same place but swap the groups to veritical.
Then for 40 man, move the raid windows to a completely different location? :D
EDIT:
Also, If i wanted to "export" my layouts to my wifes pc, is it a simple as copying the pitbull addon and related files (IE: C:\users\public\games\world of warcraft\wtf\account\<Account name>\SavedVariables\pitbull4.lua) ?