Didnt manage to find out how to make tickets so I'll post here.
Got to http://www.wowace.com/addons/pitbull4/tickets/ and click "Post a ticket" (top right corner).
But good you didn't post one, because this is not a bug/feature request for PitBull.
How about an option to disable/ignore/suppress omnicc? since it collides with pb4 auras very badly. I can use different addOn so I see timers on my bar-spells, but if I use other addons that show cooldown/etc buttons then I wont be able to add text to them since Omnicc is the only mod that does this. (That I've been able to find.)
Just increase the "Size threshold" option in OmniCC.
How about an option to disable/ignore/suppress omnicc? since it collides with pb4 auras very badly. I can use different addOn so I see timers on my bar-spells, but if I use other addons that show cooldown/etc buttons then I wont be able to add text to them since Omnicc is the only mod that does this. (That I've been able to find.)
If the size options in OmniCC are not good enough I'd direct you to request filtering options from them. All PitBull4 frames are named with PitBull4_ at the start of their name so it's pretty easy to be able to filter them by name.
Hello I have this issue , still a newbie.
Anyway trying to have a 2D portrait centered above my health bar.
But when I set it it looks like this :
How can I make it so it can look clear and nice ?
Probably can't with a 2d portrait. The 2d portraits we have access to are designed for the Blizzard frames and as such are shapped to be a square that's masked by a circle. As far as I know there's no way to ask for an arbitrarily shaped 2d portrait. As a result it gets stretched to fit whatever space we have. Feel free to open a ticket. But I'm not sure what if any good options we have to solve this at this time.
No - the design philosophy is completely different, so there is no layout importer. The speed at which a layout can be done in PitBull4 makes "importing" by hand trivial, though.
Could it be that there is a bug in the range check for hostile units? I'm a Paladin, so all range checks should be 40 yards. I have one layout that I use for maintanks, -targets and -targettargets. The range check works for the tanks, but the -targets (e.g. the boss) is always faded out at about 38 yards (I'm still able to cast my 40 yard Judgement on it when it's faded out).
Not sure if I'd call it a bug but looks like we don't have Judgements in the fader spell checks. Looks like we just have a 30 yd check for Paladins. I'll add a Judgement to the range fader to fix this.
Is there any option to disable the fading animation, so it fades instantly like in PitBull3?
There's a ticket with a patch for this. The patch uses a timer which it shouldn't need to. I just haven't gotten around to reworking the code to do this.
Not sure if I'd call it a bug but looks like we don't have Judgements in the fader spell checks. Looks like we just have a 30 yd check for Paladins. I'll add a Judgement to the range fader to fix this.
There's a ticket with a patch for this. The patch uses a timer which it shouldn't need to. I just haven't gotten around to reworking the code to do this.
Have I missed something or is the second call to MaxPower() not really needed?
Was an error, fixed in my repo. Will be in the next Alpha push from me. If you're using these codes you'll have to reselect them to get the change.
edit: Oh, and another question:
In PitBull3 multiple colors could be configured for the castbar (casting, channelling, complete, fail). I can't find this option in Pitbull4 and I also can't find a ticket for it. Am I just blind or does really nobody miss that feature?
Open an enhancement ticket. There isn't one.
edit2: And I have a little problem:
My party frames are also shown if I convert the party to a raid. But in the group settings only the "show in party" option is checked. Any help would be nice :)
edit3: Oh, the party frames are only hidden if more than 5 members are in the raid. Can this be disabled somewhere?
Nope there's no option for this. One of those silly little things we just haven't gotten to. Don't remember if there's a ticket for this or not.
I have recently noticed that Pitbull 4 does not properly work with DoTimer. Did anyone else notice this problem as well? It happens particularly when I join any party / raid. Once I do that BugSack just indicates and records series of errors. When I play solo everything seems to be ok.
I am just wondering if anybody else has the problem with Pitbull4 when DoTimer is instalelled.
Not sure if I'd call it a bug but looks like we don't have Judgements in the fader spell checks. Looks like we just have a 30 yd check for Paladins. I'll add a Judgement to the range fader to fix this.
This is also the case with balance druids talented for extended range on casts.
Should be 36yards but seems to be closer to 30
Here's another vote for adding LibResComm. Certainly not crucial, but it would be nice.
Another question I have: the pet happiness icon, in xperl and stuf, has a tooltip when you hover over it telling you exactly what the level is at. I'm slowly figuring out that from the icon itself, but as I just started my first hunter, it'd be nice to have that tooltip, which doesn't seem to be there with PB4.
Is it possible to limit the number of tanks listed? I have a frame just for them and want to limit it to 5, but sometimes leaders go crazy and put a bunch of players-of-interest up there.
Also, it would cool if there was a "default" layout, where you could define options, like typeface, etc...and then have a "Use defaults" checkbox on other layouts under each major subsection (like text, auras, etc), so in the event you want to change something globally (or revert to defaults), it would be easy to do so.
As a note, I finally converted my UI (ArkiveUI) to Pitbull4 in my working build, and man, despite being a lot of work, I am so glad I did. 1000% better in it's configuration and customizability then v3. And, it's working perfectly on the PTR. Kudos.
Lastly, any info on "#2 I'd like to know if it is possible to make Disease, Curse, Magic, Poison, and also my current target, to have a different colored border (similar to how Aggro coloring works), as opposed to a highlight. If it is, how do I do it (I can't seem to find an option). If not, is it something in the works, or unlikely to be added in the future?" would be great :)
Not at this time. Right now we've just got every module doing their highlight/notification stuff on their own. The problem is since they don't know about each other everything has to have a different method of working otherwise we'll have stuff trouncing on each other. We've talked about having a notification system in place that would handle this sort of stuff but we haven't gotten to it. I don't plan to change how auras are highlighted until we get to that. Thin border may be more laong the lines of what you want for now though.
Another question I have: the pet happiness icon, in xperl and stuf, has a tooltip when you hover over it telling you exactly what the level is at. I'm slowly figuring out that from the icon itself, but as I just started my first hunter, it'd be nice to have that tooltip, which doesn't seem to be there with PB4.
Open an enhancement request for this.
Rollback Post to RevisionRollBack
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Got to http://www.wowace.com/addons/pitbull4/tickets/ and click "Post a ticket" (top right corner).
But good you didn't post one, because this is not a bug/feature request for PitBull.
Just increase the "Size threshold" option in OmniCC.
There's already a declined ticket for this:
http://www.wowace.com/addons/pitbull4/tickets/175-disable-omni-cc-on-auras/
If the size options in OmniCC are not good enough I'd direct you to request filtering options from them. All PitBull4 frames are named with PitBull4_ at the start of their name so it's pretty easy to be able to filter them by name.
If DogTagTexts module is disabled using LibDogTag within another addon really has no impact on PB4 other than the CPU time that DogTag uses anyway.
Probably can't with a 2d portrait. The 2d portraits we have access to are designed for the Blizzard frames and as such are shapped to be a square that's masked by a circle. As far as I know there's no way to ask for an arbitrarily shaped 2d portrait. As a result it gets stretched to fit whatever space we have. Feel free to open a ticket. But I'm not sure what if any good options we have to solve this at this time.
That's a picture of my unitframes:
At the bottom is my player frame, above my target frame.
On the left health, on the right mana.
As you can see the values for health are totally wrong and different from the ones in the target frame.
But I don't know why and I can see no error in the lua code...
I have to admit I'm pretty baffled by this. I really have no idea I've never seen anything like it.
Not sure if I'd call it a bug but looks like we don't have Judgements in the fader spell checks. Looks like we just have a 30 yd check for Paladins. I'll add a Judgement to the range fader to fix this.
There's a ticket with a patch for this. The patch uses a timer which it shouldn't need to. I just haven't gotten around to reworking the code to do this.
Great, thanks!
And my other questions? ;)
Was an error, fixed in my repo. Will be in the next Alpha push from me. If you're using these codes you'll have to reselect them to get the change.
Open an enhancement ticket. There isn't one.
Nope there's no option for this. One of those silly little things we just haven't gotten to. Don't remember if there's a ticket for this or not.
I'll create the tickets.
I have recently noticed that Pitbull 4 does not properly work with DoTimer. Did anyone else notice this problem as well? It happens particularly when I join any party / raid. Once I do that BugSack just indicates and records series of errors. When I play solo everything seems to be ok.
I am just wondering if anybody else has the problem with Pitbull4 when DoTimer is instalelled.
Thanks
This is also the case with balance druids talented for extended range on casts.
Should be 36yards but seems to be closer to 30
Another question I have: the pet happiness icon, in xperl and stuf, has a tooltip when you hover over it telling you exactly what the level is at. I'm slowly figuring out that from the icon itself, but as I just started my first hunter, it'd be nice to have that tooltip, which doesn't seem to be there with PB4.
http://www.wowinterface.com/downloads/info14174-TheRingThing.html#info
You should open an enhancement ticket on the pitbull4 homepage? (or i am lost which project should implement what).
Also, it would cool if there was a "default" layout, where you could define options, like typeface, etc...and then have a "Use defaults" checkbox on other layouts under each major subsection (like text, auras, etc), so in the event you want to change something globally (or revert to defaults), it would be easy to do so.
As a note, I finally converted my UI (ArkiveUI) to Pitbull4 in my working build, and man, despite being a lot of work, I am so glad I did. 1000% better in it's configuration and customizability then v3. And, it's working perfectly on the PTR. Kudos.
Not at this time. Right now we've just got every module doing their highlight/notification stuff on their own. The problem is since they don't know about each other everything has to have a different method of working otherwise we'll have stuff trouncing on each other. We've talked about having a notification system in place that would handle this sort of stuff but we haven't gotten to it. I don't plan to change how auras are highlighted until we get to that. Thin border may be more laong the lines of what you want for now though.
Open an enhancement request for this.