I can't even play without got msg error in less than 1 minute, follow another one.
Message: Interface\FrameXML\SecureGroupHeaders.lua:829: attempt to perform arithmetic on local 'wrapAfter' (a nil value)
Time: 10/27/10 20:42:43
Count: 91
Stack: Interface\FrameXML\SecureGroupHeaders.lua:829: in function <Interface\FrameXML\SecureGroupHeaders.lua:692>
Interface\FrameXML\SecureGroupHeaders.lua:1031: in function `SecureAuraHeader_Update'
Interface\FrameXML\SecureGroupHeaders.lua:661: in function <Interface\FrameXML\SecureGroupHeaders.lua:657>
{
1 = XPerl_PlayerdebuffFrameAuraButton1 {
}
}
extractTemplateInfo = <function> defined @Interface\FrameXML\SecureGroupHeaders.lua:677
setAttributesWithoutResponse = <function> defined @Interface\FrameXML\SecureGroupHeaders.lua:87
GetFrameHandle = <function> defined @Interface\FrameXML\RestrictedInfrastructure.lua:208
type = <function> defined =[C]:-1
tinsert = <function> defined =[C]:-1
min = <function> defined =[C]:-1
floor = <function> defined =[C]:-1
max = <function> defined =[C]:-1
configureAuras = <function> defined @Interface\FrameXML\SecureGroupHeaders.lua:692
Started noticing today that the "hit indicators" on myself and also on my pet are not working. There is no lua error, the numbers just aren't showing up on the frames as they should be.
I'm not getting an error but just need some advice, I'm hoping someone here can help me...
I have been using Grid for both raid and party frames for a couple of years and use mouse over healing which works a treat. I am now using using Xperl and use the Xperl raid frames which are great but I would like the party frames to display like the raid frames... So basically have a 5 man group use/ look like the Xperl raid frames instead of the Xperl standard party frames.
Is there a way to do this? I see it was mentioned back on page 1 or 2 of this thread but haven't been able to find a definite answer anywhere...
I am not really bothered about seeing pets either, just the 5 party members.
I have basic lua editing knowledge and would be happy to give it a go myself if someone could point me in the right direction. Could I maybe use the layout code for the raid frames and somehow replace bits of the party code to do this?
Any help would be much appreciated...
p.s I know I could use Grid (or similar) for 5 mans but would really like to be able to use Xperl for everything.
Hi guys. Can u plz help me to fix my problem: my Clique addon after I have it updated stopped working with X-perl. There are no frames in section "Frame blacklist". I've tried to delete and reinstall - didn't work.
Anybody notice an issue with level not updating next to the Player frame? I've only seen it happen when leveling Worgen so far, not with other races. It only updates when reloading the UI or opening/closing the XPerl options in-game.
gettings errors the first time i use a rune and a rune comes back whenever i log on. tried commenting out the DK stuff but i missed something so it never fixed.
Date: 2011-01-05 18:59:02
ID: 2
Error occured in: Global
Count: 1
Message: ..\AddOns\XPerl_Player\XPerl_Player.lua line 972:
attempt to index local 'runeButton' (a nil value)
Debug:
[C]: ?
XPerl_Player\XPerl_Player.lua:972: ?()
XPerl_Player\XPerl_Player.lua:641:
XPerl_Player\XPerl_Player.lua:635
Just getting back into WoW and this was one of the first add ons I went to update from last time I played. I did a manual install, moved to my interface/add ons folder.
Error occurs either on start up (first logging in to character) and also when I target anyone (mob, or NPC or other toons).
Date: 2011-01-07 11:35:04
ID: 1
Error occured in: Global
Count: 1
Message: ..\AddOns\XPerl_Target\XPerl_Target.lua line 335:
attempt to call global 'GetDifficultyColor' (a nil value)
Debug:
[C]: GetDifficultyColor()
XPerl_Target\XPerl_Target.lua:335:
XPerl_Target\XPerl_Target.lua:319
XPerl_Target\XPerl_Target.lua:947: XPerl_Target_UpdateDisplay()
XPerl_Target\XPerl_Target.lua:1199: func()
XPerl_Target\XPerl_Target.lua:1025:
XPerl_Target\XPerl_Target.lua:1022
[C]: TurnOrActionStop()
[string "TURNORACTION"]:4:
[string "TURNORACTION"]:1
AddOns:
Swatter, v3.2.3 (<%codename%>)
Auctionator, v2.8.7
AutoProfitX, vr69
Babylonian, v5.1.DEV.130
Configator, v5.1.DEV.286
Gatherer, v3.2.3
MinimapButtonFrame, v3.1.4
MinimapButtonFrameSkinPack, v3.0
MinnaButton, v1.20
MinnaStats, v2.30
Omen, v3.1.0
Outfitter, v5.1.2
SlideBar, v3.2.3 (<%codename%>)
XBar, v4.05
XBuffBar, v4.00
XCompanionBar, v4.00
XCustomBar, v4.01
XPerl, v3.1.1
XPerlArcaneBar, v
XPerlOptions, v
XPerlParty, v
XPerlPartyPet, v
XPerlPlayer, v
XPerlPlayerBuffs, v
XPerlPlayerPet, v
XPerlRaidAdmin, v
XPerlRaidFrames, v
XPerlRaidHelper, v
XPerlRaidMonitor, v
XPerlRaidPets, v
XPerlTarget, v
XPerlTargetTarget, v
XPetStuffBar, v4.01
XRogueBar, v4.00
XSealBar, v4.00
XTradeBar, v4.01
XTrapBar, v4.00
XWarlockBar, v4.00
BlizRuntimeLib_enUS v4.0.3.40000 <us>
(ck=34d)
Suggestions for xperl, sorry if they are already stated somewhere else.
1. Add the shield or some type of icon so we can tell whether or not the spell is interuptable.
2. Make it so we can see what our target is casting as well as target's target.
3. Make it so buffs can be above and debuffs below the player/target frame and/or vice versa.
4. Fix focus frame issues with X-perl.
5. Enable so we can use the new Marking raid icons while using xperl.
This has been my favorite mod for the past 4-5 years. Keep up the good work! :)
Is there any way to separate the player debuffs from the buffs?
I'd like to have my buffs appear in the top right of my screen in the default location and my debuffs appear below my player unit frame. Is this possible? I couldn't find an option for it in the setup menu.
I spent some time updating my UI yesterday, moving frames around and my original intention was to move my unit frame closer to the center of the screen so i didn't have to keep looking up to check my health/mana/focus and I was going to put my buffs above my unit frame and my debuffs below it but that didn't seem possible so I figured I'd be able to at least leave my buffs in the default location and move just my debuffs but i couldn't do that either. Could this be added in a future version of x-perl? I've been using your unit frames for years now and I really love them, I'd hate to have to start using some other unit frames just because there's an option they have that I want.
Ive been having this problem for quite a while, and its only on SOME characters...
I have the classic blizzard cast bar box on the Player tab checked, so it SHOULD be on, but on some characters, the bar does not show up until I go into the options for Xperl and uncheck and check it again. This resets whenever I see a loading screen (dungeons, switch continents, etc).
I have 3 characters who DON'T have this problem, but every other character has it. Ive checked and confirmed the files are NOT read only.
hello there is a possibility at xperl the addition on the right side under the minimap emerging additional frames of the bosses (Nefarian and ony in psa) to let in xperl-style show? because for me are displayed only in the standard blizz ui and by the looks stupid!
It would be nice if there was an option for druids to show ONLY the their own hots on raid frames. Maybe there is an option already and I just haven't found it yet..either way! Also, is there any way to toggle the wild mushroom function?
Quote: Originally posted by bent42 I use Xperl 3.1.2 r509 and Clique V40000-1.3.3
I rebind Show Unit Menu to Shift-Right Button, and put a heal on the unmodified right button. This works fine on party frames, or on player, target, target of target, focus, etc. frames, but it seems buggy with raid frames.
The binding appears correct in the Clique interface, but doesn't work in a newly joined raid. It will work if i re-bind it. It will not work on raid members who join the raid subsequent to the re-bind. If I restart the game, I have to re-bind. If I join a BG, I have to re-bind. All my other binds work as they should.
This is the fault of the raid frames, they are overwriting the bindings that Clique is setting.. and it should not be doing that at all. lease contact that author.
Quote:
I've used this mod for a very long time and it's one of my favorites, but this behavior is very annoying.
I apologize if this has been specifically covered below, not having this forum threaded makes it difficult to see whats happened in the past.
It's not Clique's behaviour. Clique does the *exact* same thing with every single frame. It sets the click attributes when a frame is registered for click-casting or when the bindings change. This is precisely what it should do.
The problem is XPerl is doing its initialisation incorrectly. At some point, it is setting its own attributes for right-click AFTER the frame has been registered for click-casting. This doesn't make sense in any universe.
Please contact the unit frame addon author. Let me know what you find out.
Rollback Post to RevisionRollBack
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I can't even play without got msg error in less than 1 minute, follow another one.
Message: Interface\FrameXML\SecureGroupHeaders.lua:829: attempt to perform arithmetic on local 'wrapAfter' (a nil value)
Time: 10/27/10 20:42:43
Count: 91
Stack: Interface\FrameXML\SecureGroupHeaders.lua:829: in function <Interface\FrameXML\SecureGroupHeaders.lua:692>
Interface\FrameXML\SecureGroupHeaders.lua:1031: in function `SecureAuraHeader_Update'
Interface\FrameXML\SecureGroupHeaders.lua:661: in function <Interface\FrameXML\SecureGroupHeaders.lua:657>
Locals: self = XPerl_PlayerdebuffFrame {
0 = <userdata>
}
auraTable =
1 =
}
}
consolidateTable = nil
weaponPosition = nil
point = "TOPLEFT"
xOffset = 32
yOffset = 0
wrapXOffset = 0
wrapYOffset = 0
wrapAfter = nil
maxWraps = 2
minWidth = 0
minHeight = 0
name = "XPerl_PlayerdebuffFrame"
buffTemplate = "XPerl_Secure_BuffTemplate"
buffWidget = "Button"
deadIndex = 3
button = nil
consolidateProxy = nil
display = 1
left = 1.#INF
right = 0
top = 0
bottom = 1.#INF
(for index) = 1
(for limit) = 1
(for step) = 1
index = 1
button = XPerl_PlayerdebuffFrameAuraButton1 {
0 = <userdata>
count = XPerl_PlayerdebuffFrameAuraButton1count {
}
filter = "HARMFUL"
cooldown = XPerl_PlayerdebuffFrameAuraButton1cooldown {
}
icon = XPerl_PlayerdebuffFrameAuraButton1icon {
}
border = XPerl_PlayerdebuffFrameAuraButton1border {
}
}
(*temporary) = <function> defined =[C]:-1
(*temporary) = 0
(*temporary) = "filter"
(*temporary) = "HARMFUL"
(*temporary) = <function> defined @Interface\AddOns\XPerl_PlayerBuffs\XPerl_PlayerBuffs.lua:281
(*temporary) = XPerl_PlayerdebuffFrameAuraButton1 {
0 = <userdata>
count = XPerl_PlayerdebuffFrameAuraButton1count {
}
filter = "HARMFUL"
cooldown = XPerl_PlayerdebuffFrameAuraButton1cooldown {
}
icon = XPerl_PlayerdebuffFrameAuraButton1icon {
}
border = XPerl_PlayerdebuffFrameAuraButton1border {
}
}
(*temporary) = nil
(*temporary) = 1
(*temporary) = "HARMFUL"
(*temporary) = "attempt to perform arithmetic on local 'wrapAfter' (a nil value)"
tonumber = <function> defined =[C]:-1
wipe = <function> defined =[C]:-1
buttons =
1 = XPerl_PlayerdebuffFrameAuraButton1 {
}
}
extractTemplateInfo = <function> defined @Interface\FrameXML\SecureGroupHeaders.lua:677
setAttributesWithoutResponse = <function> defined @Interface\FrameXML\SecureGroupHeaders.lua:87
GetFrameHandle = <function> defined @Interface\FrameXML\RestrictedInfrastructure.lua:208
type = <function> defined =[C]:-1
tinsert = <function> defined =[C]:-1
min = <function> defined =[C]:-1
floor = <function> defined =[C]:-1
max = <function> defined =[C]:-1
configureAuras = <function> defined @Interface\FrameXML\SecureGroupHeaders.lua:692
But now I'm writing anyway, I also want to use the opportunity to thank Zek and the maintainers for the awesome job they're doing.
I have used this addon since vanilla and loved it since day 1!
I have been using Grid for both raid and party frames for a couple of years and use mouse over healing which works a treat. I am now using using Xperl and use the Xperl raid frames which are great but I would like the party frames to display like the raid frames... So basically have a 5 man group use/ look like the Xperl raid frames instead of the Xperl standard party frames.
Is there a way to do this? I see it was mentioned back on page 1 or 2 of this thread but haven't been able to find a definite answer anywhere...
I am not really bothered about seeing pets either, just the 5 party members.
I have basic lua editing knowledge and would be happy to give it a go myself if someone could point me in the right direction. Could I maybe use the layout code for the raid frames and somehow replace bits of the party code to do this?
Any help would be much appreciated...
p.s I know I could use Grid (or similar) for 5 mans but would really like to be able to use Xperl for everything.
Thanks...
ID: 1
Error occured in: Global
Count: 48
Message: ..\AddOns\XPerl\XPerl.lua line 2584:
attempt to index upvalue 'conf' (a nil value)
Debug:
(tail call): ?
[C]: ?
XPerl\XPerl.lua:2584:
XPerl\XPerl.lua:2583
[C]: AuraButton_Update()
..\FrameXML\BuffFrame.lua:87: BuffFrame_Update()
Bison\Bison.lua:188:
Bison\Bison.lua:171
Bison\Bison.lua:209:
Bison\Bison.lua:206
(tail call): ?
[C]: ?
[string "safecall Dispatcher[1]"]:9:
[string "safecall Dispatcher[1]"]:5
(tail call): ?
...s\AckisRecipeList\libs\AceAddon-3.0\AceAddon-3.0.lua:543: EnableAddon()
...s\AckisRecipeList\libs\AceAddon-3.0\AceAddon-3.0.lua:635:
...s\AckisRecipeList\libs\AceAddon-3.0\AceAddon-3.0.lua:621
[C]: LoadAddOn()
..\FrameXML\UIParent.lua:242: UIParentLoadAddOn()
..\FrameXML\UIParent.lua:265: CombatLog_LoadUI()
..\FrameXML\UIParent.lua:519:
..\FrameXML\UIParent.lua:492
AddOns:
Swatter, v5.9.4961 (WhackyWallaby)
AckisRecipeList, v2.0.5
ACP, v3.3.9
AHsearch, v40000-2
ArkInventory, v3.02
ArkInventoryRules, v
ArkInventoryRulesExample, v1.00
Armory, vv9.1.19
ArmoryGuildBank, vv9.1.19
ArmoryQuickLink, v1.5
Atlas, v1.17.2
AtlasBattlegrounds, v1.17.2
AtlasDungeonLocs, v1.17.2
AtlasOutdoorRaids, v1.17.2
AtlasTransportation, v1.17.2
AtlasLoot, vv6.00.00BETA7-beta
AtlasLootWrathoftheLichKing, vv6.00.00BETA8-beta
AtlasMajorCities, vv1.5.3
AucAdvanced, v5.9.4961 (WhackyWallaby)
AucDb, v5.1.DEV.3583
AucFilterBasic, v5.9.4961 (WhackyWallaby)
AucFilterOutlier, v5.9.4961.2531
AucMatchUndercut, v5.9.4961.2531
AucStatHistogram, v5.9.4961 (WhackyWallaby)
AucStatiLevel, v5.9.4961 (WhackyWallaby)
AucStatPurchased, v5.9.4961 (WhackyWallaby)
AucStatSales, v5.9.4961.2842
AucStatSimple, v5.9.4961 (WhackyWallaby)
AucStatStdDev, v5.9.4961 (WhackyWallaby)
AucStatWOWEcon, v5.9.4961.2530
AucUtilAHWindowControl, v5.9.4961.3311
AucUtilAppraiser, v5.9.4961.2530
AucUtilAskPrice, v5.9.4961.3175
AucUtilAutoMagic, v5.9.4961.3142
AucUtilCompactUI, v5.9.4961.2530
AucUtilEasyBuyout, v5.9.4961.3583
AucUtilFixAH, v5.9.4961 (WhackyWallaby)
AucUtilGlypher, v5.9.4961.2545
AucUtilItemSuggest, v5.9.4961.3108
AucUtilPriceLevel, v5.9.4961.2545
AucUtilScanButton, v5.9.4961.2530
AucUtilScanFinish, v5.9.4961.2530
AucUtilScanProgress, v5.9.4961.2530
AucUtilScanStart, v5.9.4961.4819
AucUtilSearchUI, v5.9.4961.3655
AucUtilSimpleAuction, v5.9.4961.4546
AucUtilVendMarkup, v5.9.4961.2530
Babylonian, v5.1.DEV.130
BeanCounter, v5.9.4961 (WhackyWallaby)
Bejeweled, v1.1b
Bison, v2.1.10
BonusScanner, v5.3.1
Bookworm, v
BossTactics, v2.20
BrokerAllXP, v1.6.0-release
BrokerAltGuild, vv1.5.1
BrokerAuctionsToGo, v0.1-beta14
BrokerAutoLoot, v1.0
BrokerCalendar, v1.2.2
BrokerChannelWatch, vv3.7
BrokerCharacterTitles, v1.2
BrokerFactions, v3.1
BrokerGarbage, v4.0v3
BrokerGarbageLootManager, v4.0v3
BrokerGroup, v
BrokerItemlist, vv2.4
BrokerMailBox, v0.3
BrokerMetaHud, v1.0
BrokeroRA3, v1.0
BrokerPortals, v1.8.13
BrokerRaidSave, v1.4b
BrokerRecountInfo, v1.3
BrokerSpec, v40000.2
BrokerTinyPad, v1.0.3
BrokerMounts, v2.2
BrokerPets, v2.2
Buffet, v4.0.0.31
Castbars, v
ChatBar, v3.0
Chatter, v1.0
Clique, vv40000-1.2.11
CloseUp, v4.0.001
Configator, v5.1.DEV.282
DBMBurningCrusade, v
DBMCore, v
DBMLDB, v
DebugLib, v5.1.DEV.275
DetachedMiniButtons, v0.9.47
Elephant, v3.0.7-beta
Enchantrix, v5.9.4961 (WhackyWallaby)
EnchantrixBarker, v5.9.4961 (WhackyWallaby)
EnhancedTradeSkillUI, v40000-1
EnsidiaFails, v
EventAlert, v4.5.4
Examiner, v10.11.07
FBMergeDatabase, v0.9.9
FBOutfitDisplayFrame, v0.9.9b
FBTrackingFrame, v0.9.9b
FishingBuddy, v0.9.9b
Flightmap, v4.0.1-beta
FluidFrames, v2.3
GatherMate2, v1.0.3
GearScore, v3.1.20 - Release
Grid, v1.40000.1370
GridBuffIcons, v
GridIndicatorCornerIcons, v40000-1
GridIndicatorCornerPlus, v40000-1
GridIndicatorCornerText, v1.4.2
GridIndicatorSideIcons, v40000-1
GridLayoutMT, v1.4
GridManaBars, v1.04
GridSideIndicators, v4.0.1-1
GridStatusAFK, v3.2.0.42
GridStatusAurasExt, v0.72
GridStatusCloseUp, v2.2
GridStatusHealingReduced, v4.0.1.49
GridStatusHealthFade, v4.0.0.1
GridStatusHostileUnit, v0.9
GridStatusHots, v4.0.1.1b
GridStatusMTs, v40000-1
GridStatusParty, v3.0.3
GridStatusRaidDebuff, vv3.1
GridStatusRaidIcons, v40000-2
GridStatusRDBC, v1.0.1
GridStatusRDWotLK, v1.1
GridStatusRes, vv4.00.01.02 alpha
GridStatusRole, v1.3
GridStatusShield, v1.23
GridStatusThreat, v40000-1
GrimReaper, v$Revision: 87 $
HandyNotes, v1.1.6
IHML, vv2.71
Informant, v5.9.4961 (WhackyWallaby)
InspectEquip, v1.8.0
Karma, v40001.02
KarmaBroker, v40001.02
KarmaDBAlliance, v40001.02
LilSparkysWorkshop, v
LinkWrangler, v1.83
LinkWranglerAuctioneer, v1.5
LinkWranglerCompanion, v1.612
LoggerHead, v4.0.124
LootLink, v
MailTips, v1.5
Mapster, v1.3.11
MarketWatcher, v2.1
MetaHud, v40000-8.6
MetaHudOptions, v
MikScrollingBattleText, v5.5.91
MizusRaidTracker, v0.23-3 Beta
MobMap, v401
MultiAuction, v1.1
MultiAuctionAuctioneer, v1.0
MultiAuctionLastPrice, v1.0
multimail, [EMAIL="v@project-version"]v@project-version[/EMAIL]
NugComboBar, v
Omen, v3.0.11
OmniCC, v3.1.4
oRA3, v
Outfitter, v5.0.3
PalaInstantCast, v0.3.30300
PallyPower, vv4.0.17
PallyPowerTitan, v2.00.30000
Pawn, v1.4.1
Portfolio, v1.21
Postal, v3.4.4
PvPFlagBroker, v1.01
QuestGuru, v1.5.1
QuestGuruHistory, v2.1.1
QuestGuruTracker, v1.5.1
QuestHelper, v4.0.1.$svnversion$
QuestHelperConfig, v1.0.2
QuickEmote, v1.0.1
RaidBuffStatus, vr417
RangeColors, v
RatingBuster, v
RatingBusterAlwaysBuffed, v
ReagentRestocker, v2.3.4
Recount, v
ScreenPlus, v
SexyMap, v
SilverDragon, vv2.4-1-g7c73114
Skillet, v
SlideBar, v5.9.4961 (WhackyWallaby)
Spamalyzer, v4.0.1-1.0.8
SpeedyActions, v
Stubby, v5.9.4961 (WhackyWallaby)
TidyPlates, v5.13.6 (R39)
TidyPlatesGrey, v
TidyPlatesNeon, v
TinyPad, v
TipTac, v10.11.09
TipTacItemRef, v10.11.09
TipTacTalents, v10.10.27
Titan, v4.3.9.40000 - Revision 386
TitanBag, v4.3.9.40000
TitanClock, v4.3.9.40000
TitanCoords, v4.3.9.40000
TitanGoldTracker, v4.3.9.40000
TitanGuild, v5.3 (WoTLK)
TitanLootType, v4.3.9.40000
TitanMobMap, v4.0.0
TitanModMenu, v
TitanPals, v4.3.9.40000 - r60
TitanPerformance, v4.3.9.40000
TitanRepair, v4.3.9.40000
TitanVolume, v4.3.9.40000
TitanXP, v4.3.9.40000
WIM, v3.4.2
WoWEquip, v1.3
WoWTexasHoldem, vv3.4.8
xcalc, vv2.5
XLoot, v0.91.1
XLootGroup, v0.61
XLootMaster, v0.81
XLootMonitor, v0.71
XPerl, v3.1.1
XPerlArcaneBar, v
XPerlParty, v
XPerlPartyPet, v
XPerlPlayer, v
XPerlPlayerBuffs, v
XPerlPlayerPet, v
XPerlRaidAdmin, v
XPerlRaidFrames, v
XPerlRaidHelper, v
XPerlRaidMonitor, v
XPerlRaidPets, v
XPerlTarget, v
XPerlTargetTarget, v
BlizRuntimeLib_deDE v4.0.1.40000 <eu>
(ck=17aa)
http://www.youtube.com/watch?v=aWI5XTmGrmo
(Top left)
Date: 2010-12-11 12:40:15
ID: 1
Error occured in: Global
Count: 1
Message: ..\FrameXML\QuestPOI.lua line 204:
attempt to index local 'poiButton' (a nil value)
Debug:
[C]: ?
..\FrameXML\QuestPOI.lua:204: QuestPOI_HideButtons()
..\FrameXML\WorldMapFrame.lua:1877: WorldMapFrame_ClearQuestPOIs()
..\FrameXML\WorldMapFrame.lua:1718: WorldMapFrame_UpdateQuests()
..\FrameXML\WorldMapFrame.lua:1613: WorldMapFrame_DisplayQuests()
..\FrameXML\WorldMapFrame.lua:1690: WorldMapFrame_UpdateMap()
..\FrameXML\WorldMapFrame.lua:190:
..\FrameXML\WorldMapFrame.lua:183
AddOns:
Swatter, v5.9.4960 (WhackyWallaby)
Ace3, v
Atlas, v1.18.0
AtlasBattlegrounds, v1.18.0
AtlasDungeonLocs, v1.18.0
AtlasOutdoorRaids, v1.18.0
AtlasTransportation, v1.18.0
AtlasLoot, vv6.01.01
AucAdvanced, v5.9.4960 (WhackyWallaby)
AucFilterBasic, v5.9.4960 (WhackyWallaby)
AucFilterOutlier, v5.9.4960.2531
AucMatchUndercut, v5.9.4960.2531
AucStatHistogram, v5.9.4960 (WhackyWallaby)
AucStatiLevel, v5.9.4960 (WhackyWallaby)
AucStatPurchased, v5.9.4960 (WhackyWallaby)
AucStatSales, v5.9.4960.2842
AucStatSimple, v5.9.4960 (WhackyWallaby)
AucStatStdDev, v5.9.4960 (WhackyWallaby)
AucStatWOWEcon, v5.9.4960.2530
AucUtilAHWindowControl, v5.9.4960.3311
AucUtilAppraiser, v5.9.4960.2530
AucUtilAskPrice, v5.9.4960.3175
AucUtilAutoMagic, v5.9.4960.3142
AucUtilCompactUI, v5.9.4960.2530
AucUtilEasyBuyout, v5.9.4960.3583
AucUtilFixAH, v5.9.4960 (WhackyWallaby)
AucUtilGlypher, v5.9.4960.2545
AucUtilItemSuggest, v5.9.4960.3108
AucUtilPriceLevel, v5.9.4960.2545
AucUtilScanButton, v5.9.4960.2530
AucUtilScanFinish, v5.9.4960.2530
AucUtilScanProgress, v5.9.4960.2530
AucUtilScanStart, v5.9.4960.4819
AucUtilSearchUI, v5.9.4960.3655
AucUtilSimpleAuction, v5.9.4960.4546
AucUtilVendMarkup, v5.9.4960.2530
Babylonian, v5.1.DEV.130
Bagnon, v2.14.0
BagnonForever, v1.1.2
BagnonTooltips, v
BeanCounter, v5.9.4960 (WhackyWallaby)
Configator, v5.1.DEV.282
DBMBurningCrusade, v
DBMCore, v
DebugLib, v5.1.DEV.275
Enchantrix, v5.9.4960 (WhackyWallaby)
EnchantrixBarker, v5.9.4960 (WhackyWallaby)
epgp, v5.5.22
epgplootmaster, v0.6.01
epgplootmasterml, v0.6.01
Informant, v5.9.4960 (WhackyWallaby)
Omen, v3.1.0
Recount, v
SlideBar, v5.9.4960 (WhackyWallaby)
Stubby, v5.9.4960 (WhackyWallaby)
XPerl, v3.1.1
XPerlArcaneBar, v
XPerlParty, v
XPerlPartyPet, v
XPerlPlayer, v
XPerlPlayerBuffs, v
XPerlPlayerPet, v
XPerlRaidAdmin, v
XPerlRaidFrames, v
XPerlRaidHelper, v
XPerlRaidPets, v
XPerlTarget, v
XPerlTargetTarget, v
BlizRuntimeLib_enUS v4.0.3.40000 <us>
(ck=815)
No errors, simply not updating.
Date: 2011-01-05 18:59:02
ID: 2
Error occured in: Global
Count: 1
Message: ..\AddOns\XPerl_Player\XPerl_Player.lua line 972:
attempt to index local 'runeButton' (a nil value)
Debug:
[C]: ?
XPerl_Player\XPerl_Player.lua:972: ?()
XPerl_Player\XPerl_Player.lua:641:
XPerl_Player\XPerl_Player.lua:635
Error occurs either on start up (first logging in to character) and also when I target anyone (mob, or NPC or other toons).
Date: 2011-01-07 11:35:04
ID: 1
Error occured in: Global
Count: 1
Message: ..\AddOns\XPerl_Target\XPerl_Target.lua line 335:
attempt to call global 'GetDifficultyColor' (a nil value)
Debug:
[C]: GetDifficultyColor()
XPerl_Target\XPerl_Target.lua:335:
XPerl_Target\XPerl_Target.lua:319
XPerl_Target\XPerl_Target.lua:947: XPerl_Target_UpdateDisplay()
XPerl_Target\XPerl_Target.lua:1199: func()
XPerl_Target\XPerl_Target.lua:1025:
XPerl_Target\XPerl_Target.lua:1022
[C]: TurnOrActionStop()
[string "TURNORACTION"]:4:
[string "TURNORACTION"]:1
AddOns:
Swatter, v3.2.3 (<%codename%>)
Auctionator, v2.8.7
AutoProfitX, vr69
Babylonian, v5.1.DEV.130
Configator, v5.1.DEV.286
Gatherer, v3.2.3
MinimapButtonFrame, v3.1.4
MinimapButtonFrameSkinPack, v3.0
MinnaButton, v1.20
MinnaStats, v2.30
Omen, v3.1.0
Outfitter, v5.1.2
SlideBar, v3.2.3 (<%codename%>)
XBar, v4.05
XBuffBar, v4.00
XCompanionBar, v4.00
XCustomBar, v4.01
XPerl, v3.1.1
XPerlArcaneBar, v
XPerlOptions, v
XPerlParty, v
XPerlPartyPet, v
XPerlPlayer, v
XPerlPlayerBuffs, v
XPerlPlayerPet, v
XPerlRaidAdmin, v
XPerlRaidFrames, v
XPerlRaidHelper, v
XPerlRaidMonitor, v
XPerlRaidPets, v
XPerlTarget, v
XPerlTargetTarget, v
XPetStuffBar, v4.01
XRogueBar, v4.00
XSealBar, v4.00
XTradeBar, v4.01
XTrapBar, v4.00
XWarlockBar, v4.00
BlizRuntimeLib_enUS v4.0.3.40000 <us>
(ck=34d)
1. Add the shield or some type of icon so we can tell whether or not the spell is interuptable.
2. Make it so we can see what our target is casting as well as target's target.
3. Make it so buffs can be above and debuffs below the player/target frame and/or vice versa.
4. Fix focus frame issues with X-perl.
5. Enable so we can use the new Marking raid icons while using xperl.
This has been my favorite mod for the past 4-5 years. Keep up the good work! :)
Since quite a few patches back, we can now see all our targets buffs and debuffs duration in wow normal interface when mousing over the debuff.
I would like to enable buff and debuff duration counter on target buffs and debuffs.
Have not found anything about this in addon notes or in the options.
/ X
Is there any way to separate the player debuffs from the buffs?
I'd like to have my buffs appear in the top right of my screen in the default location and my debuffs appear below my player unit frame. Is this possible? I couldn't find an option for it in the setup menu.
I spent some time updating my UI yesterday, moving frames around and my original intention was to move my unit frame closer to the center of the screen so i didn't have to keep looking up to check my health/mana/focus and I was going to put my buffs above my unit frame and my debuffs below it but that didn't seem possible so I figured I'd be able to at least leave my buffs in the default location and move just my debuffs but i couldn't do that either. Could this be added in a future version of x-perl? I've been using your unit frames for years now and I really love them, I'd hate to have to start using some other unit frames just because there's an option they have that I want.
I have the classic blizzard cast bar box on the Player tab checked, so it SHOULD be on, but on some characters, the bar does not show up until I go into the options for Xperl and uncheck and check it again. This resets whenever I see a loading screen (dungeons, switch continents, etc).
I have 3 characters who DON'T have this problem, but every other character has it. Ive checked and confirmed the files are NOT read only.
Any ideas? :confused:
cu cardo_
cu cardo_
Quote:
Originally posted by bent42
I use Xperl 3.1.2 r509 and Clique V40000-1.3.3
I rebind Show Unit Menu to Shift-Right Button, and put a heal on the unmodified right button. This works fine on party frames, or on player, target, target of target, focus, etc. frames, but it seems buggy with raid frames.
The binding appears correct in the Clique interface, but doesn't work in a newly joined raid. It will work if i re-bind it. It will not work on raid members who join the raid subsequent to the re-bind. If I restart the game, I have to re-bind. If I join a BG, I have to re-bind. All my other binds work as they should.
This is the fault of the raid frames, they are overwriting the bindings that Clique is setting.. and it should not be doing that at all. lease contact that author.
Quote:
I've used this mod for a very long time and it's one of my favorites, but this behavior is very annoying.
I apologize if this has been specifically covered below, not having this forum threaded makes it difficult to see whats happened in the past.
It's not Clique's behaviour. Clique does the *exact* same thing with every single frame. It sets the click attributes when a frame is registered for click-casting or when the bindings change. This is precisely what it should do.
The problem is XPerl is doing its initialisation incorrectly. At some point, it is setting its own attributes for right-click AFTER the frame has been registered for click-casting. This doesn't make sense in any universe.
Please contact the unit frame addon author. Let me know what you find out.