I track sRaidFrames from svn pretty closely, for the last week or so I've been getting the following when I try to load it up:
[2007/01/07 10:56:08-258-x1]: sRaidFrames\sRaidFrames.lua:1020: attempt to call method 'GetLayout' (a nil value)
<in C code>: ?
AceEvent-2.0-23383 (Ace2):251: in function `TriggerEvent'
AceEvent-2.0-23383 (Ace2):962: in function <Interface\AddOns\Ace2\AceEvent-2.0\AceEvent-2.0.lua:955>
... I've been using a week-old version or so, so I don't get errors, but keep retrying the latest svn to see if anything's been fixed. So far, nothing.
I track sRaidFrames from svn pretty closely, for the last week or so I've been getting the following when I try to load it up:
[2007/01/07 10:56:08-258-x1]: sRaidFrames\sRaidFrames.lua:1020: attempt to call method 'GetLayout' (a nil value)
<in C code>: ?
AceEvent-2.0-23383 (Ace2):251: in function `TriggerEvent'
AceEvent-2.0-23383 (Ace2):962: in function <Interface\AddOns\Ace2\AceEvent-2.0\AceEvent-2.0.lua:955>
... I've been using a week-old version or so, so I don't get errors, but keep retrying the latest svn to see if anything's been fixed. So far, nothing.
Any idea why this is happening?
p.s. GREAT mod. It makes me happy. ;)
Make sure you got the latest version, with all the files needed, sRaidFramesLayout.lua for instance
Heal tracking is in, using CastComm - Tracking only sRaidFrames and Grid users.
Might add better tracking later, but CastComm is by far the most precise tracking you can do, it requires all healers to have it though - which is kindda bad.
The more popular click-casting gets, the less accurate the heal target guessing gets.
Hrm, doesnt UNIT_SPELLCAST_SENT have a "target" field?
Heal tracking is in, using CastComm - Tracking only sRaidFrames and Grid users.
Might add better tracking later, but CastComm is by far the most precise tracking you can do, it requires all healers to have it though - which is kindda bad.
The more popular click-casting gets, the less accurate the heal target guessing gets.
Hrm, doesnt UNIT_SPELLCAST_SENT have a "target" field?
Well, what more do you need then knowing what the current player casts? You cannot even guess where any "unit" casts on - except checking their target.
Well, what more do you need then knowing what the current player casts? You cannot even guess where any "unit" casts on - except checking their target.
That's what Grid is trying to do, but as Pasta said, it's getting increasingly impossible.
You need to know the target of the healing spell, so you can highlight them in your frames
Make sure you got the latest version, with all the files needed, sRaidFramesLayout.lua for instance
I do have the latest version, and have all the files (I actually saw the GetLayout routine in sRaidFramesLayout.lua, even), so I'm not sure what's going on.
Hmm. Ok, I just deleted the directory completely and checked it out from scratch, and that appears to fix the problem. I'm really not sure what's going on there, but I guess I shouldn't complain, mm?
Maybe it's just me but when I updated since a few weeks I noticed sRaidframes just got a whole lot uglier without borders. The open space between the frames is completely removed and I really don't like it.
when solo, i get a transparent frame in the middle of the screen. it must be from sraidframes (disabled sraidframes and frame disappeared)
how do i get rid of it?
when solo, i get a transparent frame in the middle of the screen. it must be from sraidframes (disabled sraidframes and frame disappeared)
how do i get rid of it?
Just noticed that the list of players of my group is different than they are pressing Fkeys to select them.
I looking through all the options but apart from group/class option can't find anything to set.
Any hint on that ?
(If I was not clear enough, when I press F2 I do not select the first char in the group and the same for F3,F4...).
It sends a message over chat to notify other players of healing spell, including talents and +healing and all that. So far I didn't separate the communication part into a library yet. I'm working on that right now, hope to finish in a few days.
I checked CommCastLib too, and my Lib will be much better, trust me ;)
Hi, usually my Earthshield on the raid frames would show the amount of charges remaining on the actual buff picture on the raid frame. Now since I downloaded the new version, It shows the buff picture on the raid frame correctly, but the amount of charges left is in the center of the screen. Anyway to fix this? I'd roll back to an older version I used which did it correctly, but then proximitylib doesn't work. So I have to find a way to fix this one. Thanks a lot
I sent severals e-mails to saroz on his *.dk mail these last days and have no answer... Do you have some troubles with your e-mail ?
I have new version of the French localization, I know it's not very important comparing the debug of the AddOn. Anyway, just an answer will be welcome.
[2007/01/07 10:56:08-258-x1]: sRaidFrames\sRaidFrames.lua:1020: attempt to call method 'GetLayout' (a nil value)
<in C code>: ?
AceEvent-2.0-23383 (Ace2):251: in function `TriggerEvent'
AceEvent-2.0-23383 (Ace2):962: in function <Interface\AddOns\Ace2\AceEvent-2.0\AceEvent-2.0.lua:955>
... I've been using a week-old version or so, so I don't get errors, but keep retrying the latest svn to see if anything's been fixed. So far, nothing.
Any idea why this is happening?
p.s. GREAT mod. It makes me happy. ;)
UNIT_SPELLCAST_SENT is only for "player" :(
You need to know the target of the healing spell, so you can highlight them in your frames
I do have the latest version, and have all the files (I actually saw the GetLayout routine in sRaidFramesLayout.lua, even), so I'm not sure what's going on.
Hmm. Ok, I just deleted the directory completely and checked it out from scratch, and that appears to fix the problem. I'm really not sure what's going on there, but I guess I shouldn't complain, mm?
Or provide a screenshot, so we can see what "ugly" is
what about my question? overlooked?
(in the original post is a screenshot of my problem)
until i find out, i simply disable sraidframes when not in raid.
I looking through all the options but apart from group/class option can't find anything to set.
Any hint on that ?
(If I was not clear enough, when I press F2 I do not select the first char in the group and the same for F3,F4...).
It sends a message over chat to notify other players of healing spell, including talents and +healing and all that. So far I didn't separate the communication part into a library yet. I'm working on that right now, hope to finish in a few days.
I checked CommCastLib too, and my Lib will be much better, trust me ;)
Client: GERMAN (deDE)
sRaidFrames Version: r24096
Quite annoying... Errors pops up constantly in fights (especially -> Razuvious encounter)
I sent severals e-mails to saroz on his *.dk mail these last days and have no answer... Do you have some troubles with your e-mail ?
I have new version of the French localization, I know it's not very important comparing the debug of the AddOn. Anyway, just an answer will be welcome.
Thanks.
[email]saroz@random-guild.com[/email]