when someone joins the party while i;m in combat, the frame is not visible (but it highlights and i can see the buffs and target). it happened sometimes before 3.1, but now it;s constant.
it never happened in pvp/BGs, but now i see it all the time
(grid does not have this problem, so it;s not a blizz issue)
Hi, moved to ag_unitframes from pb3 and although it's nice on it's own way there's some things I still haven't managed to do that i really miss from pb3.
Is there any way to:
Show for how long someone's been afk or offline? pb3 had a timer count which was really useful in showing how long the person had been away;
Change the size of auras, I've configured the auras as I like them on my raid frames but can't seem to change their size so they're as wide as the hp bar;
Show myself on the party group, I'm a hud user so I never have a a unit frame of my own, on pb3 there was an option to just add myself to the party that made tasks like being a decurser allot easier since i'd only have to look at one spot, I've even gone and looked at the code but couldn't figure out were the party frames were being build...
Everytime i'm setting up my raid frames I'm unable to use the test mode since it never shows me my raid group (I've only set up a single one), am i doing something wrong or did i hit a known bug?
Any help would be really appreciated since I've been around this for some time now.
when someone joins the party while i;m in combat, the frame is not visible (but it highlights and i can see the buffs and target). it happened sometimes before 3.1, but now it;s constant.
it never happened in pvp/BGs, but now i see it all the time
(grid does not have this problem, so it;s not a blizz issue)
Secure frames can't be created in combat as far as I know. This is a limitation that Blizzard put in place in WoW 2.0.
it is indeed very random - for ag_uf.
i have never had a prob with Grid creating a frame.
but i;ve never done a /reload ui while in combat also. the only thing related that i've seen, if i get DC while in combat and log back in combat (boss fight) grid fails to appear at all (no frame created)
what i've seen these past few weeks, is in BGs - with ppl coming and going all the time, grid allways displayed all BG members correctly, while ag_uf would sometime show me and one other person while the party was full.
if it;s a secure frame creation problem, maybe ag_uf could delay the creation until after combat. or try to create it in combat, see if it fails, and than try again after combat (if such a thing is possible at all)
Could anyone tell me how I could hide the rune bar (dk) on aguf. There is a resizing section for the rune bar but there is no checkbox to hide it. it's either that and another addon or a solution for the stuck deathrunes.
Is there a way to enable the cooldown dials on only my auras? I've been using Power Auras to track that, but I prefer the cooldown auras underneath my target and tracking it that way. Is there another mod even that would only put the dials on my auras? Or is there a way to make it so OmniCC only puts the duration on my auras?
Could anyone tell me how I could hide the rune bar (dk) on aguf. There is a resizing section for the rune bar but there is no checkbox to hide it. it's either that and another addon or a solution for the stuck deathrunes.
Thank you!
There is an option to disable the Rune Bar under the "Modules" tab. Just uncheck it and you should no longer see it (might require a /reloadui).
Then I recommend the addon SimpleRunesBar which you can find on WoWinterface. You can resize simplerunesbar and move it below your unit frame so it looks exactly like the default runesbar shipped with Aguf, and you'd never know it was a separate addon. The only difference is SimpleRunesbar actually works perfectly, and doesn't get "stuck" on death runes and other things.
Its the setup I use on my DK, and I would recommend it to anyone since no one can use the default runesbar shipped with Aguf unless you have no death rune talents.
I can no longer make use of "setup mode" in aguf. When I select either option, all I get is the player and pet frame...no party frames or raid frames are visible. I do have those frames enabled, and can see/interact with them just fine when I'm actually in a party or raid...but it's impossible now to make any changes to the layout without holding people up.
is there a hack or anything to make a unit vertical instead of horizontal and add padding between the bars? I am trying to use as few mods as possible and in order to get rid of IceHUD i need to simulate it in some shape or fasion. Any ideas?
is there a hack or anything to make a unit vertical instead of horizontal and add padding between the bars? I am trying to use as few mods as possible and in order to get rid of IceHUD i need to simulate it in some shape or fasion. Any ideas?
edit runebar.lua
search for or similar
for i = 1,6 do
bars.RuneBar["Rune"..i] = newFrame("StatusBar", object.frame)
bars.RuneBar["Rune"..i]:SetMinMaxValues(0,1000)
bars.RuneBar["Rune"..i]:SetID(runeID[i])
bars.RuneBar["Rune"..i].bg = newFrame("Texture", object.frame, "BORDER")
bars.RuneBar["Rune"..i].bg:ClearAllPoints()
bars.RuneBar["Rune"..i].bg:SetAllPoints(bars.RuneBar["Rune"..i])
end
for i = 1,6 do
bars.RuneBar["Rune"..i] = newFrame("StatusBar", object.frame)
bars.RuneBar["Rune"..i]:SetMinMaxValues(0,1000)
bars.RuneBar["Rune"..i]:SetID(runeID[i])
bars.RuneBar["Rune"..i].bg = newFrame("Texture", object.frame, "BORDER")
bars.RuneBar["Rune"..i].bg:ClearAllPoints()
bars.RuneBar["Rune"..i].bg:SetAllPoints(bars.RuneBar["Rune"..i])
bars.RuneBar["Rune"..i]:SetOrientation("VERTICAL")
end
I don't find the "Main tanks frame" and I need it since oRA3 no longer has it.
The author suggest Pitbull, but I love AGuf, and I'm going to delete oRA3 and get back oRA2.
Is there already the MT frame in AGuf or is missing it?
it never happened in pvp/BGs, but now i see it all the time
(grid does not have this problem, so it;s not a blizz issue)
Is there any way to:
Secure frames can't be created in combat as far as I know. This is a limitation that Blizzard put in place in WoW 2.0.
How does Grid work[1] with updating in combat and ag_UF doesn't?
[1] Haven't checked this personally, just basing it on azmodanrom post.
i have never had a prob with Grid creating a frame.
but i;ve never done a /reload ui while in combat also. the only thing related that i've seen, if i get DC while in combat and log back in combat (boss fight) grid fails to appear at all (no frame created)
what i've seen these past few weeks, is in BGs - with ppl coming and going all the time, grid allways displayed all BG members correctly, while ag_uf would sometime show me and one other person while the party was full.
if it;s a secure frame creation problem, maybe ag_uf could delay the creation until after combat. or try to create it in combat, see if it fails, and than try again after combat (if such a thing is possible at all)
Could anyone tell me how I could hide the rune bar (dk) on aguf. There is a resizing section for the rune bar but there is no checkbox to hide it. it's either that and another addon or a solution for the stuck deathrunes.
Thank you!
There is an option to disable the Rune Bar under the "Modules" tab. Just uncheck it and you should no longer see it (might require a /reloadui).
Then I recommend the addon SimpleRunesBar which you can find on WoWinterface. You can resize simplerunesbar and move it below your unit frame so it looks exactly like the default runesbar shipped with Aguf, and you'd never know it was a separate addon. The only difference is SimpleRunesbar actually works perfectly, and doesn't get "stuck" on death runes and other things.
Its the setup I use on my DK, and I would recommend it to anyone since no one can use the default runesbar shipped with Aguf unless you have no death rune talents.
Thanks!
http://www.wowace.com/projects/ag_unitframes/tickets/63-dk-death-runes-not-displayed-correctly/
Could somebody put a module or hack in place to support Main tanks and their target/tot.
Every other UF I've tried to use to replace AGUF just doesn't cut it and it's the one thing that is needed since ORA3 no longer has MT frames.
edit runebar.lua
search for or similar
add
it becomes
The author suggest Pitbull, but I love AGuf, and I'm going to delete oRA3 and get back oRA2.
Is there already the MT frame in AGuf or is missing it?