[2009/04/16 23:27:18-1279-x6]: IceHUD-3\IceBarElement.lua:704: TexCoord out of range
---
Getting this on the latest build, 1.5.3
Getting that to, seems to happen if i have something targeted that suddenly becomes unavailable (for instance if i have something targeted and accept a summon or use my HS or a portal)
Getting that to, seems to happen if i have something targeted that suddenly becomes unavailable (for instance if i have something targeted and accept a summon or use my HS or a portal)
Alright, that helps a bit. I will see what I can do about reproducing it. The weird part is, I put in protection that should stop the error, but it apparently isn't working.
I get the error on line 704 as well. It was only happening to me when we would wipe on a boss and I'd get ported out to do a corpserun. I probably had the boss targeted still, not sure though.
Did you consider writing this code then submitting it to me for integration with the main addon? It looks like you just copied everything from the custom bar implementation and only changed it to detect spell cooldowns instead of buff/debuff durations. I have a long history of integrating users' work into IceHUD.
I get a weird bug every so often. I'll try to get a screenshot of it when it happens again. Basically after a loading screen, my mana bar gets stuck as the red color even though I am in caster form (I play a Druid). I have to reload ui or shift into another form then back out for the color to fix itself.
I think it was since issue 18 got "fixed" there's no way for the player to see his own health which is important on some dailies and probably PvP/PvE situations.
Also I've noticed that sometimes I'm losing PlayerHealth and PlayerMana, haven't noticed exacly what's causing it, a /rl tends to bring them back...
Is there a way to hide the player health/mana text that is underneath the hud when you're full of health and out of combat? I can make the bars fade away, but the text for mana/health still sits on the screen for me and I'd love for it to fade away too
Is there a way to hide the player health/mana text that is underneath the hud when you're full of health and out of combat? I can make the bars fade away, but the text for mana/health still sits on the screen for me and I'd love for it to fade away too
I took some time looking posts in this thread, but maybe missed the answer, so I'll ask as if it was not written.
I like to use the bars hidden ooc, but when I click on a target that is not on combat and have full mana and health I would like to see the health / mana numbers below, not only the percentage. I have noticed these values are changing along with the bar alpha. Is there any way we can define health / mana values on a different alpha? Thanks for your time :)
Hi all
First of all thx so much for a very nice addon, now to my little thing. :)
Its a simple problem i think but i have tried alot now and i cant get it as a want.
In the modul TargetInfo you can change the text settings (line 1-4)
I would like that text not to be Center like its now. I am using it as target on my arch in the top and would like the text to be "LEFT spanning"
I also want to change the Target of Target module, just to simple text (targetname) nothing else if thats possible.
I hope you guys can understand what i want :)
Thx so much for any help .
Does anyone else have issues with the "Incoming Heals" display on the Player Health bar sometimes working, sometimes not? It's been kind of a recurring problem for me, but I generally use some kind of other unit frame as well as IceHud so I haven't worried too much about it. Now I'm using only IceHud though, and can't seem to pin down why it's usually off and will only display occasionally.
If it's just me, I'll download VisualHeal or something to work around it. :P
EDIT: I threw a copy of LibHealComm-4.0 into the /libs folder just for giggles, but no change.
I have discovered that if I go to the 'PlayerHealth' module and check the "Always show at 100%" checkbox, I can see incoming heals ... as soon as I uncheck that box though, they are no longer visible (and naturally I don't want my Health bar showing at full alpha, all the time).
EDIT2: Weird - I've been playing my Shaman for about an hour, incoming heals not showing ... then all of a sudden, they started showing. I didn't make any options changes to anything at the time, I was just around killing things. :) I wish I was able to reproduce it reliably, but it seems pretty random.
Hi all
First of all thx so much for a very nice addon, now to my little thing. :)
Its a simple problem i think but i have tried alot now and i cant get it as a want.
In the modul TargetInfo you can change the text settings (line 1-4)
I would like that text not to be Center like its now. I am using it as target on my arch in the top and would like the text to be "LEFT spanning"
I also want to change the Target of Target module, just to simple text (targetname) nothing else if thats possible.
I hope you guys can understand what i want :)
Thx so much for any help .
Hi again. I found the solution to my problem and will share it if someone else needs it. Plz make a copy of the TargetOfTarget.lua so if u do something wrong u can replace it :)
1. Open TargetOfTarget.lua
2. Find the row: self.frame.bg:SetTexture(0,0,0)
and change it to: self.frame.bg:SetTexture(0,0,0,0)
This will make the bar transparent
3. find the row: self.frame.totHealth:SetText(healthPercentage .. "%")
4. put -- infront of that row (like this)
-- self.frame.totHealth:SetText(healthPercentage .. "%")
Save the file and you are done
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
Getting that to, seems to happen if i have something targeted that suddenly becomes unavailable (for instance if i have something targeted and accept a summon or use my HS or a portal)
I have one other user reporting this same error, but no one else. I can't seem to reproduce it :(. Can you provide a list of the other addons you use?
Alright, that helps a bit. I will see what I can do about reproducing it. The weird part is, I put in protection that should stop the error, but it apparently isn't working.
Thanks!
http://www.wowace.com/projects/ice-hud/files/909-r383/
No, there isn't.
Did you consider writing this code then submitting it to me for integration with the main addon? It looks like you just copied everything from the custom bar implementation and only changed it to detect spell cooldowns instead of buff/debuff durations. I have a long history of integrating users' work into IceHUD.
Also I've noticed that sometimes I'm losing PlayerHealth and PlayerMana, haven't noticed exacly what's causing it, a /rl tends to bring them back...
ther should be some post about that in the thread
I took some time looking posts in this thread, but maybe missed the answer, so I'll ask as if it was not written.
I like to use the bars hidden ooc, but when I click on a target that is not on combat and have full mana and health I would like to see the health / mana numbers below, not only the percentage. I have noticed these values are changing along with the bar alpha. Is there any way we can define health / mana values on a different alpha? Thanks for your time :)
First of all thx so much for a very nice addon, now to my little thing. :)
Its a simple problem i think but i have tried alot now and i cant get it as a want.
In the modul TargetInfo you can change the text settings (line 1-4)
I would like that text not to be Center like its now. I am using it as target on my arch in the top and would like the text to be "LEFT spanning"
I also want to change the Target of Target module, just to simple text (targetname) nothing else if thats possible.
I hope you guys can understand what i want :)
Thx so much for any help .
If it's just me, I'll download VisualHeal or something to work around it. :P
EDIT: I threw a copy of LibHealComm-4.0 into the /libs folder just for giggles, but no change.
I have discovered that if I go to the 'PlayerHealth' module and check the "Always show at 100%" checkbox, I can see incoming heals ... as soon as I uncheck that box though, they are no longer visible (and naturally I don't want my Health bar showing at full alpha, all the time).
EDIT2: Weird - I've been playing my Shaman for about an hour, incoming heals not showing ... then all of a sudden, they started showing. I didn't make any options changes to anything at the time, I was just around killing things. :) I wish I was able to reproduce it reliably, but it seems pretty random.
Hi again. I found the solution to my problem and will share it if someone else needs it. Plz make a copy of the TargetOfTarget.lua so if u do something wrong u can replace it :)
1. Open TargetOfTarget.lua
2. Find the row: self.frame.bg:SetTexture(0,0,0)
and change it to: self.frame.bg:SetTexture(0,0,0,0)
This will make the bar transparent
3. find the row: self.frame.totHealth:SetText(healthPercentage .. "%")
4. put -- infront of that row (like this)
-- self.frame.totHealth:SetText(healthPercentage .. "%")
Save the file and you are done