I just started using your HUD recently, and I like it a lot.
But I discovered a bit of a problem with it tonight. I walked into a totally unfamiliar inn, and could not tell if I was actually in an inn because when the default UI player frame is hidden, I can't see a resting icon.
Am I missing something, or would it be possible to add a resting icon to the HUD?
Rogues, make up your mind. One more "no" vote for the change and I'll change it back.
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I can't see a resting icon.
You are right, there was no indicator for resting status. I made a little modification, PlayerHealth lower text goes white now (or whatever color you've set "Text" to be) when resting (couldn't think of any nice place to put any extra icons).
Don't back to percentages ;_;
That was so horribly confusing, absolute values are so much more "natural" for me. Or, if it's a one-liner, can you tell me the line it's in? Then I can just change it myself ^_^
i have a little problem with the castbar. Every time i cast oder craft something a piece of another bar is displaying next to the castbar. I made a screenshot of this:
i have a little problem with the castbar. Every time i cast oder craft something a piece of another bar is displaying next to the castbar. I made a screenshot of this:
i have a little problem with the castbar. Every time i cast oder craft something a piece of another bar is displaying next to the castbar.
Hah, I seem to be unable to get the texture flipping and mirroring right at the first timer ever. Should be fixed now (and also fixed the issue with resting status not properly updating under certain conditions).
I've been unable to reproduce the energy bar dublication problem however. So, I'll ask more questions:
1) Is it really an energy bar? As in, does it show the exact same energy value as the real bar?
2) What settings do you have for the energy ticker? Does it show on either bar?
One thing I miss from Meta Hud is a range indicator, anyone know a small range indicator addon that i can stick above the hud or is there any plans to make a range indicator module?
first, thanks for the awesome hud, i don't think i could play wow w/o it. i have a small request: could you please make the rogue energy ticker thingy a different color than the color of the energy bar itself? i like to turn my in-combat transparency up and the ticker becomes almost impossible to see. thanks again, keep up the good work.
hmm I'm getting a similar bar artifact in recent builds. A section of my cast bar (in grey) will appear while in casting. It's very odd, no idea what the cause is. Sometimes it's longer, sometimes shorter.
hmm I'm getting a similar bar artifact in recent builds. A section of my cast bar (in grey) will appear while in casting. It's very odd, no idea what the cause is. Sometimes it's longer, sometimes shorter.
That's the casting-lag indicator - can be turned off in the Module CastBar :)
A quick note; whatever method the energy ticker is using to detect energy ticks, it can be thrown off by +energy procs like BS4. I don't know if this is fixable, but figured I'd report it nonetheless.
hmm I'm getting a similar bar artifact in recent builds. A section of my cast bar (in grey) will appear while in casting. It's very odd, no idea what the cause is. Sometimes it's longer, sometimes shorter.
That's the casting-lag indicator - can be turned off in the Module CastBar :)
Now that I know what it is, I like it. Is it possible for it to appear at the bottom for channeled spells like drain life/mana/soul, mind flay, etc?
Is it possible to give the 4th and the 5th combopoint a different color?
When all 5 combopoints have the same color it is sometimes hard to say if there are 4 or 5.
That's the casting-lag indicator - can be turned off in the Module CastBar
Oooh er, that's clever. But what is the casting lag bar measuring? Is it purely based on your ping and when your spell 'might' complete, or something more complex?
Sorry if this issue has been addressed already .. but you know .. to read 20+ pages is way too much :P
I can't start any duel by choosing it from IceHud's target frame right-click menu. It gets blocked by Blizzard. This is happening on vanilla and TBC server.
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But I discovered a bit of a problem with it tonight. I walked into a totally unfamiliar inn, and could not tell if I was actually in an inn because when the default UI player frame is hidden, I can't see a resting icon.
Am I missing something, or would it be possible to add a resting icon to the HUD?
You are right, there was no indicator for resting status. I made a little modification, PlayerHealth lower text goes white now (or whatever color you've set "Text" to be) when resting (couldn't think of any nice place to put any extra icons).
That was so horribly confusing, absolute values are so much more "natural" for me. Or, if it's a one-liner, can you tell me the line it's in? Then I can just change it myself ^_^
i have a little problem with the castbar. Every time i cast oder craft something a piece of another bar is displaying next to the castbar. I made a screenshot of this:
regards, Sha
I'm getting the same thing
Hah, I seem to be unable to get the texture flipping and mirroring right at the first timer ever. Should be fixed now (and also fixed the issue with resting status not properly updating under certain conditions).
I've been unable to reproduce the energy bar dublication problem however. So, I'll ask more questions:
1) Is it really an energy bar? As in, does it show the exact same energy value as the real bar?
2) What settings do you have for the energy ticker? Does it show on either bar?
with devastate this would be a great help.
thx splatter
Can't you just look at the list of debuffs on your target? It's what I do.
Thx. :)
Dr. Green
That's the casting-lag indicator - can be turned off in the Module CastBar :)
Now that I know what it is, I like it. Is it possible for it to appear at the bottom for channeled spells like drain life/mana/soul, mind flay, etc?
When all 5 combopoints have the same color it is sometimes hard to say if there are 4 or 5.
Oooh er, that's clever. But what is the casting lag bar measuring? Is it purely based on your ping and when your spell 'might' complete, or something more complex?
I can't start any duel by choosing it from IceHud's target frame right-click menu. It gets blocked by Blizzard. This is happening on vanilla and TBC server.