Is the rangecheck function supposed to work only for the party and focus frames? My targets (hostile and friendly) show up as in range even though I've enabled rangecheck, and I've searched the forum trying to figure out whether that's normal or if I'm missing something.
Is the rangecheck function supposed to work only for the party and focus frames? My targets (hostile and friendly) show up as in range even though I've enabled rangecheck, and I've searched the forum trying to figure out whether that's normal or if I'm missing something.
Did you make sure to enable range checking on each frame?
Sorry if this question has ever been asked before, 72 pages is a bit much to go through. :)
Is it possible to add an 'extra' player/target unit frames? I generally play with a HUD in addition to regular unitframes and I like it that way, but in all HUDs I've tried I miss the extra configurations Pitbull has, mostly with SharedMedia textures and DogTags and such. So, can you have two player frames somehow? Is there some sort of command to create a new (like I've heard there was one for Party targets) or would I need to edit the lua?
edit: Actually nevermind, just found mHUD which can do what I want. :)
Not sure if this question is asked before.
If I do a "Copy from other Frame", then I cant save it with a different name anymore. The "Save Layout" is greyed out.
Why is that if I may ask?
I have a similar problem with buffs on Raid unit frames as the poster above me.
After zoning into a battleground and while waiting in the cave, I typically buff Power Word: Fortitude on members of the raid by using a mouse over macro on each members raid unit frame. I'd say 90% of the time the icon for Fort shows up on their unit frame. The other 10% of the time, I buff them and they have the buff, but it isn't shown on their raid unit frame. If I press M, to bring up the default Blizzard map then hide the map, the unit frame will refresh and the buff is displayed. I do have buff filtering turned on so I only see my buffs.
I wonder if this occurs because of people coming into the raid group. I'll try to pay more attention to what's going on at the same time as the buffing.
Oh btw, thanks for the abolish disease, inspiration, and fear ward fix. :)
For one, I added the ability to show alpha on all bars.
For two, I already claimed Ellipsis, so hands off.
I submit!
/group hug
:P
This has been a feature I have lusted over for so long!!! I really appreciate all the hard work guys!
Same for focus unit frame. Seems to be working properly on all other frames though.
Are you getting any errors? We can't reproduce this problem. Maybe check your cast bar colors/alpha to make sure they're visible?
sorry for any wild goose chase. Love all your mods....keep up the great work.
That's odd, I use deadened and never had that problem when I used pitbulls cast bar. I use Quartz now though.
Still keep getting this error whenever I enable the power spark, I have updated all my mods.
Did you make sure to enable range checking on each frame?
I can't see how this could happen, unless you have your power bar disabled on the player frame. Might that be the case?
No, I have the power bar enabled. Could it be another add on doing it?
Is it possible to add an 'extra' player/target unit frames? I generally play with a HUD in addition to regular unitframes and I like it that way, but in all HUDs I've tried I miss the extra configurations Pitbull has, mostly with SharedMedia textures and DogTags and such. So, can you have two player frames somehow? Is there some sort of command to create a new (like I've heard there was one for Party targets) or would I need to edit the lua?
edit: Actually nevermind, just found mHUD which can do what I want. :)
If I do a "Copy from other Frame", then I cant save it with a different name anymore. The "Save Layout" is greyed out.
Why is that if I may ask?
as you can see in the screenshot the buff on the targeted warlock is showing on targetframe, but not on raidframe.
With my filtering and the buffs he has the spirit, shadow res and fort buffs should be showing but there not.
The come back if i make changes in the settings that updates whats showing (like flipping filtering on/off).
Last week or so i have seen this alot on "myself" in the raidframe, but sometimes it effects other ppl like in this screenshot.
Not grabbing any errors.
After zoning into a battleground and while waiting in the cave, I typically buff Power Word: Fortitude on members of the raid by using a mouse over macro on each members raid unit frame. I'd say 90% of the time the icon for Fort shows up on their unit frame. The other 10% of the time, I buff them and they have the buff, but it isn't shown on their raid unit frame. If I press M, to bring up the default Blizzard map then hide the map, the unit frame will refresh and the buff is displayed. I do have buff filtering turned on so I only see my buffs.
I wonder if this occurs because of people coming into the raid group. I'll try to pay more attention to what's going on at the same time as the buffing.
Oh btw, thanks for the abolish disease, inspiration, and fear ward fix. :)
Raid unit frames settings
http://img147.imageshack.us/img147/7944/pitbullconfigen9.jpg
Picture of configured raid unit frames.
http://img253.imageshack.us/img253/3864/raidframesmc3.jpg
Thanks, Seerah
thats what im seeing when i have it enabled. works fine for the target frame....