I want so that whenever my target is something with Dragonmaw or Thrym, the portrait should be "Full body", because these two behave weirdly and if "Full body" is selected, you will see them correctly as only their head.
As a Dragonmaw fel orc on Netherwing Ledge, the portrait turns to full body even if I don't have that selected, but by selecting it I can get a head-view just like I want it. Hopefull someone here understands what I mean.
I changed the font in pitbull and the font goes really well with the name. But it is hard to see texts like class etc. so I'd like to change just those to a more readable font. Is there any way to do this? I hope this question hasn't been asked all that many times before =/
Lauch:
You usually need the frame and elements to be visible/active before you can configure all of their settings. Or switch the Configuration Mode to Raid and you'll see dummy frames. Once these are up, you should be able to find Main Tank Targets, Texts inside that, and the settings you want are in there.
Bluebell:
I don't think there are individual font settings like that in Pitbull3. Have you tried the Outline and ThickOutline tags in DogTag? They might help you a little.
Aw, that's too bad :( The thing is that the font is way to ornate to use for health and such. Well, I hope a feature like this will be available in later versions :) Thanks for the reply!
I'm trying to make my focus unit frame to show any debuff so I can use it in tanking situation were i need to taunt off after a certain number of debuffs.
How do i set it up like that? I think in focus option everything is ok and it's the general settings that are stoping it from working but there's no "show all debuff" option :(
I want so that whenever my target is something with Dragonmaw or Thrym, the portrait should be "Full body", because these two behave weirdly and if "Full body" is selected, you will see them correctly as only their head.
As a Dragonmaw fel orc on Netherwing Ledge, the portrait turns to full body even if I don't have that selected, but by selecting it I can get a head-view just like I want it. Hopefull someone here understands what I mean.
Just look into the portrait module and find where the fullBody setting is applied. Add your unitname checks in there.
That being said such a check against the unitname seems pretty inefficient and you would need to hardcode a static and localized list of mob names into your file. You could avoid the localization by checking the npc's GUID rather than its name, but you'd still need to supply a list of mobs with such modelbugs.
I have a slight problem with my hunter's pet. The hapiness icon is shown as red (unhappy), but when i inspect my pet it shows a green icon instead. Is the pet happiness broken ?
Just look into the portrait module and find where the fullBody setting is applied. Add your unitname checks in there.
That being said such a check against the unitname seems pretty inefficient and you would need to hardcode a static and localized list of mob names into your file. You could avoid the localization by checking the npc's GUID rather than its name, but you'd still need to supply a list of mobs with such modelbugs.
Hope these hints help.
I'm not that good in LUA mate, could you help me? We could speak by mail, just write to *snip*
Is there a way to have Pitbull only show buffs that originate from me? I have it filtered to show the types of buff I need but I want it to only show those buffs if they originally come from me. Any ideas?
Did anything ever come of this? I really like Pitbull but not having the functionality of separating your own buffs makes Druid healing a lot harder and quite a waste of mana. I don't want to switch to X-pearl but I may have to. X-pearl allows me to highlight and move MY buffs/debuffs.
You can't expect new features to be added to PitBull 3 now: PitBull 4 is under construction. I believe a ticket for this has already been raised for PitBull 4, and we'll all have to wait with baited breathe to see how 4 turns out. :)
I'll have a look at this for you over the next few days, maybe. Can you PM me with a list of the NPCs that aren't being displayed the way you want? I don't normally play with portait turned on, so once I've got it working it'll be up to you to maintain the list.
This has got me thinking that maybe a library would be the better long-term way to go about it, so all portrait addons can share the list instead of each author having to figure it out themselves. Bah.
Yep, thanks. I have "work" and stuff, but hopefully I'll get a chance to look at it this weekend. I haven't done anything with the Portrait API yet, so this'll be fun!
Is there any way to get the names of players with special characters (alt chars) to show up correctly. im sick of seeing )? in the middle of peoples names
I want so that whenever my target is something with Dragonmaw or Thrym, the portrait should be "Full body", because these two behave weirdly and if "Full body" is selected, you will see them correctly as only their head.
As a Dragonmaw fel orc on Netherwing Ledge, the portrait turns to full body even if I don't have that selected, but by selecting it I can get a head-view just like I want it. Hopefull someone here understands what I mean.
how can i change the health and mana text of the MT-Targets?
Regards Suppe
You usually need the frame and elements to be visible/active before you can configure all of their settings. Or switch the Configuration Mode to Raid and you'll see dummy frames. Once these are up, you should be able to find Main Tank Targets, Texts inside that, and the settings you want are in there.
Bluebell:
I don't think there are individual font settings like that in Pitbull3. Have you tried the Outline and ThickOutline tags in DogTag? They might help you a little.
How do i set it up like that? I think in focus option everything is ok and it's the general settings that are stoping it from working but there's no "show all debuff" option :(
How do I manually add this to the PitBull code?
I want so that whenever my target is something with Dragonmaw or Thrym, the portrait should be "Full body", because these two behave weirdly and if "Full body" is selected, you will see them correctly as only their head.
As a Dragonmaw fel orc on Netherwing Ledge, the portrait turns to full body even if I don't have that selected, but by selecting it I can get a head-view just like I want it. Hopefull someone here understands what I mean.
Just look into the portrait module and find where the fullBody setting is applied. Add your unitname checks in there.
That being said such a check against the unitname seems pretty inefficient and you would need to hardcode a static and localized list of mob names into your file. You could avoid the localization by checking the npc's GUID rather than its name, but you'd still need to supply a list of mobs with such modelbugs.
Hope these hints help.
I'm not that good in LUA mate, could you help me? We could speak by mail, just write to *snip*
Thanks for the help, vangual
Did anything ever come of this? I really like Pitbull but not having the functionality of separating your own buffs makes Druid healing a lot harder and quite a waste of mana. I don't want to switch to X-pearl but I may have to. X-pearl allows me to highlight and move MY buffs/debuffs.
This has got me thinking that maybe a library would be the better long-term way to go about it, so all portrait addons can share the list instead of each author having to figure it out themselves. Bah.