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I was looking into the issue of PitBull not keeping the aggro coloring of frames. Looking in
Banzai.lua I noticed this (line 92):
local aggro = banzai:GetUnitAggroByUnitName(unit)
unit is usually things like 'player' or 'target' or something. I think perhaps it should be this:
local aggro = banzai:GetUnitAggroByUnitId(unit)
I tried it and seems to work, though have not tried raids or much party stuff yet. Perhaps this
will help!
b