Hey! I just added a new option today. You can now control the width of the frames, instead of just the scale.
The width option allows you to set the absolute width of the frame in points/pixels whatever it is. This only works for the ABF theme at the moment though, as the system requires the theme to be 100points wide, and ABF is the only theme I've modified. So feel free to modify the other themes to 100point width and commit them.
Hey, I don't know whether this has been asked yet, but are there any plans for a Target of Target's Target frame? As a healer, I really really want to use these unit frames, but I can't because I need the ToTT functionality. :(
?: How to increase frame strata of raid unit buffs? I'd like to modify my own by hand until you get your aura system worked out. With my current view I cant keep track of who is missing buffs.
Please dont lose:
Smart health display
Colored health bars
Ability to not have portraits
Looking forward to:
Aura system (even if its just letter acroynms next to player names. I just need it for spot buffs)
Test mode (somehow to simulate a full group with pets, a full raid, etc.)
I am using someones code to add "right justify" from ealier in the thread (i think page 44ish) but the buffs are obscured by the healthbar, they appear behind it.
p.s I like the semi transparent background framing on stuff. If your going to remove it, or make it solid please leave a way to turn it back to exactly how it is now.
andreasg, thanks for creating these mad unitframes.
There is 1 bug which annoys me a lot. When you select player and if you have function enable "one line"(example: http://www.elekta.lt/~id/ag/twolinebug.jpg )You can see buffs one second line of yourself or selected player, but you can see two line of any mob, probably enemy player aswell. And if you make enable "two lines" you will see buffs on second enemy line, but you wont see buffs on friendly players.
Also could you ass some fuction to bind key "show raid unitframes" and "hide unit frames" . Its annoying every time do go to raid unitframes and select "hide" :) http://www.elekta.lt/~id/ag/showraid.jpg .
Would be really nice if you could fix that bug and implement that function :P
sorry for grammar mistakes
keep up with good work
vahu
thanks for the help maximoz, one question when i change the ag_UnitClass.lua file like you said, it changes the back ground completely opaque and black like I wanted it. But also I cant change the color of this background to white either. now if i dont change anything in ag_UnitClass.lua, and just change the color values on ag_Default.lua file the background changes color to white, but its not opaque. Now is it possible to change the opaque background color to white?
Ok did a bit of testing and it seems the background i provided previously doesn't change color too well ;p
Use "Interface\\ChatFrame\\ChatFrameBackground" instead of "Interface\\CharacterFrame\\UI-Party-Background" on line 494 of ag_UnitClass.lua
Then set line 43 and 48 of ag_Defaults.lua to the below and you will see opaque white background.
PartyFrameColors = {
r = 1,
g = 1,
b = 1,
a = 1},
TargetFrameColors = {
r = 1,
g = 1,
b = 1,
a = 1},
I don't see report on this so here it is.
Yesterday, I was playing my priest and buffed the whole group with PoF and here is the result. Buffs don't show for two members but show for other. On the picture I select one of the memebers that buff don't show for and on target frame buff show.
Options I have selected are
Aura Style - two lines
Aura Position - left
Filter Auras
Debuff highlights
I recall seeing the Target if attacked by another "Greying" out, to show that someone else tagged the mob.
With the newer version of AG_UnitFrames, if someone attacks a mob before I do, the name does not turn Grey as before, now I could be wrong and this "Greying" was never in effect, and I was just seeing things hehe...
But, if it was, and I'm just missing it, is it an option I need to turn on?
"Hightlight" is mispelled in the ag_UnitFrames config menu.
Ice Armor, Mage Armor, Ice Barrier, Mana Shield, Fire Ward, Frost Ward, Clearcasting, Slow Fall and Evocation do not appear in the Player Frame when Filter Auras is turned on in the Player Layout Settings config menu. Arcane Intellect, Amplify Magic and Dampen Magic show up fine.
I don't see report on this so here it is.
Yesterday, I was playing my priest and buffed the whole group with PoF and here is the result. Buffs don't show for two members but show for other. On the picture I select one of the memebers that buff don't show for and on target frame buff show.
Options I have selected are
Aura Style - two lines
Aura Position - left
Filter Auras
Debuff highlights
Manix, this sometimes happens when I play my priest as well. Are you certain that *your* Prayer of Fort affected them? If they already had it from another source and yours didn't overwrite then it won't show up next to their party frames (due to the design to only track buffs you cast.)
I, uh, er... Thank you!
Yay !!!
Thanks much Andreasg !!!
http://www.whtrainingaccount33.com/stacy/tuks1680ace.jpg
?: How to increase frame strata of raid unit buffs? I'd like to modify my own by hand until you get your aura system worked out. With my current view I cant keep track of who is missing buffs.
Please dont lose:
Smart health display
Colored health bars
Ability to not have portraits
Looking forward to:
Aura system (even if its just letter acroynms next to player names. I just need it for spot buffs)
Test mode (somehow to simulate a full group with pets, a full raid, etc.)
I am using someones code to add "right justify" from ealier in the thread (i think page 44ish) but the buffs are obscured by the healthbar, they appear behind it.
p.s I like the semi transparent background framing on stuff. If your going to remove it, or make it solid please leave a way to turn it back to exactly how it is now.
chatmod: i'm using vchat
There is 1 bug which annoys me a lot. When you select player and if you have function enable "one line"(example: http://www.elekta.lt/~id/ag/twolinebug.jpg )You can see buffs one second line of yourself or selected player, but you can see two line of any mob, probably enemy player aswell. And if you make enable "two lines" you will see buffs on second enemy line, but you wont see buffs on friendly players.
Also could you ass some fuction to bind key "show raid unitframes" and "hide unit frames" . Its annoying every time do go to raid unitframes and select "hide" :) http://www.elekta.lt/~id/ag/showraid.jpg .
Would be really nice if you could fix that bug and implement that function :P
sorry for grammar mistakes
keep up with good work
vahu
Ok did a bit of testing and it seems the background i provided previously doesn't change color too well ;p
Use "Interface\\ChatFrame\\ChatFrameBackground" instead of "Interface\\CharacterFrame\\UI-Party-Background" on line 494 of ag_UnitClass.lua
Then set line 43 and 48 of ag_Defaults.lua to the below and you will see opaque white background.
What chat mod are you using?? for the [G] and [R]!?
I don't see report on this so here it is.
Yesterday, I was playing my priest and buffed the whole group with PoF and here is the result. Buffs don't show for two members but show for other. On the picture I select one of the memebers that buff don't show for and on target frame buff show.
Options I have selected are
Aura Style - two lines
Aura Position - left
Filter Auras
Debuff highlights
I recall seeing the Target if attacked by another "Greying" out, to show that someone else tagged the mob.
With the newer version of AG_UnitFrames, if someone attacks a mob before I do, the name does not turn Grey as before, now I could be wrong and this "Greying" was never in effect, and I was just seeing things hehe...
But, if it was, and I'm just missing it, is it an option I need to turn on?
It's a bug with the zip script.
"Hightlight" is mispelled in the ag_UnitFrames config menu.
Ice Armor, Mage Armor, Ice Barrier, Mana Shield, Fire Ward, Frost Ward, Clearcasting, Slow Fall and Evocation do not appear in the Player Frame when Filter Auras is turned on in the Player Layout Settings config menu. Arcane Intellect, Amplify Magic and Dampen Magic show up fine.
But several menu options cannot be translated (ie they're not in the localisation file).
That'd be :
settings (when alone, like group settings, raid settings and so on)
status text
health/mana/name/class text
Also, UnitDesc is used both for general config and Status text.
Last : I'm not sure about "ShowRestingDesc" and "showresting". It seems this option has disappear.
(I attached the file).
1: What's the difference between the 3 version in the ZIP file.
2: Raid signs. How do i get to see them with UnitFrames? :)
3: Group name, how?
Manix, this sometimes happens when I play my priest as well. Are you certain that *your* Prayer of Fort affected them? If they already had it from another source and yours didn't overwrite then it won't show up next to their party frames (due to the design to only track buffs you cast.)
...\ag_UnitFrames\ag_UnitFrames-enUS.lua:1 Cannot find a library instance of AceLocale-2.0
Ive tried all the versions that are in www.wowace.com/files/ag_UnitFrames and they all give this error.
Does anyone have any ideas ?