Played some more on my hunter last night. Pet window does not update after appearing for the first time. For instance, if I summon my pet, then abandon it, it just shows my pet as offline. If I then tame another pet, the information does not update for the new pet type. I think the healthbar is coloring by happiness, but it doesn't seem to update either. No actual errors are being thrown.
Played some more on my hunter last night. Pet window does not update after appearing for the first time. For instance, if I summon my pet, then abandon it, it just shows my pet as offline. If I then tame another pet, the information does not update for the new pet type. I think the healthbar is coloring by happiness, but it doesn't seem to update either. No actual errors are being thrown.
Is there a way to group the raid frames together other than manually dragging each of the 40 into position? ie group frames by group number or by class type?
Click healing addon Clique and this unit frame dont work very well. Every click healing I do on a frame, targets the frame at the same time. which is really annoying. Like when im click casting flash heal on a target of target frame, it also targets that person as well. So basically I'm targeting anyone who I try to heal.
@Docta: I've had zero trouble with AGUF+Clique. Not proprely re-targgeting when clicking on the ToT frame is a mild issue that Clique has had with multiple unit frames.
It's not a problem with AGUF, as as far as I know the issue is fixed in latest revision of Clique as well.
Are you haveing this issue with *all* frames (party, pets, player, etc..) or *just* the Target of target frame?
i really like this mod and hope it continues to progress. one feature i am missing that is in Perl Classic Unit Frames: events on the portrait. hopefully that can be incorporated into some theme :)
Hum.. If i dont filter buffs, i can see all kinds of buffs. But with filter, i cant see my totems at all.
Hmm, I wouldn't think that the filter is working quite correctly then. You should be able to see any buffs you can cast, and any debuffs you can cure, as I understand it. Although I could be wrong.
Really nice frames, I found a few bugs. Target's target Health Bar doesn't change to the class color even though selected, but does when you re-check the option manually.
Also, would it be possible to have an option to mix displays (like HP + HP% +Deficit)
Hum.. If i dont filter buffs, i can see all kinds of buffs. But with filter, i cant see my totems at all.
Hmm, I wouldn't think that the filter is working quite correctly then. You should be able to see any buffs you can cast, and any debuffs you can cure, as I understand it. Although I could be wrong.
I didn't make the filter. Blizzard made it. It's their "raid filter" thingy they came up with for patch 1.9 or whatever. They have a set list of buffs and debuffs they find relevant for each class in a raid, and I can't edit it.
for priests this means that you won't see inner fire from yourself or other priests (makes sense)
but auras and totem effects doesn't show up, which is a downside.
Interface\Addons\ag_UnitFrames\ag_UnitClass.lua:1072: attmpt to index filed 'ReputationWatchBar_Update'(a nil value)
When I get this error, my target frame doesn't show up. Any help would be great, thanks!
BTW, great UnitFrames.
Do you have an addon that hooks into or replaces the blizzard experience bar or reputation screen? That might cause a problem. My advice to you is to try and run the addon without ANY other addons activated to see if you still get the error. ReputationWatchBar_Update is one of blizzards own functions, and I use Ace2 to hook it. I don't think there should be much of a problem on my side, but I will look at that part of the code again when I get home.
I didn't make the filter. Blizzard made it. It's their "raid filter" thingy they came up with for patch 1.9 or whatever. They have a set list of buffs and debuffs they find relevant for each class in a raid, and I can't edit it.
for priests this means that you won't see inner fire from yourself or other priests (makes sense)
but auras and totem effects doesn't show up, which is a downside.
Hmm, sounds like a post should be made on the UI forums then. I would think totems should show, at the very least.
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@ freedon: Alt-left click a frame (IIRC, away from a machine with WoW), or use the /aguf command in chat and look through the menus
It's not a problem with AGUF, as as far as I know the issue is fixed in latest revision of Clique as well.
Are you haveing this issue with *all* frames (party, pets, player, etc..) or *just* the Target of target frame?
Hum.. If i dont filter buffs, i can see all kinds of buffs. But with filter, i cant see my totems at all.
Hmm, I wouldn't think that the filter is working quite correctly then. You should be able to see any buffs you can cast, and any debuffs you can cure, as I understand it. Although I could be wrong.
Also, would it be possible to have an option to mix displays (like HP + HP% +Deficit)
I didn't make the filter. Blizzard made it. It's their "raid filter" thingy they came up with for patch 1.9 or whatever. They have a set list of buffs and debuffs they find relevant for each class in a raid, and I can't edit it.
for priests this means that you won't see inner fire from yourself or other priests (makes sense)
but auras and totem effects doesn't show up, which is a downside.
When I get this error, my target frame doesn't show up. Any help would be great, thanks!
BTW, great UnitFrames.
Same problem here. Also if I click on the player frame after that error i'll get another error:
Do you have an addon that hooks into or replaces the blizzard experience bar or reputation screen? That might cause a problem. My advice to you is to try and run the addon without ANY other addons activated to see if you still get the error. ReputationWatchBar_Update is one of blizzards own functions, and I use Ace2 to hook it. I don't think there should be much of a problem on my side, but I will look at that part of the code again when I get home.
[edit]
Disabled all addons except ag_unitframes, problem still persist.
Oh, and before I forget, is Telo's MobHealth supported? I would love that. ^^
Hmm, sounds like a post should be made on the UI forums then. I would think totems should show, at the very least.