The SVN worked for days for me, nothing changed there for a while - just a 1.12 toc update ... today I changed to Miles version (posted in this topic) ... works too. Not sure what problems you have and why you get this AceLocale error.
If it helps, the version I just use
:: ag_UnitFrames-miles.zip
:: ag_UnitFrames-miles-sarimod.zip (it's miles version in sairen's blue, and I made raidframes moveable with shift even if frames are locked - because without the sticky feature that minigroup2 had, I have to move them more often unfortunatly)
The SVN worked for days for me, nothing changed there for a while - just a 1.12 toc update ... today I changed to Miles version (posted in this topic) ... works too. Not sure what problems you have and why you get this AceLocale error.
If it helps, the version I just use
:: ag_UnitFrames-miles.zip
:: ag_UnitFrames-miles-sarimod.zip (it's miles version in sairen's blue, and I made raidframes moveable with shift even if frames are locked - because without the sticky feature that minigroup2 had, I have to move them more often unfortunatly)
Grabbed the first file you posted. I didn't change a thing and this is what I get.
Using the latest build, can anyone get click casting to work? I search this thread and only found one other match on the subject. No mater what key combination I try, the configure dialog comes up for the frame. If already posted, sorry. I didn't find it.
I tried earlier this afternoon using the !!!Libraries and it worked fine.
If you're copying the libraries from !!!Libraries to the ag_unitframes\libs, try just putting the !!!Libraries into your addon folder.
Forgot to say, I'm using the !!!Libraries too though... not sure if my posted agUF works without it. Just wanted to test wow with only agUF installed... no other !!!Libraries stuff or other addons, forgot that the eu servers are down. So, can't test this for a while.
Did you even read the previous posts before you posted?
People are[ downloading from the SVN and it is not working.
I am also getting the blank Lib folder. I grabbed one of the modified ag.zips that people posted further up and threw those Lib files in the apropriate place but I'm still getting error messages.
Can someone please fix/update/address the issue w/ the file on the SVN or post a link here to a version that works?
Rescue me from Perl Classic!
Yes I did bother, and that's the reason I did point to the working version :)
I'm using it atm with no problems.
You might wan't to update ALL your Ace2 addons since the libraries have been updated n+1 times lately.
Just delete the old addonfolders and redownload them and try again. That's the only advice I can give at this moment.
Did you even read the previous posts before you posted?
People are[ downloading from the SVN and it is not working.
I am also getting the blank Lib folder. I grabbed one of the modified ag.zips that people posted further up and threw those Lib files in the apropriate place but I'm still getting error messages.
Can someone please fix/update/address the issue w/ the file on the SVN or post a link here to a version that works?
Rescue me from Perl Classic!
Yes I did bother, and that's the reason I did point to the working version :)
I'm using it atm with no problems.
You might wan't to update ALL your Ace2 addons since the libraries have been updated n+1 times lately.
Just delete the old addonfolders and redownload them and try again. That's the only advice I can give at this moment.
Sorry for my terse reply earlier. I was irritated and annoyed (at other stuff...that spilled over to here!).
I downloaded !!!Libraries and threw the whole thing in my AddOns folder. Everything is working fine now.
You can of course, just disable the filter on the frames you want all buffs shown. At the spacing... no there is no option in /aguf config -- but you can decide to not group the partyframes at all, and move party1 to party4 by hand with a spacing you like.
You can either download and use the !!!Libaries, or copy the correct libraries into the libs folder. If you copy them over be sure and check the paths vs the toc file.
First off let me say these Unit Frames are great, exactly what I have been looking for to clean up my interface. Now that being said, I have a few questions, mostly pertaining to the player frame.
First off, as a healer I often find myself responsible for two groups, for this reason I was wondering if there was a way to show which group I was in. Even if it was just a simple number or something next to my name. Also, is there any way to show if I am in combat? I use SCT and configured it to show when I enter and leave combat but often times I miss the message and will be trying to mount not realizing I am in combat. The combat message I can work around and will get used to, but the group # I am in is frustrating to locate. I realize I can configure how my name displays and was hoping this would just be a simple custom name setting.
First off let me say these Unit Frames are great, exactly what I have been looking for to clean up my interface. Now that being said, I have a few questions, mostly pertaining to the player frame.
First off, as a healer I often find myself responsible for two groups, for this reason I was wondering if there was a way to show which group I was in. Even if it was just a simple number or something next to my name. Also, is there any way to show if I am in combat? I use SCT and configured it to show when I enter and leave combat but often times I miss the message and will be trying to mount not realizing I am in combat. The combat message I can work around and will get used to, but the group # I am in is frustrating to locate. I realize I can configure how my name displays and was hoping this would just be a simple custom name setting.
First off let me say these Unit Frames are great, exactly what I have been looking for to clean up my interface. Now that being said, I have a few questions, mostly pertaining to the player frame.
First off, as a healer I often find myself responsible for two groups, for this reason I was wondering if there was a way to show which group I was in. Even if it was just a simple number or something next to my name. Also, is there any way to show if I am in combat? I use SCT and configured it to show when I enter and leave combat but often times I miss the message and will be trying to mount not realizing I am in combat. The combat message I can work around and will get used to, but the group # I am in is frustrating to locate. I realize I can configure how my name displays and was hoping this would just be a simple custom name setting.
there is a star in the header of the group
I am not quite sure what you mean by this...?
I am also looking for both a better "in combat" indicator and a group number display (I looked in the lua file and did not see group as one of the formatting options). Honestly I'd really rather see the swords icon on the frame rather than a text indicator for "in combat".
I'm also dying for raid icon support, but I think I read earlier in the thread that it's coming. *waits patiently* :)
I've had a ton of people switch over to ag_UF, great job. All most people are waiting for like the above poster are raid icons and the option for portraits. Keep up the outstanding work!
Miles, don't know if you're reading stuff here, but here goes:
You make it so Mana events only update the string named ManaText, Health events only HeathText, etc... The problem with this is that with watchdog tags, you could put the mana number into the HealthText string. This means that HealthText also needs to be updated on Mana events, and vice versa.
Has there been a fix yet that I've missed for putting the party members in the right order? This is the only thing stopping me from using agUF full time (been using the raid frames, but not party =\ ).
Also, is there a way to adjust the opacity of the frames? I want them fully opaque, but I can't find a place in the code that jumps out at me as being the right thing to change.
P.S. Splitting auras into buffs/debuffs with separate placement would still rock. ;)
Andreas, as a healer, it's nice to have the difference option selected for health display. But I often mislook at the frames, because I see for example 4338 - 0. Can you make it so the line and health deficit are only shown when the unit has a health deficit? Like so:
I have 5k health max and no health deficit:
5000
I have lost 100 health:
4900 - 0
I think this change suits most people :P
Also, I have this nice texture I [borrowed/lended/stole] from the charcoal package, please credit crashvegas for this. :)
If it helps, the version I just use
:: ag_UnitFrames-miles.zip
:: ag_UnitFrames-miles-sarimod.zip (it's miles version in sairen's blue, and I made raidframes moveable with shift even if frames are locked - because without the sticky feature that minigroup2 had, I have to move them more often unfortunatly)
Grabbed the first file you posted. I didn't change a thing and this is what I get.
http://img201.imageshack.us/img201/4728/wowscrnshot082906201115ij5.jpg
/cry
I really want to use these unit frames and I'm frustrated!
If you're copying the libraries from !!!Libraries to the ag_unitframes\libs, try just putting the !!!Libraries into your addon folder.
Forgot to say, I'm using the !!!Libraries too though... not sure if my posted agUF works without it. Just wanted to test wow with only agUF installed... no other !!!Libraries stuff or other addons, forgot that the eu servers are down. So, can't test this for a while.
Yes I did bother, and that's the reason I did point to the working version :)
I'm using it atm with no problems.
You might wan't to update ALL your Ace2 addons since the libraries have been updated n+1 times lately.
Just delete the old addonfolders and redownload them and try again. That's the only advice I can give at this moment.
Sorry for my terse reply earlier. I was irritated and annoyed (at other stuff...that spilled over to here!).
I downloaded !!!Libraries and threw the whole thing in my AddOns folder. Everything is working fine now.
Thanks for giving me the idea.
A couple of quick questions:
1. It seems to not show all buffs that are applied to "player" (e.g. Frost Armor). Is this intentional or by accident?
2. Is the spacing between party frames configurable somehow?
Thanks! Love it.
1. Yes.
2. Yes.
.. lol :)
(1. agUF uses blizzards filter so if you got something nasty going on, /poke blizzard :( andreasg can't propably do anything about it.)
(2. Not sure actually. if it's not in '/aguf config', then you have to edit the .lua to get the space modified.)
The libs directory from the zip file (http://svn.wowace.com/files/ag_UnitFrames-r9174.zip)
is empty that's probably why folks are having problems with it.
You can either download and use the !!!Libaries, or copy the correct libraries into the libs folder. If you copy them over be sure and check the paths vs the toc file.
First off, as a healer I often find myself responsible for two groups, for this reason I was wondering if there was a way to show which group I was in. Even if it was just a simple number or something next to my name. Also, is there any way to show if I am in combat? I use SCT and configured it to show when I enter and leave combat but often times I miss the message and will be trying to mount not realizing I am in combat. The combat message I can work around and will get used to, but the group # I am in is frustrating to locate. I realize I can configure how my name displays and was hoping this would just be a simple custom name setting.
any idea?
there is a star in the header of the group
I am not quite sure what you mean by this...?
I am also looking for both a better "in combat" indicator and a group number display (I looked in the lua file and did not see group as one of the formatting options). Honestly I'd really rather see the swords icon on the frame rather than a text indicator for "in combat".
I'm also dying for raid icon support, but I think I read earlier in the thread that it's coming. *waits patiently* :)
You make it so Mana events only update the string named ManaText, Health events only HeathText, etc... The problem with this is that with watchdog tags, you could put the mana number into the HealthText string. This means that HealthText also needs to be updated on Mana events, and vice versa.
Also, is there a way to adjust the opacity of the frames? I want them fully opaque, but I can't find a place in the code that jumps out at me as being the right thing to change.
P.S. Splitting auras into buffs/debuffs with separate placement would still rock. ;)
I have 5k health max and no health deficit:
5000
I have lost 100 health:
4900 - 0
I think this change suits most people :P
Also, I have this nice texture I [borrowed/lended/stole] from the charcoal package, please credit crashvegas for this. :)