I've been noticing a strange behavior as of late (maybe a week or so), and I think I've seen it not happening after updating the mods within that time (then back to happening again after another update), but I'm not really sure.
Anyway, here's the thing: I'm using the default Class tag definition for the Target, selected "Player Classes Only" as the Style. That tag looks like this: [Classification] [Level:DifficultyColor] [PlayerClass:ClassColor] [DruidForm:Paren] [SmartRace]
But whenever I target a boss mob, I see it as "Boss 73 <Race>", where <Race> will be Humanoid, Undead, Demon, etc. My concern is the actual level/color, because it shows a boss mob as a level 73. One could argue that I shouldn't feel so daring when I read "Boss 73" on a mob, and I'll agree with that, but it's just weird to not see "Boss ??" (even because "??" used to appear in red, "73" appears in orange because of the DifficultyColor modifier).
Is this an intended change? If so, is there a way to revert it to the old behavior? I've looked for it through the Rock options, but couldn't find anything regarding this. Also, the DogTag help didn't specify anything about it. If it helps troubleshooting it,in case it could be something local to me, in the help box for DogTag, if I type [Level] while targetting a boss mob, it displays 73.