Actually there is one thing, though it pertains to DogTag. The "veryshort" modifier used to show 4-digit HP/mana in the form of something like 3.5K/4.2K, but now it just shows "3K/4K". Was there something added/changed to configure how many digits is used for this? I looked at the Wiki documentation for DogTag, but didn't see anything.
use the short modifier.
"short" shows it in the form of XXXX/YYYY, which is different from the X.XK/Y.YK format that "veryshort" used to be... or was there something changed in "short" that would allow me to change how it's displayed?
I love the design of Pitbull and the progress it's made so far. One thing I'd like to see in the future is more use being made out of the frame border. It's great that we can now have it recolor based on rare/elite status. More flexibility would be nice though, such as being able to recolor it based on debuffs or aggro.
More flexibility would be nice though, such as being able to recolor it based on debuffs or aggro.
Yeah, I've been asking for an option to apply the debuff highlight to the frame border (a la Xperl) for a while. And speaking of debuff highlighting, still can't see highlights for Magic debuffs no matter if I use All Debuffs, Curable, or Curable by Me. :( I've taken to showing Grid in a party as a workaround.
I'd also like the see an AFK indicator - I didn't see this in the DogTag 1.0 wiki, maybe it could be incorporated into the "statusgone" and/or "status" tag?
Lots of options are not shown when the particular frame isn't displayed.
For instance, if I have no target and therefore no target of target, i go to options, target of target, and half the options for tot are not there.
if i select myself as target, which then makes me my target of target also, i can then access all the options for target of target.
i dont have target or tot disabled, so i should be able to configure options for them whether or not htey're shown on screen.
in some instances this is very difficult, such as when you're configuring the frame on a hostile target, and for buffs/debuffs/etc. need the ability to chnage options at any time, not just when the particular thing is available.
I recently updated to the newest version of Pitbull from and began experiencing problems/difficulties when it comes to buffs/debuffs. Below are two examples of the target unitframe and it does not matter which layout I use.
I don't really know what happened since I have not changed anything when I updated pitbull nor have I made any changes after I installed the newest version.
Having an issue regarding the disappearance of text values.
If I were to guess, I'd say it has to do with the text not completing fitting inside the text frame, or not fitting inside of it properly. The numbers appear and disappear randomly based on the current health and mana. This happens regardless of font size, font style, or the style selected for displaying health and mana. However, changing these will affect when it happens. Nonetheless, the overall issue remains unaffected based on those changes.
Seems like nobody else is having this issue, since I haven't seen it mentioned elswhere.
Lots of options are not shown when the particular frame isn't displayed.
Not a bug. Use the configuration modes if you need to change the options for a frame that does not currently exist (ie, adjust the focus target frame options if your focus does not have a target).
------------------------------------------------------------------------
r34585 | ckknight | 2007-05-05 22:20:13 -0400 (Sat, 05 May 2007) | 1 line
Changed paths:
M /trunk/PitBull/PitBull.lua
M /trunk/PitBull/PitBull.toc
M /trunk/PitBull/libs
PitBull - remove Tablet-2.0 dependency
r34596 still contains the following in PitBull.lua:
------------------------------------------------------------------------
r34585 | ckknight | 2007-05-05 22:20:13 -0400 (Sat, 05 May 2007) | 1 line
Changed paths:
M /trunk/PitBull/PitBull.lua
M /trunk/PitBull/PitBull.toc
M /trunk/PitBull/libs
PitBull - remove Tablet-2.0 dependency
r34596 still contains the following in PitBull.lua:
havent updated in a while but i decided to the other day. now when i try to have my buffs and debuffs split, putting them both below the target frame, they overlap each other now, instead of 2 separate lines like it used to do a while back.
i got a problem playing in groups. When a new party member gets in the pet is somewhere on the screen. If i drag it to that member it works fine until another member join the group. the pet frame don`t move with that member. is there an option the pet belongs to a member whereever the frame is draged to ?
Having an issue regarding the disappearance of text values.
If I were to guess, I'd say it has to do with the text not completing fitting inside the text frame, or not fitting inside of it properly. The numbers appear and disappear randomly based on the current health and mana. This happens regardless of font size, font style, or the style selected for displaying health and mana. However, changing these will affect when it happens. Nonetheless, the overall issue remains unaffected based on those changes.
Seems like nobody else is having this issue, since I haven't seen it mentioned elswhere.
Same problem cant use Pitbull with a scaling up to 185+ unfortunely when yu play with high resolution + low UI scale yu always have to make Unit Frames bigger and thats not working here with Pitbull the only thing i would see fixed tho.
Having an issue regarding the disappearance of text values.
If I were to guess, I'd say it has to do with the text not completing fitting inside the text frame, or not fitting inside of it properly. The numbers appear and disappear randomly based on the current health and mana. This happens regardless of font size, font style, or the style selected for displaying health and mana. However, changing these will affect when it happens. Nonetheless, the overall issue remains unaffected based on those changes.
Seems like nobody else is having this issue, since I haven't seen it mentioned elswhere.
Same problem cant use Pitbull with a scaling up to 185+ unfortunely when yu play with high resolution + low UI scale yu always have to make Unit Frames bigger and thats not working here with Pitbull the only thing i would see fixed tho.
Since the height and width are independent of the scale, you could just increase the height and width to the size frame you want, right?
Personally I hate messing with scale, it always seems to screw configuration up.
Frame update problem. The past few nights while using Pitbull in a 25 man raid I've had problems with the frames getting out of sync. It usually happens out of combat when the raid leader changes someone's group position in the raid. What happens is the class colors for the person are correct and when I click on the person, they are targeted properly but thier name is incorrect. It's someone else's name in the raid. Resorting the raid grouping layout seems to fix it but it will happen again in a few mins.
Sorry for the bad description but I've been trying to get more data on it the last few raids but it's getting pretty frustrating.
Frame update problem. The past few nights while using Pitbull in a 25 man raid I've had problems with the frames getting out of sync. It usually happens out of combat when the raid leader changes someone's group position in the raid. What happens is the class colors for the person are correct and when I click on the person, they are targeted properly but thier name is incorrect. It's someone else's name in the raid. Resorting the raid grouping layout seems to fix it but it will happen again in a few mins.
Sorry for the bad description but I've been trying to get more data on it the last few raids but it's getting pretty frustrating.
Any ideas?
Yeah, raid frames are still unusable. I've been using PerfectRaid instead, but checked Pitbull's again last night and was disappointed.
Frame update problem. The past few nights while using Pitbull in a 25 man raid I've had problems with the frames getting out of sync. It usually happens out of combat when the raid leader changes someone's group position in the raid. What happens is the class colors for the person are correct and when I click on the person, they are targeted properly but thier name is incorrect. It's someone else's name in the raid. Resorting the raid grouping layout seems to fix it but it will happen again in a few mins.
Sorry for the bad description but I've been trying to get more data on it the last few raids but it's getting pretty frustrating.
Any ideas?
Yeah, raid frames are still unusable. I've been using PerfectRaid instead, but checked Pitbull's again last night and was disappointed.
Good, glad it's not just me. So what can we do to gather more info on these types of problems? Raid frames are the last thing keeping me on other frame addons before switching to Pitbull full time.
i got a problem playing in groups. When a new party member gets in the pet is somewhere on the screen. If i drag it to that member it works fine until another member join the group. the pet frame don`t move with that member. is there an option the pet belongs to a member whereever the frame is draged to ?
Sorry for my poor english
Regards
Rorwin
Although I can live with the pets on a completely different place on the screen, I liked xperls idea to put them with the owner, would be really sweet if pitbull could do something like this:
HHHHHHHHHHHH - player health bar
MMMMMMMMMM - player mana bar
PPPPPPPPPPPP - pet health bar
So all the information is on the one frame.. if you know what i mean
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There is a frame for it. Check disabled units.
"short" shows it in the form of XXXX/YYYY, which is different from the X.XK/Y.YK format that "veryshort" used to be... or was there something changed in "short" that would allow me to change how it's displayed?
Yeah, I've been asking for an option to apply the debuff highlight to the frame border (a la Xperl) for a while. And speaking of debuff highlighting, still can't see highlights for Magic debuffs no matter if I use All Debuffs, Curable, or Curable by Me. :( I've taken to showing Grid in a party as a workaround.
I'd also like the see an AFK indicator - I didn't see this in the DogTag 1.0 wiki, maybe it could be incorporated into the "statusgone" and/or "status" tag?
The hidemaxhp/hidemaxmana modifiers were removed - change them to use ~ismaxhp instead (see the changelog).
Lots of options are not shown when the particular frame isn't displayed.
For instance, if I have no target and therefore no target of target, i go to options, target of target, and half the options for tot are not there.
if i select myself as target, which then makes me my target of target also, i can then access all the options for target of target.
i dont have target or tot disabled, so i should be able to configure options for them whether or not htey're shown on screen.
in some instances this is very difficult, such as when you're configuring the frame on a hostile target, and for buffs/debuffs/etc. need the ability to chnage options at any time, not just when the particular thing is available.
thanks
I don't really know what happened since I have not changed anything when I updated pitbull nor have I made any changes after I installed the newest version.
Any help would be appreciated :)
Having an issue regarding the disappearance of text values.
If I were to guess, I'd say it has to do with the text not completing fitting inside the text frame, or not fitting inside of it properly. The numbers appear and disappear randomly based on the current health and mana. This happens regardless of font size, font style, or the style selected for displaying health and mana. However, changing these will affect when it happens. Nonetheless, the overall issue remains unaffected based on those changes.
Seems like nobody else is having this issue, since I haven't seen it mentioned elswhere.
Not a bug. Use the configuration modes if you need to change the options for a frame that does not currently exist (ie, adjust the focus target frame options if your focus does not have a target).
r34596 still contains the following in PitBull.lua:
fixed r34701
/edit
i just seen this post http://www.wowace.com/forums/index.php?topic=5916.0 and thats pretty much what i mean, doesnt do that anymore
i got a problem playing in groups. When a new party member gets in the pet is somewhere on the screen. If i drag it to that member it works fine until another member join the group. the pet frame don`t move with that member. is there an option the pet belongs to a member whereever the frame is draged to ?
Sorry for my poor english
Regards
Rorwin
Same problem cant use Pitbull with a scaling up to 185+ unfortunely when yu play with high resolution + low UI scale yu always have to make Unit Frames bigger and thats not working here with Pitbull the only thing i would see fixed tho.
Since the height and width are independent of the scale, you could just increase the height and width to the size frame you want, right?
Personally I hate messing with scale, it always seems to screw configuration up.
Sorry for the bad description but I've been trying to get more data on it the last few raids but it's getting pretty frustrating.
Any ideas?
Yeah, raid frames are still unusable. I've been using PerfectRaid instead, but checked Pitbull's again last night and was disappointed.
Good, glad it's not just me. So what can we do to gather more info on these types of problems? Raid frames are the last thing keeping me on other frame addons before switching to Pitbull full time.
Although I can live with the pets on a completely different place on the screen, I liked xperls idea to put them with the owner, would be really sweet if pitbull could do something like this:
HHHHHHHHHHHH - player health bar
MMMMMMMMMM - player mana bar
PPPPPPPPPPPP - pet health bar
So all the information is on the one frame.. if you know what i mean