could have just been my imagination but when i was in kara last night, it seemed like my mem usage was about 11 megs higher than normal (than when i used perl_classic unitframes - with the raid folders deleted). but either way, i love this new unitframes. definitely gonna be promoting it a ton now that perl_classic's author has stopped playing wow.
Ok, loving Pitbull. Just one request, could you pull in functionality from DruidBar to replicate that functionality? Would love to have it native in this add-on.
I may be missing the obvious, but where can I find a list of the tags you can use for custom displays in frames? Like percentage HP/MP, differences, max, min, etc.
I may be missing the obvious, but where can I find a list of the tags you can use for custom displays in frames? Like percentage HP/MP, differences, max, min, etc.
got a strange issue here, not entirely sure if its pitbull or pitbull barfader related:
if i target an enemy in arena pvp the target healthbar class-coloring takes extremly long to kick in.
it kinda seems that it updates the color AFTER "fading in" the health. it takes fading time x (up to 5 sec) to fade in and starts coloring after that.
on the other hand it seems that if i switch targets it always shows them first at full hp and after that fades to the actual hp.
this behaviour is kinda odd. of course i would want to have the fade effect only while i have the target and not for the first update after targeting something new.
beeing able to switching targets fast is mandatory in pvp.
*) Is it possible that party pet frames keep the spacing of the party member frames but their size changed. I'd like to have the pet frames shorter and right adjusted below horizontally lined party member frames. Currently if I change the width of the party pet frames they all will shrink together and hence not align with the party member frames.
*) Can the icon in the cast bar be removed. Often it's a gnarly non-descriptive icon showing and I find just bar and text sufficient, any way to get an option for that.
An aesthetic thing finally, the pvp item is kind of small and oddly placed. Maybe make the scale and placement more closely match that of aguf?
Okay so the font changing thing is cool, but now the text on my PitBull frames is enormous, and it doesn't seem to be affected by my ClearFont settings. Will a font size setting be added?
*) Is it possible that party pet frames keep the spacing of the party member frames but their size changed. I'd like to have the pet frames shorter and right adjusted below horizontally lined party member frames. Currently if I change the width of the party pet frames they all will shrink together and hence not align with the party member frames.
The thing is that spacing is the amount of space between each frame, not an invisible total width. If you want each frame aligned in the same place horizontally, when you reduce the width, increase the spacing by the same amount.
Quote from Elsia »
*) Can the icon in the cast bar be removed. Often it's a gnarly non-descriptive icon showing and I find just bar and text sufficient, any way to get an option for that.
At the moment there's no in-game option. If you're willing to edit the layout file, find:
castBarIcon = function(unit, frame)
-- some code from your layout here
end,
Is it possible to add a option to show buffs INSIDE the frame and not outside? And Some options to create groups for raids. Would be very nice if it will look like this: http://img237.imageshack.us/img237/2020/frameht0.jpg
I don't think that would work because the castbar module will reshow it you would probably need to set the alpha to 0, set the width and height to 0 or something like that:
Okay so the font changing thing is cool, but now the text on my PitBull frames is enormous, and it doesn't seem to be affected by my ClearFont settings. Will a font size setting be added?
The text on the frames being enormous is because your font is enormous.. Anyway there's now a slider.
The new font settings are okay but I preffered having ClearFont 2 running things. Is it possible to allow CF2 to change the fonts or is that now impossible?
Other than this - superb mod, keep up the good work!
The new font settings are okay but I preffered having ClearFont 2 running things. Is it possible to allow CF2 to change the fonts or is that now impossible?
Other than this - superb mod, keep up the good work!
ClearFont2 registers its fonts with SharedMedia and thus they are available for PitBull.
So you can select your ClearFont2 font in PitBull as well.
The size is still handled by pitbull.
Not everyone uses clearfont and this gives the best options for both worlds atm.
Haven't updated yesterday (in case it may have changed) nor meddled with the settings, but so far I love the smart handling of the name text/hp (and class/mana of course) <3
ClearFont2 does but the font packs don't seem to. For the time being I've simply replaced the ABF font with the one I most commonly use, which has worked a treat.
Message: ..\AddOns\PitBull\PitBull.lua line 286:
attempt to index local 'unit' (a nil value)
Debug:
Ace2\AceAddon-2.0\AceAddon-2.0.lua:25:
Ace2\AceAddon-2.0\AceAddon-2.0.lua:23
Ace2\AceAddon-2.0\AceAddon-2.0.lua:698:
Ace2\AceAddon-2.0\AceAddon-2.0.lua:675
[C]: ?
Ace2\AceEvent-2.0\AceEvent-2.0.lua:251: TriggerEvent()
Ace2\AceEvent-2.0\AceEvent-2.0.lua:997:
Ace2\AceEvent-2.0\AceEvent-2.0.lua:990
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if that's the case, awesome!
could have just been my imagination but when i was in kara last night, it seemed like my mem usage was about 11 megs higher than normal (than when i used perl_classic unitframes - with the raid folders deleted). but either way, i love this new unitframes. definitely gonna be promoting it a ton now that perl_classic's author has stopped playing wow.
/salute
Awesome frames so far though.
http://www.wowace.com/wiki/DogTag-1.0
Fixed.
-Ammo
if i target an enemy in arena pvp the target healthbar class-coloring takes extremly long to kick in.
it kinda seems that it updates the color AFTER "fading in" the health. it takes fading time x (up to 5 sec) to fade in and starts coloring after that.
on the other hand it seems that if i switch targets it always shows them first at full hp and after that fades to the actual hp.
this behaviour is kinda odd. of course i would want to have the fade effect only while i have the target and not for the first update after targeting something new.
beeing able to switching targets fast is mandatory in pvp.
thx in advance!
*) Is it possible that party pet frames keep the spacing of the party member frames but their size changed. I'd like to have the pet frames shorter and right adjusted below horizontally lined party member frames. Currently if I change the width of the party pet frames they all will shrink together and hence not align with the party member frames.
*) Can the icon in the cast bar be removed. Often it's a gnarly non-descriptive icon showing and I find just bar and text sufficient, any way to get an option for that.
An aesthetic thing finally, the pvp item is kind of small and oddly placed. Maybe make the scale and placement more closely match that of aguf?
The thing is that spacing is the amount of space between each frame, not an invisible total width. If you want each frame aligned in the same place horizontally, when you reduce the width, increase the spacing by the same amount.
At the moment there's no in-game option. If you're willing to edit the layout file, find:
and replace it with:
Is it possible to add a option to show buffs INSIDE the frame and not outside? And Some options to create groups for raids. Would be very nice if it will look like this:
http://img237.imageshack.us/img237/2020/frameht0.jpg
I don't think that would work because the castbar module will reshow it you would probably need to set the alpha to 0, set the width and height to 0 or something like that:
The text on the frames being enormous is because your font is enormous.. Anyway there's now a slider.
-Ammo
Other than this - superb mod, keep up the good work!
ClearFont2 registers its fonts with SharedMedia and thus they are available for PitBull.
So you can select your ClearFont2 font in PitBull as well.
The size is still handled by pitbull.
Not everyone uses clearfont and this gives the best options for both worlds atm.
-Ammo
Thanks for the fast response by the way :)